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Anyway, after downloading the latest update, I was able to place "templates" of objects (buildings, things like that) that numbered more than 3000, now, I would not try to make all of them a "linked object" with AI and such but that is hardly needed in a mission anyway. Still, the fact remains that I have seen with my own eyes and by my own hands more than 3000 objects on the channel map, I am not sure how many "linked objects" I can add out of that but I am sure that I will find the time to do so and report to you what I find. Again, no need to get testy, I have not slung any insults at you, no need to sling them at me. Oh, by the way, that sticky is a bit outdated now, if you had checked the date you would know that. |
Mike,
I don't think you are getting it. I've added 100,000 trenches in a mission for clod just as a test. The limitation comes in when players come in, hence me talking about MP. I have no doubt that u can sit there and make a template with countless objects in the mission builder, but I know for a fact it won't work for a MP mission (full server). Hopefully you understand now. Edit: And no reason to take the question I asked personally. Every mission builder in ROF is fully aware of the limitations I talk about. The only reason I asked was because it was quite clear you didn't know about them. So please calm down. |
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Perhaps you are right, I don't make large scale MP missions (at the most 10 players) so I don't worry about limits that others might. Also, perhaps I am too used to reddit where "I take it you" generally means a insulting tone, forgive the confusion. So, I stand corrected, at least on this. |
I don't think that we will ever again see anything as good as Clod was...I'm doing a complete youtube exposé on the release vershion :evil:
https://www.youtube.com/watch?v=7G6G8dlmnKU |
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Will we see anything as good as CLoD again? Most likely, yes. Will we see anything as good as CLoD for quite a few years yet? No, not very likely. |
You can put lipstick on a pig, but it's still a pig.
An attractive and fun pig, but a pig nonetheless. Hood |
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I don't think that we will ever again see anything as good as Clod if CLOD was working and looking as good as expected... I personnaly think that in its actual state, CLOD is to buggy and limited to be considered to be the "best"...We tend to forgive its flaws and only see its good points when we compare with others sims...And forget the fact that it was never completed because of to many issues with its fondamental design... Salute ! |
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