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Artificial horizon on Tiger Moth no longer works.
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nvm
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it's a grass runway........ |
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Cleared my cache.
Launched from steam. Starts up with a black screen with a red oblong at the centre. Thought the install was fubar but the game ran after about 30 seconds. Confirmed the game was patched, right install nr. The results are clearly much better for me. After taking up a Spit against 6 He-111s in the quick missions it was quickly apparent that the patch had significantly improved things for my system, I appear to have AA as well, although it seems to be much better for the cockpit (window frames are really smooth now, no jaggies) than for distant aircraft. Up close enemy bombers now are now visually very smooth. I don't get stutters caused by particles now where as pre-patch me diving into a formation of 6 He-111s with defensive fire rattling my windows would've been a bit of a slide show, but there are still some stutters that don't really seem to be clearly associated with anything. My system is: Q6600, 4gb RAM, GT9800 1gb, Vista32. |
S!
Did some testing I could as do not have the flight controls at the moment :( But some observations while flying Quick Mission over France. Actually managed to trim/throttle the plane to fly level :) + Better average and maximum FPS with VSync Off in Black Death at least. + Better average FPS with VSync On. + Less stutters except those mentioned in the readme (trees/grass). - Some effects are missing, like the exhaust flames on Bf109E-4 for example(disabled for some reason?). - Terrain can be seen through the Bf109E-4 throttle cord. - Visual weathering does not work, at least on Bf109E-4. - Bomb craters in Black Death can be seen through planes. - Intruments look blurry, not all but some of them. Before were sharp. - When plane hits ground the crater appears first and after a short delay the fire/smoke. Before was more or less simultaneous. - Opening Console still gives extra frames at an average 15FPS or more. Overall I would say the patch did improve some things, but still some work to do as mentioned in readme. Now it takes longer for textures to load in the beginning of track/mission, running again speeds up a bit. I have not experienced the conical smoke mentioned, looked allright to me. But again need to test more. |
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