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-   -   4.13 development update discussion and feedback (http://forum.fulqrumpublishing.com/showthread.php?t=40958)

GSkoko12 12-29-2016 03:40 PM

Thanks Sita nice update!

Verdun1916 12-29-2016 04:00 PM

Thank you for the update, TD! And thank you for the hard work you have put in this year! The U2 looks great aswell! :)

I wish you a Happy New Year! :grin:

Sita 12-29-2016 04:48 PM

Quote:

Originally Posted by GSkoko12 (Post 714908)
Thanks Sita nice update!

it is not only my merit ...

even less my merit

... my good friends make more then me in that dirrection)

CzechTexan 12-29-2016 05:38 PM

One of the amazing stories is that of the all female Light Night Bomber regiments known as the "night witches." These ladies accomplished feats of courage many times over, sometimes flying several missions per night. It's great to now see the Po-2/U-2 as a flyable! Thank you, T.D., for this famous airplane. It gives honor and remembrance to all the brave Russian women who participated in the Great Patriotic War.

Can we get a description and role of each version of this plane (in IL-2)?

Sita 12-29-2016 06:17 PM

there was three type of U2 ...

1- U-2 1933 ... trainer .. ( with copilot like in P-5 ) can be used like Trainer .. or Drop ship for 1 paratrooper ...

it's plane without defense weapon ...

it can be communication aircraft or recon plane
but ... also ... it have few variants of drop amunition ... for example ... AO-10 or fab 50 ... and it is not finish yet... you will be have few type of droping cargo containers for supply mission ... para container.. and low level container... and like i said earlier ... one paratrooper ... like some kind of spy or saboteur or just for parachute Jumps trainings ... or some figure on parade by para troopers)))

and one thing ... Med Evac capsula .. for evacuate injured from behind enemy lines or from front line ...

2 - U-2 1936 ... this plane have defense MG DA... and more wide assortiment loadouts than previous ... plus bombing sight ... and even few RS)) ...

plus all not lethal loadouts like cargo and other things which have U-2 1933 ...

3 - U-2 LNB ( which can be called Po2 ... )

more wide viriants of bomb loaduts ...even cluster bombs
and Deffense MG Shkas

Tinpanzer87 12-30-2016 12:36 AM

you guys rock.... been playing this game since 2002...

CzechTexan 12-30-2016 03:29 AM

Thanks Sita! That's exactly the kind of information I was hoping for.

GSkoko12 12-30-2016 09:07 AM

Of course, Thank ALL Team Daidalos on their effort!!!

GSkoko12 12-30-2016 09:33 AM

Can I ask how many members of the team are active in the development of this and future patches for IL-2?

I have been playing this game from 2002 and even with all this new sims with better graphics I still think that Il-2 1946 is still the best.
AI is the deadliest in any sim!
All that is because Team Daidalos effort and I can not thank you enough for keeping this game alive!

Sita 12-30-2016 10:06 AM

our team pass through rough time ... and for now not many people of us stay in real work ..
most of our Heroes which stay in source of DT at current moment of time not in touch with us ... but they will be always in our hearts ... and i keeping hope alive that some day they will come back ))
They was for us like living legend and take an example from them)

So ... for now ...in active development some about 8 or 9 persons... youngest generation)

GSkoko12 12-30-2016 10:44 AM

Yes your are all legends... I hope for their comeback one day also...

Nil 12-30-2016 10:13 PM

Excellent! good work!
I was hoping to teach to my 4 years old nepew how to fly!
This U2 is the BEST plane for that!!!!

Outstanding! it will be easy to teach him!!!

Love you guys!

Spudkopf 12-30-2016 11:07 PM

Is there some sort of Russian Conspiracy going on here? As I just picked up the current issue of AEROPLANE, well I say current issue, but this is the cheaper non airmail version so it is actually the November 2016 issue. But take a look at the bottom left corner of the cover, this issues plane database features the Polikarpov Po-2 ;)

https://scontent-syd2-1.xx.fbcdn.net...57&oe=58DE10A0

Pursuivant 12-31-2016 09:33 PM

Has searchlight behavior been improved?

Those searchlights in the U-2 night ops track are absolutely blinding if you look into them, and seem to track enemy planes once they detect them. AAA also seems to concentrate on enemy aircraft illuminated by searchlights.

