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-   -   Friday update and discussions 2011-03-04 (http://forum.fulqrumpublishing.com/showthread.php?t=19025)

LukeFF 03-04-2011 08:05 PM

Quote:

Originally Posted by ChrisDNT (Post 230791)
I hope too that the "lasers" feature will be switchable in the game setup.

Star Wars isn't reality. Hate to break it to you.

Heliocon 03-04-2011 08:12 PM

Quote:

Originally Posted by Sasha (Post 230751)
To be honnest, I am not really impressed... "Wings of pray" had better visuals of ground.

Generally, I was hoping for some last minute surprise in graphics of ground and clouds.
This is year 2011, so these visuals are OK... but not impressive.

I've been following screenshots updates for many, many months... I honestly can't see what is so new in these 2 videos - that we haven't seen so far in update screens ?

This is brand new project... and should look much better than moded "Il-2 1946" but, except dynamic lightning and cockpit graphics, it is not the case.

Simulation feeling will be great, Oleg is master, number 1 in that field... but I was expecting better, more realistic clouds and ground visuals...

Just my calm analyses... nothing more - nothing less...

( no need to start the third wolrd war by fan-boys... or forum "inquisition" cry: to ban the member who dared to analyse the presentation )

I tend to agree - the graphics look a very much average to me, some places I think WOP looks better and thats made for a console (so like a 5+ year old gpu).
As for the pilot falling, I dont see why there is not a rag doll effect or something, its not the posistion thats weird, its that he stays completely still (so no animation) while going upside down and all over the place... Thats what makes it look a bit strange (once he is stable then it looks ok).

Another thing I do have to say is some of the ground textures look alittle low res, I wonder what settings the game is on during the video? Also noticed in some parts the AA was again low/absent.

I dont want to belittle the devs, the video was nice - but its not exactly shock and awe or amazing in any way for 2011 (maybe 2 years ago it would of been). I just want to see some in action gameplay as so far the leaked footage has been the best I have seen imo. Hopefully it will end in a pleasent surprise on release.

Defender 03-04-2011 08:13 PM

Quote:

Originally Posted by zauii (Post 230814)
lol Hawks, Apache Air Assault and WoP all look crap once you sit 1 meter away on a high res monitor, these console games ain't anywhere near as good looking as say RoF on highest settings.

I completely agree, but MANY argue that these console airplane action games (self given tittle) have better graphics than, Black Shark/Rise of Flight or Cliffs of Dover. ( I don't agree, which is why I commented on that individuals comparison to wings of prey)

They're simple textures layered over an area a fraction the size of what we see in most modern sims.

Which is the basis for my argument, not to compare games like Wings of Prey to simulations that are 1000x more complex.

Rise of Flight has had some growing pains on release, but has blossomed into a spectacular sim. I would expect the same for Cliffs of Dover SHOULD it be slightly underwhelming upon release.

In the end the developers are dealing with the computer science aspect. We sit here and judge on graphics (paint job) before we even look/see what's under the hood. When you sit in the virtual cockpit with your tracker IR blasting IR at your face, hotas in hand, speakers UP and about 5 and a half hours of free time (god I wish) that's the only time you can even start to comment on the graphics and how they immerse with gameplay.

Obviously from a comp sci perspective, why wouldn't the team want to make the most graphically lush environment they could? It's obvious the system requirements would hinder that. If you can't see the BIGGER picture, it's very hard to take the graphical complaints seriously.

zipper 03-04-2011 08:14 PM

I've watched these two outstanding videos enough to see that the 109s don't have main wheels/tires (while the landing gear is retracted) or wheel well shading! I guess I'll have to cancel my pre-order ... and I was so looking forward to this game, too. :(

... or ... maybe I'll just wait and see - lol. I keep checking the calendar every couple of hours to see if I can cross off another day.

LukeFF 03-04-2011 08:16 PM

I just wanna go one week without someone making yet another inane comparison with WoP.

jt_medina 03-04-2011 08:16 PM

Screens and the video look really nice. I can't wait to try it.

sallee 03-04-2011 08:27 PM

Quote:

Originally Posted by LukeFF (Post 230823)
I just wanna go one week without someone making yet another inane comparison with WoP.

Bad luck. It won't happen.

For me WoP makes the graphics in "Dogfights" look ridiculously understated. It's a caricature, like watching "300".

Defender 03-04-2011 08:32 PM

Quote:

Originally Posted by sallee (Post 230828)
Bad luck. It won't happen.

For me WoP makes the graphics in "Dogfights" look ridiculously understated. It's a caricature, like watching "300".

They are, that's a good way to put it. I played Wings of Prey for about 2 months, I've been playing IL-2 since 2002...still playing IL-2. Gameplay, handling and overall experience will always trump the superficial "graphical" elements of games.

kendo65 03-04-2011 08:34 PM

Quote:

Originally Posted by slick118 (Post 230669)
Great vids but why is it so hard to get accurate looking towns and correct hues for fields and countryside? As a real life pilot who regularly flies out of Biggin Hill there is a huge difference between what you see here and the real thing.

Towns or villages should have a tight concentration of houses arranged in terraces around a market square or road junction not, as we see in the videos, each house surrounded by its own plot.

Terrain colouring is so far off it almost looks like they've done it on purpose.

Yours frustratedly.

I've just had another look at the unofficial ;) Hurricane and 109 videos from a few weeks back (i downloaded them :cool:), and the colours there (time looks around mid-day) are in no way washed out. Looks quite vibrant and very real.

So I'm assuming the more 'washed out' effect in today's training flight vid reflects the sun-at-low-angle, early morning effect.

Mysticpuma 03-04-2011 09:23 PM

Very nice videos. Like the shadows cast by the trees. Tracer looks good too and the sunset is looking much more realistic.

BUT.............. check the second video between 1.07 and 1.09 minutes.

Watch the clouds in the background and sadly we have one of the most horrible features of IL2 still present.....Cloud-Pop!

Watch the beautiful clouds as they fade in.....no! Magically appear from nowhere :(

Everything else is glorious, bravo..... loving it, but please....fix the clouds from IL2 if we can't have the proper ones yet?

Cheers, MP


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