![]() |
2 Attachment(s)
Hello all,
Just to lay the PoV discussion to rest, I submit the following pictures both taken using the un-zoomed view in the Macchi C.205, with keypad-1 pressed (for rear port-side view). The comparison is of the 4.09 Macchi versus the 4.10 Macchi and shows the effect of the different PoV settings from one patch to the next (as described in the 4.10 readme and by Caspar earlier in this thread). Note that the headrest in the 4.09 Macchi takes up ~40% of the screen area, while the it only takes up ~20% in 4.10. Forward visiblity is affected by the changes, as one would expect, but I don't feel that it is any worse in the new patch (it may actually be better--I haven't fought enough in the Macchi to be able to speak with authority). You can see the entire gunsight reticle in the 4.10 Macchi (the edges of it are often clipped in the distant gunsight of the 4.09 C.205)...It's almost as though the gunsight was supposed to be viewed from the closer distance ;)...Thanks DT for that fix. In any case, I think this is the natural way to deal with the Tempest's visibility issues. Cheers, Fafnir_6 P.S. This post is not intended to re-divert this thread away from 6DoF discussions but merely to provide closure to those worried about the Tempest...I will say no more about the matter. |
Quote:
|
Quote:
[rts] UseTIR = 0,1,2 (off, 4DoF, 6DoF) Not sure, if its possible, but will be considered if the time has come. :) |
Wether in 2DOF or 6DOF, the internal POV can be changed for rearward view advantage by simply 'toggling gunsights' in normal view and having this assigned to your hatswitch for example. There are numerous view controls that can be used for 'view' advantage in both 2DOF and 6DOF.
Interestingly, the ability to enable/disable any axis during flight is a feature included in Freetrack (and extremely useful) but why add axis options in Config when you can do that in your HT software interface? |
I just have a key set for > FOV and < FOV on a MACRO with a .060 repeat.. It is almost as smooth as having it on a slider.. and does the job very nicely.
|
Quote:
Quote:
Your opinion is the only opinion allowed here ? If you ever flew in a high performance aircraft you would realise what you are requesting is fantasy. At the extreme end of the scale http://www.youtube.com/watch?v=j8i04...eature=related At the lower/fun end of the scale http://www.youtube.com/watch?v=6w91G...eature=related The current UPv2.01 6DoF is not realistic, the current V4.10 viewing system is not realistic, any new viewing system work should be done from this point, and take into consideration the integrity of the cockpits limitations regarding the poly counts allowed back then. I would rather see the work/time spent else where by DT. IMHO :) . |
IL1946 embraces difficulty levels. Oleg has frequently stated that he wanted his work to be enjoyed by all.
If 'viewing Realism' is one of the primary requirements before any consideration for the implementation of 6DOF into stock (and applies to 2DOF, fixed pov with regards swivelling to 6) then it must be part of the difficulty options and integrate fully with all other viewing features such as Zoom, FOV, gunsights, etc to ensure a common experience with that 'difficulty' enabled with or without HT. This would be an overwhelming technical challenge (added to resolving the 'glitches') - compromises would have to be made that I am unsure TD and 'purists' would be prepared to accept. |
Quote:
Fafnir_6 |
Quote:
|
Quote:
Look at KG26's last reply to Bearcat for example. He's so set on convincing Bearcat that the pilot is strapped down too tight for 6DoF(although much harder strapped than WW2 pilots were but ok), that he don't see the obvious 6DoF action going on in those very same vids. Sideways head tilt and sideways movement(not rotating) is part of 6DoF. |
All times are GMT. The time now is 11:32 AM. |
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.