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-   -   Fresh stuff from sukhoi.ru (Discussion) (http://forum.fulqrumpublishing.com/showthread.php?t=28174)

DroopSnoot 05-08-2012 04:27 PM

Quote:

Meanwhile- graphics were not killed , blurriness is all about a misbehaving filter. All the winging about blurry cockpits was for nothing

http://www.youtube.com/watch?feature...&v=KOhiSE4DtPE
Great video, explains so much.

Ze-Jamz 05-08-2012 04:34 PM

Quote:

Originally Posted by DroopSnoot (Post 421996)
Great video, explains so much.

:-P

Luftwaffepilot 05-08-2012 04:45 PM

Quote:

Originally Posted by Borsch (Post 421991)
Meanwhile- graphics were not killed , blurriness is all about a misbehaving filter. All the winging about blurry cockpits was for nothing:)

http://www.youtube.com/watch?feature...&v=KOhiSE4DtPE


In what way does this video proof that?

jibo 05-08-2012 04:55 PM

keep the topic clean, post videos elsewhere

Plt Off JRB Meaker 05-08-2012 05:18 PM

Quote:

Originally Posted by jibo (Post 422010)
keep the topic clean, post videos elsewhere

:rolleyes: Get outta here............this is good stuff,and very topical.

jibo 05-08-2012 05:22 PM

if the video is coming from sukhoi, ok, but please don't start another endless debate here

Borsch 05-08-2012 06:55 PM

Quote:

Originally Posted by jibo (Post 422027)
if the video is coming from sukhoi, ok, but please don't start another endless debate here

The video is from suhkoi indeed- posted by Belka there ;)

Slatz 05-08-2012 07:50 PM

Quote:

Originally Posted by Robert (Post 421659)
Y'all recognise that B6's post was Saturday about a half hour before the patch was released. The word Test on the side of the Grumman was a hint that the alpha patch (hence TEST) was to be released imminantly. Cryptic - yes. But in hindsight it makes sense.

Test away fellow forum menbers. Test away.

YES!..... someone took the bait, hook line and sinker!

Richie 05-09-2012 07:25 AM

I have a question...

Why were Russians never allowed to show any emotion at all at sporting events like the Olympics or The 1972 Hockey match between Russia and Canada? I'm sure those guys must have been just busting inside all threw that hockey match when they scored goals against us. My Dad Mom Brother and I couldn't figure it out. The same as East Germans. If the cracked a smile back in the cold war would they get beat up? I know that Russians can be pretty hilarious too. My sister had a Russian boyfriend and he was great.

Stublerone 05-09-2012 12:37 PM

Omg!!!???!!!!!! What the.... please leave these comment elsewhere on a dating side! :)

What the hell has this to do with CloD or "fresh stuff from sukhoi"?????? Grmpf......

BlackSix 05-10-2012 06:43 AM

We made mini-update about patch, it will be ready in 1-2 hours.

CWMV 05-10-2012 06:51 AM

Hey good stuff!

AdamB 05-10-2012 06:54 AM

Quote:

Originally Posted by BlackSix (Post 423000)
We made mini-update about patch, it will be ready in 1-2 hours.

What is this going to fix? I know ive spent about 3-4 hours trying to get this game to work, let alone playing it. Just saying.

SlipBall 05-10-2012 06:54 AM

That born from log file input B6?

_79_dev 05-10-2012 07:25 AM

Quote:

Originally Posted by BlackSix (Post 423000)
We made mini-update about patch, it will be ready in 1-2 hours.

nice...

MoGas 05-10-2012 07:31 AM

^^^^
fingers crossed

JG52Krupi 05-10-2012 07:32 AM

Wow now this is a good sign

furbs 05-10-2012 07:39 AM

Quote:

Originally Posted by BlackSix (Post 423000)
We made mini-update about patch, it will be ready in 1-2 hours.

Much better B6, can you tell us what the patch is for?

Hoping for CTD fix. Fingers crossed.

Dano 05-10-2012 07:43 AM

Quote:

Originally Posted by BlackSix (Post 423000)
We made mini-update about patch, it will be ready in 1-2 hours.

