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-   -   Daidalos Team's Room -QUESTIONS AND REQUESTS ONLY on IL2 Authorized Addons (http://forum.fulqrumpublishing.com/showthread.php?t=8815)

Blackdog_kt 09-17-2010 06:35 PM

Quote:

Originally Posted by ElAurens (Post 181937)
Blackdog_kt, most of my flight was in the waist gunner's position, no windows open anywhere on the aircraft, and you could not hear yourself think. If I wanted to communicate with one of the other passengers in the compartment, we would have to take our ear protection off and literally scream at one another to be heard, and we were only sitting a couple feet apart. Having the side window in the cockpit slid back would not change anything.

Please don't let this become another of those topics where a simmer sitting at his computer in his comfortable envirionment "probably" knows better than someone who has actually been there and done it. We have enough of that nonsense when it comes to FM debates, don't we?

I know what you mean. I wasnt' referring to your flight but mainly to the video posted, where it seems that they are flying with the cockpit windows open and the question naturally pops up into mind..."is it really that loud with windows closed as well?". Judging from what you say, it seems to make little or no difference.

Fafnir_6 09-17-2010 06:43 PM

@MD_Titus: I agree that the quality is not uniform across each sound mod (I think this is true of all mods). This is partly why I proposed a vetting process for any new sounds coming into the sim. Any sounds that are awesome and will add much to the simming experience will be incorporated while, the lower quality samples could be rejected in favour of the stock sounds until a better sound can be made.

You may be right about system resource usage in sound mods that contain additional flypast programming (which sounds phenomenal, btw) such as the Tiger33 mod. Perhaps this could be implemented as a toggleable option in the sound setup screen (it is certainly worth adding for those with faster machines).

I also agree that replacing all sounds accurately in IL-2 is an immense task. I suggest replacing them piece by piece rather than a wholesale conversion to Jafa or Tiger33. This way we can have the vetting process take place over a long period of time without unduly straining the resources of a small development team. This would be the only way to maintain quality control and get patches released in a timely fashion, IMHO.


@El Aurens & Bf-110: The answer to recording loud cockpit sounds is here (we could probably use attenuators,if needed):

http://www.youtube.com/watch?v=mdhguvIr5Jg

Cheers,

Fafnir_6

Tempest123 09-17-2010 08:22 PM

Quote:

Originally Posted by Fafnir_6 (Post 181781)
My understanding is that the P-40E/M was done by Radek for the original IL-2 "back in the day", prior to the release of Pacific Fighters. The P-40B/C were Pacific Fighters additions, if memory serves. I believe Oleg & co. were aware of the errors in the P-40E/M 3D models but never had the time to fix them due to the development of Pacific Fighters first, and then Storm of War later. Development screens of DT patch 4.10 have shown (Ju88, Bf110G, G.50, etc) that they do these sort of fixes. Hopefully they can find time in their busy schedules to give the P-40E/M (and possibly add the most-produced P-40N while they're at it) some love. May I also add that the landing gear of the P-40s seem a little bit duck toed? I haven't had time to really examine them closely, but they seem to be twisted slightly outwards in the extended position. Perhaps the animation can be tweaked at some point.

Cheers,

Fafnir_6

Ah, K that's right I forgot that the P-40 was one of the original Il2 planes, thanks.

Fafnir_6 09-17-2010 09:03 PM

Quote:

Originally Posted by Tempest123 (Post 182221)
Ah, K that's right I forgot that the P-40 was one of the original Il2 planes, thanks.

No worries, man! I believe the P-40E/M may have been part of the Forgotten Battles release around 2003/2004?? Anyway, it could do with a wee facelift. Motion seconded :).

Fafnir_6

Fafnir_6 09-19-2010 08:13 AM

Hello again,

I have a small request for a future DT patch. I've been flying the J8A in a Finnish campaign and I have noticed a small anomaly which can perhaps be corrected. When parked, with the engine stopped, the propellor of the J8A is a wooden fixed pitch propellor that is tan in colour. When the engine is running, the spinning texture of the propellor is black with yellow warning tips. Would it be possible to make a tan-coloured spinning propellor texture without warning tips to maximize the J8A's immersion factor?

Thanks very much,

Fafnir_6

LoBiSoMeM 09-19-2010 10:01 AM

Just to give a try:

- Set in "Controls" the option of FOV "Extra Wide", like 115º, and the subsequent implements betwen this new FOV setting and "Wide" FOV.

Simple and "life changing" feature. Thanks.

KWM_Schnaps 09-20-2010 07:11 AM

A minor adaptation, nonetheless welcome:
a correct Revi for J8A.
Could not remember hearing of a finnish Galdiator being rigged with a japanese sight...:confused:

WTE_Galway 09-20-2010 09:11 AM

Fafnir and Schnaps .... i have asked about the J8a before ... apparently the J8a fixes are already under way:

http://forum.1cpublishing.eu/showthr...785#post170785

Quote:

Originally Posted by Viikate (Post 170785)

"Gladiator/J8A fixes. (revi reticle, spinning wooden prop texture, ski behavior, inclinometer & brake pressure gauge corrections, openable canopy)"


fireflyerz 09-20-2010 09:46 AM

http://www.youtube.com/watch?v=iFDKlbe-51U
http://www.youtube.com/watch?v=OuB5S...eature=related
http://www.youtube.com/watch?v=I3aCy8OZ1-Y

Anything is possible , dont let the nay sayers tell you otherwise :rolleyes:

ElAurens 09-20-2010 11:25 AM

So? It's a mod. Heard it before. Nothing special. All the major mod packs attempt improved sounds, this is not news to anyone.

By the way, all those P40s trailing exhaust smoke, totally wrong effect.

Ever seen a P40 fly? I have. They do not trail black exhaust smoke.

No Allison engined aircraft do.

More flights of fancy from kids making mods that have seen too many movies.


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