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It is a general trend in aircraft performance. You have stumbled across the reason why designers concentrated on high speed instead of low speed performance. |
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I'd like to see a Hurricane in the game that has better sustained turn than a Spitfire AND a 109. What we have got now is: 1 Spitfire 2 109 3 Hurricane |
Let me add in game speed, climb and dive to that Robo :D
1. 109 2. Spitfire 3. Hurricane 1. 109 2. Spitfire 3. Hurricane 1. 109 2. Spitfire 3. Hurricane .....still willing to take the Hun on :) |
Allow me to ask again, what I'm reading in that odd sentance is;
The spitfire has an advantage, unless it tries to use it. |
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The Spitfire has an advantage until it is matched against anything German and I produce the graph to prove it' takes a little time to learn Crumpp but it becomes reasonably predictable. |
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It should be noted that on Crumpps chart the 109 has a level speed advantage of ~18 knots, however representative that is for a BoB scenario. |
Feel free to calculate it yourselves!!
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So it is everything to do with sustained turn time comparisions as it IS A SUSTAINED TURN TIME COMPARISION under the same condition of flight. At the same altitude and airspeed, that is how the relative performance will play out. You do understand the Spitfire and BF-109 do not achieve their best turn performance under the same conditions of flight? |
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There is a wide range of data available on both types. Choose what you want..... |
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