Please please please use this method in the future, I am fairly sure that nobody would really object to having more frequent yet small in content patches :)

SEE 05-10-2012 08:03 AM

Mini update about the patch or a mini fix for the beta patch? Hope its the latter......:grin:

BlackSix 05-10-2012 08:04 AM

Quote:

Originally Posted by SEE (Post 423022)
Mini update about the patch or a mini fix for the beta patch? Hope its the latter......:grin:

Info about patch and our plans

JG14_Jagr 05-10-2012 08:05 AM

He said mini update ABOUT the patch.. not an update TO the patch. I would expect info on what they've learned and should have fixed..not a new download :)

Feathered_IV 05-10-2012 08:05 AM

Ah, ok then. Thanks B6.

furbs 05-10-2012 08:09 AM

Quote:

Originally Posted by JG14_Jagr (Post 423027)
He said mini update ABOUT the patch.. not an update TO the patch. I would expect info on what they've learned and should have fixed..not a new download :)


Oh yer....nuts.

_YoYo_ 05-10-2012 08:18 AM

We all wait for the surprice ! ;)

Red Dragon-DK 05-10-2012 08:18 AM

Sounds great - Thanks

Tree_UK 05-10-2012 08:44 AM

Just what we need is more info and plans, the winter nights just simply fly by.

SiThSpAwN 05-10-2012 12:31 PM

Quote:

Originally Posted by BlackSix (Post 423000)
We made mini-update about patch, it will be ready in 1-2 hours.


Great to hear, thanks!

He111 05-10-2012 12:48 PM

Quote:

Originally Posted by BlackSix (Post 423024)
Info about patch and our plans

something just downloaded onto my computer when I went to run CLOD .. but I don't have the upgrade yet? Didn't seem to effect game play.

.

BlackSix 05-10-2012 12:54 PM

Quote:

Originally Posted by He111 (Post 423150)
something just downloaded onto my computer when I went to run CLOD .. but I don't have the upgrade yet? Didn't seem to effect game play.

.

Alpha patch don't install from Steam.

Kwiatek 05-10-2012 01:01 PM

Hi Black Six i know that now it is the most important to get good performance of CLoD without CTDs ect. but i think FM aspect is also important. Checking performacne of planes in beta patch i found that it is far from RL test and not accurate. It is possible to contant or disccus it with 1C flight model programist or it is possible he take part of discussion about CLoD planes historical performacne? I think there is still many things to correct? Maby if he would come here to comunicate in these forum e.x section FM it would help in future FM changes? just thinking and asking that it would be good idea?

klem 05-10-2012 01:03 PM

Quote:

Originally Posted by He111 (Post 423150)
something just downloaded onto my computer when I went to run CLOD .. but I don't have the upgrade yet? Didn't seem to effect game play.

.

A Steam update? I had one the other day.

Lurker_71 05-10-2012 02:03 PM

Hi BlackSix, thanks for the updates.

One question: Will the finalized patch include a proper implementation of anti aliasing?


Regards

Stublerone 05-10-2012 02:45 PM

Quote:

Originally Posted by Kwiatek (Post 423156)
Hi Black Six i know that now it is the most important to get good performance of CLoD without CTDs ect. but i think FM aspect is also important. Checking performacne of planes in beta patch i found that it is far from RL test and not accurate. It is possible to contant or disccus it with 1C flight model programist or it is possible he take part of discussion about CLoD planes historical performacne? I think there is still many things to correct? Maby if he would come here to comunicate in these forum e.x section FM it would help in future FM changes? just thinking and asking that it would be good idea?


Sorry mate, it seems, that you not looking to other threads or the development. We have several new changes in fm, which will be hetting some fixes. So tjey are aware of fm problems. But please concentrate on the game performance at first. Nearly every thread is about fm in later posts.

Please also have a look into bugtracker! It was also stated, that the beta patch will have fm changes, but as I haven't tested the alpha, I cannot say anything about fm changes already implemented in this alpha stage. I guess, that there are not the changes listed in the beta patchnotes concerning bf109, etc.

In general, FM should be no priority for now. First, the people should be able to play.

There are threads like"incorrect performance data" where you can discuss, but not in this news thread, please!

Insuber 05-10-2012 02:48 PM

Quote:

Originally Posted by Stublerone (Post 423197)
Sorry mate, it seems, that you not looking to other threads or the development. We have several new changes in fm, which will be hetting some fixes. So tjey are aware of fm problems. But please concentrate on the game performance at first. Nearly every thread is about fm in later posts.

Please also have a look into bugtracker! It was also stated, that the beta patch will have fm changes, but as I haven't tested the alpha, I cannot say anything about fm changes already implemented in this alpha stage. I guess, that there are not the changes listed in the beta patchnotes concerning bf109, etc.

In general, FM should be no priority for now. First, the people should be able to play.

There are threads like"incorrect performance data" where you can discuss, but not in this news thread, please!

Alpha patch has already the FM changes, it has been written by B6 and discussed in 1000's of posts in the last week.

Stublerone 05-10-2012 02:59 PM

That is the problem :)

It is simply impossible to have a structured reading session here. Everybody say thanks and good job and keep up and and and.
But no real structured informative posts. Noone looks on the topic and think about it, before writing. They are starting a thread about fm and at least 20 guys write something about graphics and their 10000 timesrepeated question for anti aliasing support in every patch! :)

And again, my posts today are trash again as well. :( Just to fight against nonsense World of Warcraft kid posts! Sorry, but when I see my own posts and how much it has to do with the game, I could cry of this waste... ;)

Kwiatek 05-10-2012 03:00 PM

Quote:

Originally Posted by Stublerone (Post 423197)
Sorry mate, it seems, that you not looking to other threads or the development. We have several new changes in fm, which will be hetting some fixes. So tjey are aware of fm problems. But please concentrate on the game performance at first. Nearly every thread is about fm in later posts.

Please also have a look into bugtracker! It was also stated, that the beta patch will have fm changes, but as I haven't tested the alpha, I cannot say anything about fm changes already implemented in this alpha stage. I guess, that there are not the changes listed in the beta patchnotes concerning bf109, etc.

In general, FM should be no priority for now. First, the people should be able to play.

There are threads like"incorrect performance data" where you can discuss, but not in this news thread, please!

Read my post more deeply. I wrote that of course performacne of game and crash free is most important thing now. But i think also that FM programist dont take part into performacne coding but he concentrating on flight model engine. So i just got idea that he ( flight model programist) could discuss with community here about flight model and performacne of planes which for now need a lot of fixes and a lot attention. I think community has also something to offer in these area which could be helpfull for making CLoD more realistic and historical then it is now. Just my point.

JG52Krupi 05-10-2012 04:28 PM

Quote:

Originally Posted by Kwiatek (Post 423211)
Read my post more deeply. I wrote that of course performacne of game and crash free is most important thing now. But i think also that FM programist dont take part into performacne coding but he concentrating on flight model engine. So i just got idea that he ( flight model programist) could discuss with community here about flight model and performacne of planes which for now need a lot of fixes and a lot attention. I think community has also something to offer in these area which could be helpfull for making CLoD more realistic and historical then it is now. Just my point.

I am sure that's exactly what the fm guy wants more ludicrous info from "unbiased" :rolleyes: armchair experts... Sigh

ATAG_MajorBorris 05-10-2012 04:42 PM

Quote:

Originally Posted by JG52Krupi (Post 423267)
I am sure that's exactly what the fm guy wants more ludicrous info from "unbiased" :rolleyes: armchair experts... Sigh

:-)

Kwiatek 05-10-2012 05:13 PM

Quote:

Originally Posted by JG52Krupi (Post 423267)
I am sure that's exactly what the fm guy wants more ludicrous info from "unbiased" :rolleyes: armchair experts... Sigh

Well not everyone are armchairs experts but you right most of them are :P

Other hand still i see that 1C had problems with accurate and historical performacne of these birds :cool:

JG52Krupi 05-10-2012 05:27 PM

Quote:

Originally Posted by Kwiatek (Post 423292)
Well not everyone are armchairs experts but you right most of them are :P

Other hand still i see that 1C had problems with accurate and historical performacne of these birds :cool:

Agreed but it's understandable there are so many variables it's not a job I would relish and as these forums have proven we are not exactly a bunch of relaxed, like minded and diplomatic people, in fact were mainly g!ts with a prickly g!tish outside and a hard sarcastic core... :(

klem 05-10-2012 07:42 PM

Performance, FMs, BETA feedback are all covered in the Bug tracker which keeps a 'clean' view of the problems without them becoming an argumentative thread. That's where change requests should be posted with supporting data - or just vote on an existing one to get it further up the list.

The FMs are well known and where there is a Bug tracker for a FM the historical data is given. I'm sure the devs know all this data, I think they just got it wrong when they changed the FMs. I was a bit concerned when they named one person as their source for the data (no disrepect, I don't know him) but they do have the actual historical data available.

Like the messed up Spitfire throttles I expect them to get it right in the end and it may be that the FM programmer was only allowed a limited amount of time on it, pehaps he is mostly working on BoM now but they do need to adjust them in CoD asap. As Kwiatek said, he is not likely to be the person tasked with improving graphics performance so FM changes could be done as a task running in parallel with the major problems.

Flanker35M 05-10-2012 09:09 PM

S!

Bugtracker is great and I have voted for both blue and red planes to be fixed. After all that is what most of us want :) And have to defend Kwiatek as worked with him on some FM's. He has no agenda on either Spitfires or Bf109's. He wants ALL planes to be well modelled without ANY bias. And a cool chap too! Siema to Poland :)

SEE 05-10-2012 09:12 PM

The Spit 'throttle' issue is as important as the GFX performance issues for me.

It should not be difficult or time consuming to fix. If this particular anomaly gets into the official update, I am worried it could be with us for a hell of a long time.

We had two speed prop and a decent throttle - along came the CSP and a decent throttle - we now have a CSP and two speed throttle - :evil:

Might as well map it to your hat switch and use the throttle slider for prop pitch......:grin:

Chivas 05-10-2012 10:58 PM

I'm sure everyone has problems with the sim they would like to see as a priority, BUT the priority of the development first and foremost has to be performance issues. There is absolutely no point in fixing all the other issues until you have a sim that is stable for the majority of the players.

Stublerone 05-10-2012 11:26 PM

@Kwiatek: I have read your post closely enough, but nevertheless, a key point is: Write it into a thread, where it should be located and not here!

Why is everybody writing everything in every thread? How should the fm programist collect these information out of threads, where it is totally wrong. You have to be aware, that you have to be lucky to get a direct answer from a dev. So you all should come to the conclusion, that they do not hear you anymore, because reading is not their main task in their jobs. They should fix or built something.

So, they can only look into the forum, have a short look over some posts to get the mood of the comunity and thats it. But some guys really think, that they are heard closely by the devs. It is simply not possible. So, if you want to reach the fm programist with your claim or help with some tracking, do it precisely in a dedicated thread and at bugtracker.

All other things are nonsense. (Sorry again for some kind of useless conversation sides in this thread... :( )

5./JG27.Farber 05-10-2012 11:59 PM

Quote:

Originally Posted by JG52Krupi (Post 423267)
I am sure that's exactly what the fm guy wants more ludicrous info from "unbiased" :rolleyes: armchair experts... Sigh

:-P

Frequent_Flyer 05-11-2012 01:21 AM

Quote:

Originally Posted by Chivas (Post 423475)
I'm sure everyone has problems with the sim they would like to see as a priority, BUT the priority of the development first and foremost has to be performance issues. There is absolutely no point in fixing all the other issues until you have a sim that is stable for the majority of the players.

Confidence in the dev. team pulling this off is at low ebb.

Chivas 05-11-2012 02:40 AM

Quote:

Originally Posted by Frequent_Flyer (Post 423529)
Confidence in the dev. team pulling this off is at low ebb.

I know its possible, as I've never experienced a CTD or Launcher exe on my system, even from the first release, and have always had decent frame rates, so the code isn't intirely bad. The guys on the ATAG server seem to be suffering far less CTD's etc, so things are going in the right direction.

Frequent_Flyer 05-11-2012 03:51 AM

Quote:

Originally Posted by Chivas (Post 423543)
I know its possible, as I've never experienced a CTD or Launcher exe on my system, even from the first release, and have always had decent frame rates, so the code isn't intirely bad. The guys on the ATAG server seem to be suffering far less CTD's etc, so things are going in the right direction.

I unfortunately suffer from chronic CTD on line. However, things look very nice off line. Expectations were COD would be further along 1 year plus after release.

ramstein 05-11-2012 05:57 AM

Quote:

Originally Posted by Chivas (Post 423475)
I'm sure everyone has problems with the sim they would like to see as a priority, BUT the priority of the development first and foremost has to be performance issues. There is absolutely no point in fixing all the other issues until you have a sim that is stable for the majority of the players.

there is no point in trying to fly if all we get are Launcher ctd's... they can make the planes pretty but if the game wil not stay running it's garbage..

JG14_Jagr 05-11-2012 06:50 AM

Quote:

Originally Posted by Chivas (Post 423543)
I know its possible, as I've never experienced a CTD or Launcher exe on my system, even from the first release, and have always had decent frame rates, so the code isn't intirely bad. The guys on the ATAG server seem to be suffering far less CTD's etc, so things are going in the right direction.

I'm with you, I have had no Launcher CTD's before or after the patch. I run 1920x1200 with mostly HIGh settings (building, forest medium) and I get steady 60 with VSynch on. My only real downer is enough people are having trouble to keep the online community from growing.

NLS61 05-11-2012 07:52 AM

He guys where does one know where to find that mini update that would be ready in one two hours?
I looked under all post from Blacksix but it isnt there did he update a message somewhere?

FG28_Kodiak 05-11-2012 07:58 AM

It's the alpha report:
http://forum.1cpublishing.eu/showthread.php?t=31949

Chivas 05-11-2012 08:11 AM

Quote:

Originally Posted by JG14_Jagr (Post 423588)
I'm with you, I have had no Launcher CTD's before or after the patch. I run 1920x1200 with mostly HIGh settings (building, forest medium) and I get steady 60 with VSynch on. My only real downer is enough people are having trouble to keep the online community from growing.

It is a downer, if the final of this patch doesn't improve things for the majority, the sim will be effectively dead, as far as the development is concerned. It will continue to have a life though, as many people with highly optimized systems can fly it now, others will later when they upgrade, and third parties will continue their work on the sim. Personally I can fly the sim @1920x1080 everything ON and set to high with decent frame rates, as my system has a seperate SSD highly optimized for only this task.

Lurker_71 05-11-2012 08:46 AM

Quote:

Originally Posted by Stublerone (Post 423210)
and their 10000 timesrepeated question for anti aliasing support in every patch! :)


It is a legitimate question, and your failing to see its relevance and validity does not invalidate it.

=Kike= 05-11-2012 09:29 AM

This is my opinion, not truth ..... Sorry my bad English ... (google translation is my friend ... or not ;))

I do not usually post on this forum, I just happened to read about the unfoldment of the sim and completely avoid the users who constantly complain. Bored I read a lot.

I belong to a Spanish squadron of IL2, and not everyone here has a super powerful PC, even to play IL2 1946, some colleagues have to sacrifice quality.
When I speak of IL2 Clod with my colleagues what I get clear is that the image is "you need a PC last generation to play smoothly." This is the biggest problem for migration to the IL2 Clod, in my humble opinion, "the idea of ​​performance is necessary to play."

Not everyone can afford to change graphics or CPU, or have a SDD in times of crisis we have in our country.

This is the mentality that I think is in many squadrons.

I keep asking my opinion, remember ... do not have to coincide with each other.

The picture I see developers think it has improved exponentially, it is my opinion. (I am a very angry user to buy a beta version of a simulator for about 60 €, but also I am objective and I think I understand the reasons for the simulator output in that state beta)
With the departure of the last official patch I think it has gained a lot in performance, and this latest Alfa patch I think it reflects that they are working hard, even more, the sequel to this work in progress apparently. Il2 Clod with all its mistakes, only shows that do not deceive us, who are working hard.

My doubts and the lot of people:
With the departure of last patch, where release, is it may run a Clod IL2 low-end PC? (Eg, dual core, SATA II, midrange graphics, 1280x1024)


If they show this, that with a modest PC can play IL2 Clod, this simulator can become a worthy substitute for IL2 1946. If so, long live the IL2 1946. (I know that it's difficult, Il2 1946 its a great simulator...and easy to play)

My PC is powerful, but i would like to become a Il2 Clodworthy successor to IL2 1946 ->> for all <<- I think That this is good for all user, with money to play high end PC and without money to purchase new hardware.

For example.... : http://forum.1cpublishing.eu/showthread.php?t=31935

Good luck to the developers and programmers of this simulator.

klem 05-11-2012 09:58 AM

Quote:

Originally Posted by Frequent_Flyer (Post 423551)
I unfortunately suffer from chronic CTD on line. However, things look very nice off line. Expectations were COD would be further along 1 year plus after release.

Hi FF,
I had two crashes over two days after the patch then re-patched doing this much-posted sequence, courtesy of Blackdog_kt and others:

"The official/final patches are automatically handled by Steam, but when installing an alpha or beta there's some more legwork involved to make it work properly. Here's what i do:
1) Verify file integrity through Steam: This makes sure i have the correct files for the latest official version, ie the one before the optional patch.
2) Defragment game files through Steam.
3) Go inside my documents\1c softclub\Il2 CoD\cache folder and delete all files within it and the shaders subfolder.
4) Extract the optional patch into the sim's main directory (if prompted to overwrite existing files, choose "yes").
5) Run the sim and wait for it to rebuild the cache i deleted with the correct files for the new version.
6) Run a quick mission and fly around for a couple of minutes to "force" it to load anything it might need to load.
7) Exit the sim."


No crashes since.

Also be sure to use Winrar or 7zip to unpack the files, not Winzip.
And of course rename the intro video at \\Steam\steamapps\common\il-2 sturmovik cliffs of dover\parts\core\GUI\Logo.wmv to Logo_bak.wmv

addman 05-11-2012 12:01 PM

Quote:

Originally Posted by Chivas (Post 423606)
It is a downer, if the final of this patch doesn't improve things for the majority, the sim will be effectively dead, as far as the development is concerned. It will continue to have a life though, as many people with highly optimized systems can fly it now, others will later when they upgrade, and third parties will continue their work on the sim. Personally I can fly the sim @1920x1080 everything ON and set to high with decent frame rates, as my system has a seperate SSD highly optimized for only this task.

They should put that on the box then "Only for the highest of high-end rigs for smooth gameplay at highest setting, recommended settings are for people that can live without basic effects such as cloud and grass....and trees. PS SSD is required.

Buzpilot 05-11-2012 12:01 PM

Quote:

2) Defragment game files through Steam.
If you have Steam on SSD you shouldn't use defrag, since SSD has limited number of writes. And it don't really help anyway on SSD.

addman 05-11-2012 12:16 PM

Quote:

Originally Posted by Buzpilot (Post 423708)
If you have Steam on SSD you shouldn't use defrag, since SSD has limited number of writes. And it don't really help anyway on SSD.

Yup, NEVER DEFRAG AN SSD.

klem 05-11-2012 12:39 PM

Quote:

Originally Posted by Buzpilot (Post 423708)
If you have Steam on SSD you shouldn't use defrag, since SSD has limited number of writes. And it don't really help anyway on SSD.

Thanks for that info guys, I knew there was a life limit issue with SSDs but I didn't know to what extent. The only defrag I've done is that associated with those Steam files.

I googled it some more and found a utility called CrystalDiskInfo. It reports all parameters as 100% including expected life. Its about 17 months old and only used for OS and Flight Sims, anything else is on 2 HDDs. I even keep emails etc on a HDD. So, no panic :)

If anyone wants more info...
http://www.micro-isv.asia/2010/12/ss...ng-drive-life/

Jaws2002 05-11-2012 02:27 PM

Quote:

Originally Posted by klem (Post 423724)
Thanks for that info guys, I knew there was a life limit issue with SSDs but I didn't know to what extent. The only defrag I've done is that associated with those Steam files.

I googled it some more and found a utility called CrystalDiskInfo. It reports all parameters as 100% including expected life. Its about 17 months old and only used for OS and Flight Sims, anything else is on 2 HDDs. I even keep emails etc on a HDD. So, no panic :)

If anyone wants more info...
http://www.micro-isv.asia/2010/12/ss...ng-drive-life/

When I built this last pc, a little over a year ago, I was very worried after reading a lot of bad stories about SSD's. After a year of use, I'm really happy with the two Crucial M4's I got. The performance didn't decreased one bit and I don't have to defrag them. :)
I have the OS on the 128GB SSD, games on the 256GB SSD and everything else on the regular drives. The machine is blazing fast.
I think the SSD's are the parts that gave me the biggest speed boost in this build.

SlipBall 05-11-2012 02:37 PM

I read somewhere that steam allocates the space on your hd the exact size needed for the game, and does that again whenever a patch comes along...a very tight locked section, I think to prevent fragmenting.

DroopSnoot 05-11-2012 03:15 PM

I'm using ssd, standard 2.5ghz quadcore, 560Ti and 4gb and still the game runs like toss :(

Frequent_Flyer 05-12-2012 03:01 AM

Quote:

Originally Posted by klem (Post 423641)
Hi FF,
I had two crashes over two days after the patch then re-patched doing this much-posted sequence, courtesy of Blackdog_kt and others:

"The official/final patches are automatically handled by Steam, but when installing an alpha or beta there's some more legwork involved to make it work properly. Here's what i do:
1) Verify file integrity through Steam: This makes sure i have the correct files for the latest official version, ie the one before the optional patch.
2) Defragment game files through Steam.
3) Go inside my documents\1c softclub\Il2 CoD\cache folder and delete all files within it and the shaders subfolder.
4) Extract the optional patch into the sim's main directory (if prompted to overwrite existing files, choose "yes").
5) Run the sim and wait for it to rebuild the cache i deleted with the correct files for the new version.
6) Run a quick mission and fly around for a couple of minutes to "force" it to load anything it might need to load.
7) Exit the sim."


No crashes since.

Also be sure to use Winrar or 7zip to unpack the files, not Winzip.
And of course rename the intro video at \\Steam\steamapps\common\il-2 sturmovik cliffs of dover\parts\core\GUI\Logo.wmv to Logo_bak.wmv

How do I verify file integrity thru steam ?

GF_Mastiff 05-12-2012 03:58 AM

Quote:

Originally Posted by Frequent_Flyer (Post 423961)
How do I verify file integrity thru steam ?

if you have steam CLOD, then you will have a library were your games are in steam; right click on
the game name, look for properties and then verify game integrity. "jeez", don't people actually look at what there put on there computer anymore? or do they just down load and install and then ask some one else to remote connect and do it for them?

