Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Project DGen_mod (http://forum.fulqrumpublishing.com/showthread.php?t=30765)

Juri_JS 06-29-2013 10:04 AM

Quote:

Originally Posted by _ITAF_UgoRipley (Post 505835)
Salute!
Is this latest version 4.12 compliant?

Not 100%. At the moment shared kills are not working and the data for the new planes from 4.12 is missing.

Asura 07-01-2013 01:57 PM

http://www.mediafire.com/download/r8...OD_2.0.0.9.zip

v2.0.0.9 (01/07/2013)
+ data on planes for version 4.12
+ installation program 2.1
+ support of a long code of campaign (1-10 letters)
+ some bugs fixed

"shared kills" will be realized in 2.0.0.10

Asura 07-02-2013 05:32 AM

http://www.mediafire.com/download/e5...OD_2.0.0.9.zip

The setup is corrected

_ITAF_UgoRipley 07-02-2013 03:40 PM

Quote:

Originally Posted by Asura (Post 506007)
..."shared kills" will be realized in 2.0.0.10

Thanks!

K_Freddie 07-05-2013 06:07 PM

Question...
I install it as required, then start an Axis campaign (Barbarossa) and I always end up with the same missions.. as if I was using the original IL2 Dgen...?
Is this supposed to happen (scripted missions) or should it vary !

Any ideas ?

Rodwonder 07-05-2013 11:24 PM

To K Freddie
Which of the original De Campaigns did you try, North, South, or Center? Because none of them are working for me... I'm compiling a list of what is working and what doesn't on my computer. It just might be my setup.
Thanks

Treetop64 07-06-2013 02:38 PM

Thanks for your contiuing work on this.
However, I get no voice chatter at all when playing a German campaign. Other nationalities have chatter, though. Voice chatter is turned "on" in the menu.

HarryM 07-09-2013 05:54 PM

I added the B5N2 to the "*Imperial Japanese Navy Bomber", campaign (IN2) get an error when I try to gen Pearl Harbor mission...

Quote:

= DGen_mod 2.0.0.9 (01/07/2013) =
seed: 613373513
ParamStr: in 6
DGen_mod initialization. Side: in, Rank: 6
RandomFlights=5
MaxFLAK=10
MaxBomberSkill=1
Distance=Any
Length=VeryLong
AI=Normal
Missions=Normal
AirIntensity=High
GroundIntensity=High
SlowFire=3.0
PromotionRate=1.90
Career ID: In2
Unable to delete directory: missions\campaign\in\DGen_2_Hawaiidoe6
EnemyNation from settings:
Load DGen\mod\AllPlaneDB.dat:
Hawaii
Load DGen\mod\HawaiiTowns.dat:
EnemyNation from stock: USA
ReadDB sorties:5
Load DGen\mod\AllWing.dat:
TestWing(Axis,IJN_C_Akagi_FS_VT): IJN_C_Akagi_FS_VT 0 00
TestWing(Axis,IJN_C_Akagi_FS): IJN_C_Akagi_FS 4 10
TestWing(Axis,IJN_C_Akagi_FS_VB): IJN_C_Akagi_FS_VB 4 10
TestWing(Axis,IJN_C_Akagi_FS_VT): IJN_C_Akagi_FS_VT 0 00
TestWing(Axis,IJN_C_Kaga_FS): IJN_C_Kaga_FS 4 10
TestWing(Axis,IJN_C_Kaga_FS_VT): IJN_C_Kaga_FS_VT 4 10
TestWing(Axis,IJN_C_Kaga_FS_VB): IJN_C_Kaga_FS_VB 4 10
TestWing(Axis,IJN_C_Hiryu_FS): IJN_C_Hiryu_FS 4 10
TestWing(Axis,IJN_C_Hiryu_FS_VB): IJN_C_Hiryu_FS_VB 4 10
TestWing(Axis,IJN_C_Hiryu_FS_VT): IJN_C_Hiryu_FS_VT 4 10
TestWing(Axis,IJN_C_Soryu_FS_VB): IJN_C_Soryu_FS_VB 4 10
TestWing(Axis,IJN_C_Soryu_FS_VT): IJN_C_Soryu_FS_VT 4 10
TestWing(Axis,IJN_C_Soryu_FS): IJN_C_Soryu_FS 4 10
TestWing(Axis,IJN_C_Shokaku_FS): IJN_C_Shokaku_FS 4 10
TestWing(Axis,IJN_C_Shokaku_FS_VB): IJN_C_Shokaku_FS_VB 4 10
TestWing(Axis,IJN_C_Shokaku_FS_VT): IJN_C_Shokaku_FS_VT 4 10
TestWing(Axis,IJN_C_Zuikaku_FS): IJN_C_Zuikaku_FS 4 10
TestWing(Axis,IJN_C_Zuikaku_FS_VB): IJN_C_Zuikaku_FS_VB 4 10
TestWing(Axis,IJN_C_Zuikaku_FS_VT): IJN_C_Zuikaku_FS_VT 4 10
PlaneNationCheck: PBN1 before - USA, after - USA
PlaneNationCheck: P_40SUKAISVOLOCHB before - USA, after - USA
PlaneNationCheck: F4F3 before - USA, after - USA
Blue skill set: 5 40 5
Red skill set: 1 10 50
Inherits operations from DGen\opsHawaii.dat
Loading 3 operation from DGen\opsHawaii.dat
Loading 2 red moving group
Loading 172 red stationary units
Loading 7 red buildings
Loading 13 blue moving group
Loading 15 all moving group
Loading 0 blue stationary units
Loading 172 all stationary units
Loading 0 blue buildings
Loading 7 all buildings
Load DGen\mod\HawaiiAF.dat:
ShipList count 31 objects
ZoneList count 0 objects
ClusterList count 6 objects
FleetList count 2 objects
CarrierList count 2 objects
Dangerous areas - Red:1 Blue:0
DGen\MOD\MessageEn.dat
In CombatMissionN. orgAF= -2. x=0.00 y=0.00 OlOpName=()
Allies: AF:7 Amp:0 Tnk:0 Art:0 Bdg:0 Carr:0 Car:0 Con:0 Dep:0 HQ:0 Prt:1 Ship:18 Rail:0 Sea:0 Land:0 Trn:0 Trp:5 Zone:0 Constr:0 Clust:6 Soft:6
Can't select target type

Juri_JS 07-10-2013 02:28 PM

Quote:

Originally Posted by HarryM (Post 506530)
I added the B5N2 to the "*Imperial Japanese Navy Bomber", campaign (IN2) get an error when I try to gen Pearl Harbor mission...

Try adding the following line in the classesIN2 file of the campaign:
B5N2 GROUND

A problem I noticed, after I added the B5N2 is, that it never carries any bombs or torpedos. I guess this is a problem of the latest DGen version. I noticed this with other carrier aircraft too.

HarryM 07-10-2013 09:03 PM

1 Attachment(s)
Oddly enough Wake segment gens fine without changing the class, just something about Hawaii it doesn't like when it is left as default class of Bomber (Pearl Harbor mission probably has some hard-coding somewhere). It does get a loadout for Wake but the ones of the other flights is different...I've seen this in other campaigns as well.


All times are GMT. The time now is 06:53 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.