(If so, searchlight behavior could be improved even more if 1-3 adjacent searchlights were to "lock on" to the same aircraft once one searchlight detects it, to make it harder for the plane to escape from the lights by taking evasive action. This was doctrine used by most nations during WW2.)

sgt fury 01-04-2017 04:41 AM

flyable aircraft
 
hello
does anyone know if the spitfire MK1 is going to be included in the patch together with the Channel map ? and when if possible
cheers

SaQSoN 01-04-2017 08:07 AM

Quote:

Originally Posted by Pursuivant (Post 714935)
Has searchlight behavior been improved?

Those searchlights in the U-2 night ops track are absolutely blinding if you look into them, and seem to track enemy planes once they detect them. AAA also seems to concentrate on enemy aircraft illuminated by searchlights.

(If so, searchlight behavior could be improved even more if 1-3 adjacent searchlights were to "lock on" to the same aircraft once one searchlight detects it, to make it harder for the plane to escape from the lights by taking evasive action. This was doctrine used by most nations during WW2.)

Searchlights were doing that since their first appearence in the FB. Same for AA accurtacy with searchlights.

sgt fury 01-05-2017 07:58 AM

spitfire MKI in next patch together with channel map ?
 
hello
can anyone tell me if the spitfire early will be included for BOB battles ?
cheers

Sita 01-05-2017 08:35 AM

for now we have Channel map in early stage development... and i hope that for time which need to finish it some of us will make Spit MkI

sgt fury 01-05-2017 09:26 AM

update
 
i am preparing a big number of skins for the hurricane and the spitfire MKI squadrons from various airfields . i will get them ready and let you know off progress . I will include the squadrons of all the major airfields in the south . my name is AG.skins and i put up my work at M4T only. i do both default and mod work. i am releasing a big skin pack of hurricanes squadrons over the mediterranean soon covering Malta , Egypt , Lybia and Crete . i play mainly 413.2m , MODPACK and just recently i added COD . thank you for the news.

gaunt1 01-05-2017 01:59 PM

Quote:

Originally Posted by Sita (Post 714976)
for now we have Channel map in early stage development... and i hope that for time which need to finish it some of us will make Spit MkI

That would be wonderful! But please, add a later Hurricane I too, with somewhat higher performance than the current early one. No 3d modifications are needed, only a bit of FM tuning.

Sita 01-05-2017 02:16 PM

can't promise anything for now ...

shelby 01-05-2017 02:28 PM

for now let us hope for 4.13.3 development update soon :)

Pursuivant 01-05-2017 02:56 PM

Quote:

Originally Posted by gaunt1 (Post 714979)
That would be wonderful! But please, add a later Hurricane I too, with somewhat higher performance than the current early one. No 3d modifications are needed, only a bit of FM tuning.

+1, but some DM tuning might also be needed, as well as some very minor tweaking of external 3D, and some revision to cockpits.

Assuming that the Hurricane Mk. I in the game represents late 1939 production, as shipped to the FAF during the Winter War, other marks of Hurricane I would be roughly as follows:

March 1940 production - 12 lb. emergency boost (vs. 6 lb. for early production, for up to 5 minutes, using 100 octane fuel). Probably the easiest new variant to add.

May 1940 production - As above, but also armor plate behind pilot's head and seat.

Mark I "Tropical" (June 1940) - As above, but Vokes air filter added.

August 1940 production - As for May 1940 production above, but Schilling orifice, improved fire protection for fuselage fuel tank (earlier version of the Hurricane were very vulnerable to fuselage fuel tank fires which could penetrate to the cockpit burning the pilot, especially when the plane was hit from the front).

September 1940 production - Improved radio. IFF added. Radio aerials from rear fuselage to horizontal stabilizer. Radio aerial from radio mast to rudder removed and radio mast slightly revised. Slightly reduced top speed.

Verdun1916 01-05-2017 06:23 PM

Quote:

Originally Posted by Sita (Post 714976)
for now we have Channel map in early stage development... and i hope that for time which need to finish it some of us will make Spit MkI

Sounds good! It will come when it's ready! :)

gaunt1 01-05-2017 09:17 PM

Quote:

Originally Posted by Pursuivant (Post 714982)
+1, but some DM tuning might also be needed, as well as some very minor tweaking of external 3D, and some revision to cockpits.

I think a may 1940 production one would be the best to include. Of course the later variant with the schilling orifice would be even better, but in my opinion that would be a little bit silly. (Mk.IIs and Spitfire MK.Vs have engine cut out when affected by negative G, but earlier Mk.I not?)
We absolutely need a fine representation of the real hero of the battle of britain, the Hurricane I.

76.IAP-Blackbird 01-05-2017 10:53 PM

What I would like to ask is, there is a Hurricane 1938 in the list, but its somewhere near the Hs-129 and not located (by name) near the other Hurricanes.

