Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2009-12-04 Screenshots Update discussion thread (http://forum.fulqrumpublishing.com/showthread.php?t=11543)

Eldur 12-10-2009 10:19 PM

Quote:

Originally Posted by AdMan (Post 127215)
It's a much more fulfilling experience to learn to read gauges and pilot an airplane based on the viewpoint a pilot actually has, external and no-cockpit views is already noob enough. The idea to have certain levels of realism and training to advance the skill level of less experienced pilots is the right way to go. Make it too many arcade options then you just make it too easy for those who simply don't want to learn and spend too much time catering to the arcade crowd rather than focusing on actual simulation.

Right, therefore it's an option that can be disabled. I might add that performance tests in Il-2 have been done with arcade cockpit, just because it gives TAS values. I would really love not just to learn the gauges, but also all the buttons. Try some radio usage in DCS Black Shark and you'll know what I mean :D. I still use the Win+Home to start everything, just because it's quite hard to learn the startup procedure. But it will be an achievement when I finally can do it by heart. WW2 planes don't have all these avionics, but still it's not just about pressing I and then pushing the throttle forward to take off. I want to do everything a real pilot had to do in the cockpit.

jermin 12-11-2009 06:47 AM

Quote:

Originally Posted by nearmiss (Post 126419)
I agree with the above, but I don't think we are saying same thing.

1920 x1200 pixels = 2,304,000 pixels on screen
1024x768 pixels = 786,432 pixels on screen

I agree they are always the same number of pixels and they should disappear at same distance any resolution.

I'm saying it is harder to see 2x2 pixels in an array of 2,304,000 pixels vs 786,432 pixels. I can see 2x2 pixels, if I am looking in the correct place. In a sea of 2,304,000 pixels it is more difficult to track 2x2 pixels, or find quickly as at lower resolution.

Also, in my situation I wear glasses. Maybe, someone with excellent vision can see at either resolution well.

Yup, Hopefully oleg will address this probelm in BoB.

ZaltysZ 12-11-2009 07:28 AM

Pixel count alone can't be measurement of how hard it would be to see 2x2 dot. Display dot pitch must be taken into account too to be fair. High resolution large screen isn't the same as high resolution small screen - it is way harder to notice dots on the later, due to smaller pixels, despite the same pixel count.

MD_Wild_Weasel 12-11-2009 10:03 AM

I think you'll find gentlemen that regarding arcade settings usually not usually used for training ,but more for fun. For example with the Wonder woman cockpit high deflection shots are no longer a guessing game and evasion from attack aircraft is unlikely. There action is quicker. On the flip side full real is tottally the opposite. BUT more rewarding. Basically it depends on the pilot. I do not believe its a training tool of any kind. Especially as il2 is not just about having good gunnery. As far as seeing how other pilots go about getting kills with an extra veiw. