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I was astonished when discovered that the compass behaves like a real one, with same instrument errors. Keep this real! |
Great patch, can now play at native resolution 1680 x 1050. Averaging 60fps now over land.
Athlon 2 x4@3.2 ghz, ATI 6850, 4gig of ram, Vista 32 bit, |
Fantastic ..was having issues in online play with steam hope this fixes it ...GREAT...keep up the good work ...
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:BIG FROWN:
So, it looks like I'm never getting rid of this stuttering. It doesn't matter what settings I use, the flippin' game wrecking stutters are always present. Even with everything set to low or off, the game splutters along over land. Frame rate seems a little higher. Flying low over Dover with medium/high settings, shadows and SSAO: min 28, average 48, max 65 (100+ looking up) @ 1680x1050. CPU usage is now higher on cores 2, 3 and 4 than in previous versions, but no core is getting anywhere near 100%. The GPU clocks are fully ramped up and it's 100% utilised. :confused: :confused: :confused: PS. I much prefer the original tachometers :) |
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dual cores are still suffering badly from my friends account but his fps is slightly better but not enough to actually play the game sadly
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Patch is working flawlessly for me. I'll be doing a lot of stutter-free sightseeing this weekend on my 2 1/2 year old PC at 1920x1200 :D :D :D :D :D
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The performace are greatly improved but i noticed a strange rendering of the grass in the first mission of the Britain Campaign.
Someone else? Looks like the grass is rendered only some meters away of the plane and not near it like before |
Hello,
CLOD runs a lot better now, thank you very much, but one question luthier told us there would be some improvements to QMB (From Luthiers anoouncement: "6. Improvements to the Quick Mission Builder feature."). I haven´t seen any, I had hoped for corrected skin/loadout options? |
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