Is it possible to relocate it next to the other Hurricanes?

Verdun1916 01-05-2017 11:46 PM

Quote:

Originally Posted by 76.IAP-Blackbird (Post 714988)
What I would like to ask is, there is a Hurricane 1938 in the list, but its somewhere near the Hs-129 and not located (by name) near the other Hurricanes.

Is it possible to relocate it next to the other Hurricanes?

Why don't you just change your list to alphabetical order?

stugumby 01-06-2017 07:50 AM

That hurricane is for the axis,thats why it is in with the hs129 etc.it is for the finns, winter war against russia and the continuation war.

ddr 01-06-2017 10:07 AM

from 4.10 patch you can make your own QMB plane list
http://forum.1cpublishing.eu/showthread.php?t=229849
or refer to 4.10 guide

BTW, +1 to hurri 12lb :)
bye and have all a nice new year!

76.IAP-Blackbird 01-06-2017 06:51 PM

@ Verdun, thats to easy bro :)

I was used to have the same order as in the old il2, so i realy stuck here. I like how the list is done by nations, but that seems to be the problem for me.

Lets see if TD will create a MK I for the RAF :cool:

Verdun1916 01-06-2017 08:27 PM

Quote:

Originally Posted by 76.IAP-Blackbird (Post 714994)
@ Verdun, thats to easy bro :)

I was used to have the same order as in the old il2, so i realy stuck here. I like how the list is done by nations, but that seems to be the problem for me.

Lets see if TD will create a MK I for the RAF :cool:

But if you are already used to the list you should be used to the Hurricane beeing amongst the axis aircraft aswell by now then. If it's moved to the Allied side of the list that will present a problem like you seem to have now for those who fly it in Finnish service. :P

76.IAP-Blackbird 01-06-2017 08:50 PM

Good point!

But here you see we need a RAF Hurricane, isnt TD working on new Gladiators?

Verdun1916 01-06-2017 09:31 PM

Quote:

Originally Posted by 76.IAP-Blackbird (Post 714996)
Good point!

But here you see we need a RAF Hurricane, isnt TD working on new Gladiators?

The ones we have are all versions used by the R.A.F. But I do agree that it would be nice to have a later Mk.I than the one already present.

But then again the list of flyable aircraft that would be nice to see introduced is long...very long. We will just have to wait and see what TD has in store for us for the future.

Just for the R.A.F. I would love to see a flyable Wellington, Blenheims, Spitfire Mk.I, Sea Hurricane, Swordfish, British manufactured Beufighter, Halifax, Sunderland just to mention a few except for a later Mk.I Hurricane. 8)

Pursuivant 01-06-2017 09:41 PM

Quote:

Originally Posted by 76.IAP-Blackbird (Post 714994)
I was used to have the same order as in the old il2, so i realy stuck here. I like how the list is done by nations, but that seems to be the problem for me.

Actually, the default listing order for planes is by axis vs. allies, rather than by nation.

It would be cool to have the option to sort aircraft by other criteria besides axis/allies or alphabetical, such as manufacturer, country of origin, primary user (not necc. the same as country of origin), and/or date of introduction.

But, I find that for QMB and scenario design alphabetical works well enough.

Avimimus 01-08-2017 03:19 AM

Date of introduction would be really great.

It would also be great to have different anti-aircraft settings (light AAA, heavy AAA etc.) like in the original Il-2 demo.

N.Scaringella 01-12-2017 04:41 PM

Map editing mechanics from mods... Why not?
 
Hello there, I'm new to this forum but I'm following Sturmovik updates since 4.11 patch.

I have always dreamed about seeing contents from old mods such as Ultra Pack or HSFX in your official updated version, that's because this one is still kept up to date while other project are now stopped (also because they should follow annually your new patches).

New models are nice and you are doing a really beautiful work! But I'm wondering if it would be possible to implement some Map Editing features from other now abbandoned mods, like Triggers, from the last HSFX version (this should be easy, I'm trying too), or the ability to refuel and rearm your plane or to capture an enemy airbase from the good old Ultra Pack.
These functions may greatly improve map editing possibilities, especially for Multiplayer Endless Coop or Teamdeathmatch.

Thanks for the patience and again congratulations for your wonderful job!

Best regards,

Niccolò

76.IAP-Blackbird 01-12-2017 09:02 PM

Thanks for the Thursday update guys!!!! :grin:

dimlee 01-15-2017 12:27 PM

Quote:

Originally Posted by Avimimus (Post 715006)
Date of introduction would be really great.

It would also be great to have different anti-aircraft settings (light AAA, heavy AAA etc.) like in the original Il-2 demo.

There are skills settings for AAA.

_1SMV_Gitano 01-15-2017 12:40 PM

Quote:

Originally Posted by N.Scaringella (Post 715039)
Hello there, I'm new to this forum but I'm following Sturmovik updates since 4.11 patch.

I have always dreamed about seeing contents from old mods such as Ultra Pack or HSFX in your official updated version, that's because this one is still kept up to date while other project are now stopped (also because they should follow annually your new patches).

New models are nice and you are doing a really beautiful work! But I'm wondering if it would be possible to implement some Map Editing features from other now abbandoned mods, like Triggers, from the last HSFX version (this should be easy, I'm trying too), or the ability to refuel and rearm your plane or to capture an enemy airbase from the good old Ultra Pack.
These functions may greatly improve map editing possibilities, especially for Multiplayer Endless Coop or Teamdeathmatch.

Thanks for the patience and again congratulations for your wonderful job!

Best regards,

Niccolò

Hi Niccolò, triggers may come in future patches, but I cannot be more specific at the moment.

EDIT: Sei di Venezia? di che parte esattamente? :)

dimlee 01-15-2017 12:45 PM

Quote:

Originally Posted by _1SMV_Gitano (Post 715062)
Hi Niccolò, triggers may come in future patches, but I cannot be more specific at the moment.

EDIT: Sei di Venezia? di che parte esattamente? :)

There is a bunch of wonderful tools (for mission makers) in C&C/
Command and Control mod as well.

N.Scaringella 01-15-2017 09:38 PM

Next calle
 
Quote:

Originally Posted by dimlee (Post 715064)
There is a bunch of wonderful tools (for mission makers) in C&C/
Command and Control mod as well.

Thank you very much Mr. Dimlee, I'll take a look at it.

Pursuivant 01-19-2017 05:00 PM

Quote:

Originally Posted by dimlee (Post 715064)
There is a bunch of wonderful tools (for mission makers) in C&C/ Command and Control mod as well.

If I could import just two mods into the official version of IL2, C&C would be one of them. It allows players do do a whole bunch of new things in the game, from artillery spotting to getting location fixes from ground control or onboard navigators, and vectoring aircraft to a particular map location

Combined with the excellent AI from 4.13, an official version of C&C would give IL2 some of the most sophisticated AI of any flight sim.

Verdun1916 01-24-2017 05:25 AM

Will you guys pulish a list/read-me on the 4.13.3 patch with info on what the patch will contain? :)

Sita 01-24-2017 06:05 AM

yes... and i hope soon... but don't know when exactly

76.IAP-Blackbird 01-24-2017 09:48 AM

I have started il2 1946 in last days for some hours, and i have enjoyed it alot. The KI is nice, the graphics a bit outdated but still very nice and the feeling of flying is still there.

I own all the BOS, BOM and upcoming BOK titles or have preordered them, but i still like to fly the original il2.

Thanks guys for your work, even with your 8 man army!!! Thanks and Salute :wink:

Verdun1916 01-28-2017 12:59 AM

Quote:

Originally Posted by Sita (Post 715121)
yes... and i hope soon... but don't know when exactly

Thanks Sita! Looking forward to your next update status! Not to mention the finnished patch! :D

chopp 02-01-2017 07:27 PM

Perfect settings on HD graphics
 
Is it possible to get perfect settings to work on Intel HD graphics card on some update?

See
http://forum.1cpublishing.eu/showthread.php?t=229914

Music 04-26-2017 09:57 PM

Hello Pilots,

TD, Great work as usual, fire looks great. Two things I noticed, off line, the A.I. still all attack me, lead planes from all the flights.
And Online, I have been kicked to desk top twice in the last few weeks, not really a major issue, today I was landing and discoing anyways. I had a great ping for that server, -100, usually it's just at max, 270+, server has not warned me yet. like the other Russian server does, nag nag nag...repeating three times
Music was shot down by Blank
Blank shot down Music
and something else.

yeah server tell the whole world Blank shot me down

Some guys have a ping of 3 on this server, most are under 50, So even that 90 I was riding was a high ping.

I just don't want it to happen when someone is firing at me.

As Always great work, it's very immersive, looked at the B-24 while waiting for map to roll, nice, too nice.

Chow Happy Hunting & play nice

P.s. you know what would be nice, a Russian to English to Russian translator, even just the basics, kind of like offLine commands, break, 6up ect... But a full translator would be nice.


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