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-   -   Friday 2010-04-02 Video and Discussion Thread (http://forum.fulqrumpublishing.com/showthread.php?t=14190)

Flanker35M 04-06-2010 10:41 AM

S!

SoW looks good even in DX9 and as WIP :D Can't wait to see it in full DX11 glory!

Bobb4 04-06-2010 10:42 AM

Quote:

Originally Posted by luthier (Post 153368)
It's just a matter of angle and also some video compression. Here's the same shot from the same track taken from a different angle.

You obviously will only see shiny rivets and reflection off of raised surfaces when looking at an aircraft from a certain angle.

If I changed the time of day in the track then it'd look even closer to the Bf-110 shot.

This is all basic DX9.

Awesome pic, quick questions are those individual puffs of smoke at points of bullet impact? And the crews, is it me or is this bomber not returing fire (no gun tracking either)
Will crew members slump over when killed?

Snuff_Pidgeon 04-06-2010 10:42 AM

MMMMM V-Engines gorgeous Dohhh!

Skarphol 04-06-2010 10:49 AM

I just noticed in the new picture of the Dornier you can see the bullet holes from the .303s! That was totally lost in the original low-res video!

Skarphol

zapatista 04-06-2010 01:24 PM

Oleg,

thx for the update, the in-game video is looking very good already in beta form


Quote:

Originally Posted by HFC_Dolphin (Post 153056)
Very nice video!
It's really much better than IL-2, no doubt about this.

I very much liked the visibility and then the clouds and the colours (especially the sea).

+1 on the distant object visibility improvement !!

this is one of the main problems in il2 currently and needs to be solved

Dano 04-06-2010 02:04 PM

I'd really like to see some big formations this friday ;)

drafting 04-06-2010 02:50 PM

Quote:

Originally Posted by luthier (Post 153368)
It's just a matter of angle and also some video compression. Here's the same shot from the same track taken from a different angle.

You obviously will only see shiny rivets and reflection off of raised surfaces when looking at an aircraft from a certain angle.

If I changed the time of day in the track then it'd look even closer to the Bf-110 shot.

This is all basic DX9.

Thanks for the bigger pic, Luthier! Great detail! :grin:

Sooooo.... as long as you're uploading hi-rez pics, it might help if you uploaded an HD version of the video too to stave off any other problems that people are having. :cool:

DuxCorvan 04-06-2010 03:25 PM

Oh no, I just noticed it. The daytime giant muzzle flashes strike back. Weren't we done with the flamethrowers in Il-2 yet? Why are they back again? They are awful.

For the rest, as a said, it's quite OK, going on nicely; still WIP, I know.

Oleg Maddox 04-06-2010 06:46 PM

Quote:

Originally Posted by Bobb4 (Post 153375)
Awesome pic, quick questions
1. are those individual puffs of smoke at points of bullet impact?
2. And the crews, is it me or is this bomber not returing fire (no gun tracking either)
3. Will crew members slump over when killed?

1. Yesm but should looks later a bit other way.
2. Not working in this aircraft yet. Under tunes.
3. Sould be by different way in different aircraft.

philip.ed 04-06-2010 08:42 PM

Oleg, will we be allowed to have different types of ammo, eg the usual .303 rounds for the spits and hurris, but also have the option to have de-wilde ammuniton in some guns, and incendiary tracer in others? Because pilots were allowed to customize the load-out in their guns, and it'd be a great feature for SoW!


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