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But before you do anything else, TD, I WANNA WALRUS!: ;) http://upload.wikimedia.org/wikipedi...a_aircraft.jpg As I've said before, if TD only ever give us planes I've never heard of before, I'll still fly them. If you want something specific, I'd try to make a better case for it than 'X or Y should be included'. |
The Walrus is reserved for SoW.
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Indeed,there are still some planes lacking for Pacific Theater,like G3M,Ki-67,D4Y...and no,I´m not meaning TD work till now is useless. |
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I wasn't being entirely serious, ElAurens, though I'd like to fly this ugly duckling sometime - if it ever gets into SoW I'll be happy enough. I found one on MSFS once, but it was a pile of poop regarding flight modelling, and didn't look too good either - no 3d cockpit, from what I remember. I think it should be remembered as an example to aircraft designers. Geoffrey De Havilland proved that producing beautiful, useful aircraft was possible, but R.J Mitchell proved that you could do without the beauty, when necessary...;) |
Mr. West,
I too dearly want to fly the Walrus. Flying boats are my favorite subtype of aircraft, bar none. I wish there was a flyable in the stock side of the sim. The H8K "Emily" external model is begging for a cockpit. It would be a dream come true. |
padlocking ships?
Hi TD guys
I have a hopefully simple request for 4.10 or any future official patch. it's a request i've been making on and off over the last few years - i was hoping the arrival of mods would solve this issue for me, but it seems not. so, i think going the official route is still the best option. would it be possible to allow padlocking of ships? it seems silly that you can padlock planes, ground vehicles and AA of all sorts, but when flying over the ocean with nothing else around, you cannot padlock, for instance, a carrier that you are in a landing pattern for. i don't know how much work it is, but logic tells me it shouldn't really be that hard to implement. anyway, thanks for listening - i sincerely hope you guys could address this in the future. regards Malone |
'Padlock external ground targets', or whatever it is called, already works for ships - you'll need to use the 'friendly' one for your carrier, though if you fly a sensible approach pattern you should ideally keep it in view anyway.
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thanks, Andy....i'm well aware of external padlock view, seeing as i have been playing this game since 2001, almost exclusively.
let me rephrase the question: can ship padlock be enabled from in-cockpit view? currently, F4 is the default for padlocking planes, F5 for ground units. Can ships be added to the F5 function? very seldom do you have scenarios with many ground and ship units together, it's normally either one or the other. it'd be greatly appreciated if this function could be added, especially for movie-makers as well..... |
An old game, I think it was Pacific Air War 1942, had the ability to change the aircraft you were piloting in mid mission. For offline missions this gives you the opportunity to fly as fighter escort to the target, switch to a bomber seat for the bombing run (if you had protected them well enough, then switch back to a fighter for the return. You could also switch to a new aircraft if you were shot down without having to restart the mission. --- Ok. perhaps not very realistic, but it was a lot of fun.
It might be considered non historic or arcadish, but then so might Air Starts or Instant Success, both of which are options in the Sim already. I would envisage it being an option available in the Difficulty settings, to be turned on or off as you prefer. Would this be difficult, or desirable, to do for offline missions in IL2? Ashe |
Personal opinion (not TD related): I'm a fundamentalist. Switching aircraft mid-mission is arcade an ahistorical to the extreme in my opinion.
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