Wolf_Rider 05-12-2012 07:00 AM

Quote:

Originally Posted by SlipBall (Post 423772)
I read somewhere that steam allocates the space on your hd the exact size needed for the game, and does that again whenever a patch comes along...a very tight locked section, I think to prevent fragmenting.


the files will defragment anyways...

SlipBall 05-12-2012 11:56 AM

B6, will you have any news for us today?:grin:

"Now we’re going back to work. We’ll release a status update by Saturday"

banned 05-12-2012 12:53 PM

Quote:

Originally Posted by SlipBall (Post 424186)
B6, will you have any news for us today?:grin:

"Now we’re going back to work. We’ll release a status update by Saturday"

Ahh, I just asked the same think in the Beta patch thread. I thought I read it somewhere where Blacksix said there was going to be another update by Saturday. Wonder what happened?

BlackSix 05-12-2012 01:01 PM

Quote:

Originally Posted by SlipBall (Post 424186)
B6, will you have any news for us today?:grin:

"Now we’re going back to work. We’ll release a status update by Saturday"

Late in the evening. I'm waiting info from Ilya.

JG52Krupi 05-12-2012 01:03 PM

Quote:

Originally Posted by BlackSix (Post 424210)
Late in the evening. I'm waiting info from Ilya.

Good to hear, thanks B6.

banned 05-12-2012 01:08 PM

Quote:

Originally Posted by BlackSix (Post 424210)
Late in the evening. I'm waiting info from Ilya.

No worries mate :)

ATAG_Septic 05-12-2012 01:16 PM

Quote:

Originally Posted by BlackSix (Post 424210)
Late in the evening. I'm waiting info from Ilya.

I suspect not many people lie on their death-bed wishing they had spent more time at work Blacksix!

I do crave news though so stick at it a while please, you can stay in bed tomorrow :-)

Septic.

furbs 05-12-2012 01:46 PM

Good news B6!











http://http://simhq.com/forum/ubbthr...ml#Post3571629

BlackSix 05-12-2012 01:53 PM

Info and mini-fix will be in 1-2 hours

DroopSnoot 05-12-2012 01:56 PM

Quote:

Originally Posted by BlackSix (Post 424241)
Info and mini-fix will be in 1-2 hours

Thanks, here's to hope.

SEE 05-12-2012 02:18 PM

Thanks BS, would appreciate some info regards the bugs the mini fix will address or that you discovered. We have been trying to establish a common cause regards the CTD problem and it would be good to see how well (or how badly) we did with some of our 'fixes' and wether they relate to what you have done.

mazex 05-16-2012 09:07 PM

Some fresh posts from B6 at Sukhoi today (2012-05-16), among them this regarding what may happen this friday (with rather confusing google translate as always):

Quote:

Question by alexmdv:
Alexander, I have one small question - this Friday is to rely on a mini-fix number two or number 2 beta?
Quote:

Answer by BlackSix:
How to make - just Lay out. Now time is running out is not as + Needed to handle the HUNDREDS of of Letters from the dumps. I Hope That, at Least, be Able to publish a Report on work on Friday.

Continu0 05-16-2012 10:09 PM

I understand it like:

We need to go trough hundreds of mails with dumps, and we are not under such pressure as we were before releasing the patch and therefore it will maybe be another progress-report this friday but no fix.

Any other guesses?

Luftwaffepilot 05-16-2012 10:11 PM

Quote:

Originally Posted by Continu0 (Post 426657)
I understand it like:

We need to go trough hundreds of mails with dumps, and we are not under such pressure as we were before releasing the patch and therefore it will maybe be another progress-report this friday but no fix.

Any other guesses?

And another 6 months for sure. But what about trees, grass and clouds that were supposed to be ready in less than a week?

skouras 05-16-2012 10:43 PM

so 6 months for the alpha and another 6 months for a beta...
god help us all...

III/JG53_Don 05-16-2012 10:48 PM

They never said it will be ready in less than a week.. they said
Quote:

grass and trees cause hick-ups. A few extra days of work for this, a few days for grass, few days for clouds
If you add these issues as a "few days work"for every matter on its own you could easily end up assuming they need possibly some 2 or 3 weeks for all issues. Maybe even more if they concentrate right now on crash dumpfiles and causes of CTDs primarily.
I guess they dont have enough manpower to work on CTDs, grass, trees, clouds simultaneously.
Allthough I am eagerly awaiting a new Beta patch which eventually kill the stutters and hickups of my game (stutters over land despite 50fps and more unfortunately) I am quite happy with this game currently.
No annoying CTDs anymore (only during loading screen between missions which is bearable imho at the moment) and a very frequent communication. :)

DroopSnoot 05-18-2012 03:48 PM

I'll be happy when the game actually uses real full screen and don't shorten the life of my GPU by flashing my desktop at me on every screen change.

