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-   -   Could 6-DoF ever be available in 4.2 if players could forgive small Graphics issues (http://forum.fulqrumpublishing.com/showthread.php?t=18722)

BadAim 02-25-2011 06:44 PM

But do you really think that 6DOF as it's implemented already is really more unrealistic than the stock 2Dof? I mean the simple fact is that you can move your head around enough to see around canopy bracing in a real plane, so is perhaps being able to move around too much any more unrealistic than not at all?

Here is my point: were not going to get a perfect implementation in IL2. Are we going to settle for the best we can get, or refuse anything because we can't get exactly what we want?

And I don't think that most people would be any more unhappy with a slightly more restrictive 6DOF than those who see a "cheater" around every corner would be with having it at all.

I guess, I'm just saying that I don't believe that the argument is black and white. Were not talking about the difference between right and wrong here, but the best of whatever compromise we can get.

Mysticpuma 02-26-2011 10:28 AM

Fruitbat posted a great example of 6 DoF from his Youtube channel. It shows just what is possible with it enabled:

http://www.youtube.com/watch?v=FKD2a9xDPWc

JG53Harti 02-26-2011 10:54 AM

Quote:

Originally Posted by Mysticpuma (Post 228606)
It shows just what is possible with it enabled:

It shows only that the guy has trouble to shoot down a enemy ;)

JAMF 02-26-2011 11:22 AM

Quote:

Originally Posted by Mysticpuma (Post 228606)
Fruitbat posted a great example of 6 DoF from his Youtube channel. It shows just what is possible with it enabled:

Well that was 4DoF, maybe 5 DoF tops. He didn't use the vertical head position axis much. Then again, there aren't that many obstructions that required it. ;)

kimosabi 02-26-2011 11:32 AM

Quote:

Originally Posted by JG53Harti (Post 228620)
It shows only that the guy has trouble to shoot down a enemy ;)

Just go ahead and try getting a quick kill on Toad. I dare you. ;)

fruitbat 02-26-2011 12:26 PM

lol.

yup i have real trouble shooting down enemies....:rolleyes:

http://www.youtube.com/watch?v=MzT6eKV4pzo

for the record, the vid that Mysticpuma linked I used 5dof a lot for sure, quite often in it i moved a little bit closer in to see around the cockpit framing, but JAMF is right, i didn't use the vertical head position really, but only because i didn't need to in that plane. Bit different in something like a p38 though....

LoBiSoMeM 02-26-2011 02:04 PM

Ouch! Labels and cartoon smoke! Lol!

fruitbat 02-26-2011 02:16 PM

Quote:

Originally Posted by LoBiSoMeM (Post 228705)
Ouch! Labels and cartoon smoke! Lol!

there only on for the vids sake.

if you can show me a way to get better (less) compression on youtube so that planes don't disappear on vids uploaded to it and stay as visible as on my original fraps rip, I'm all for turning them off.

thought not.

Erkki 02-26-2011 02:38 PM

Against the AI the 6DOF is perfectly OK. :) As is Fruitbat's flying. ;)

kimosabi 02-26-2011 02:48 PM

Although I'm not sure sometimes, Toad is 100% human.


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