SlipBall 05-18-2012 05:15 PM

Quote:

Originally Posted by DroopSnoot (Post 427248)
I'll be happy when the game actually uses real full screen and don't shorten the life of my GPU by flashing my desktop at me on every screen change.



What system are you using??

PotNoodles 05-18-2012 05:18 PM

Quote:

Originally Posted by Luftwaffepilot (Post 426659)
And another 6 months for sure. But what about trees, grass and clouds that were supposed to be ready in less than a week?

I hope they don't call months on the fix for Grass/Trees/Clouds because these are clearly a problem and we where told it would take 3 days on each, 3x3 = 9 days and I am expecting this soon after waiting long enough. Patience bear can go stick his head in a tank on this one.

Peaveywolf 05-18-2012 05:41 PM

Quote:

Originally Posted by skouras (Post 426686)
so 6 months for the alpha and another 6 months for a beta...
god help us all...

Talk about jumping to conclusions. Some people eh!!

SiThSpAwN 05-18-2012 05:56 PM

Quote:

Originally Posted by PotNoodles (Post 427271)
I hope they don't call months on the fix for Grass/Trees/Clouds because these are clearly a problem and we where told it would take 3 days on each, 3x3 = 9 days and I am expecting this soon after waiting long enough. Patience bear can go stick his head in a tank on this one.

This is probably one extreme to another, I am sure it wont be 6 months, in the same instance it probably cant be pinned down to exactly 3 days per item, they probably shouldnt have been so specific. ALL the effects need work... as does our patience... :)

skouras 05-18-2012 06:03 PM

Quote:

Originally Posted by Peaveywolf (Post 427275)
Talk about jumping to conclusions. Some people eh!!

:???::???::???::???::???:

PotNoodles 05-19-2012 01:20 PM

Quote:

Originally Posted by DroopSnoot (Post 427248)
I'll be happy when the game actually uses real full screen and don't shorten the life of my GPU by flashing my desktop at me on every screen change.

What?

=AN=Apache 05-19-2012 04:14 PM

There is no update information from the BlackSiX? Today

Winger 05-19-2012 04:19 PM

Quote:

Originally Posted by =AN=Apache (Post 427542)
There is no update information from the BlackSiX? Today

I was hoping for something too. Hopefully thats a good sign and the "few days" do not become a few weeks.

Winger

DroopSnoot 05-19-2012 05:45 PM

Quote:

Originally Posted by PotNoodles (Post 427501)
What?

Press escape in game, or boot up the game or exit a server etc etc. It flashes your desktop at you, meaning your gpu has to process that change from 3d to 2d and back while it happens. Monitor your gpu while it does it, you'll see.

PotNoodles 05-19-2012 06:10 PM

Quote:

Originally Posted by DroopSnoot (Post 427574)
Press escape in game, or boot up the game or exit a server etc etc. It flashes your desktop at you, meaning your gpu has to process that change from 3d to 2d and back while it happens. Monitor your gpu while it does it, you'll see.

So are you saying the game actually buggers up your graphics card? I just paid £589 pound for mine and don't want to bugger it up.

robtek 05-19-2012 06:19 PM

Any graphics card that gets "buggered" by switching modes isn't worth the money paid for it.
That a graphics card gets "buggered" by that, belongs in the realms of fantasy.

SiThSpAwN 05-19-2012 07:26 PM

Alot of games switch... thats just nonsense.... not hurting anything...

skouras 05-19-2012 08:11 PM

agreed..:rolleyes:

DroopSnoot 05-20-2012 06:23 AM

Run a gpu monitor and make happen and you'll see why I think in the long term it will shorten gpu life. Or don't. I'm not really bothered tbh.

MadTommy 05-20-2012 07:59 AM

No no no.. when they said 3 day for this, 3 days for that, it was a typo, they meant 3 months for this, 3 months for that, so 9 months to fix the grass, clouds and tress, then they'll move onto other bugs & issues. Just have patience, they'll get it all done soon! :grin:

GF_Mastiff 05-20-2012 08:01 AM

DCS series does this, it's really what your card was made to do any way.
switch back and forth, it all really depends on the driver code
if write well no problem, poorly then....


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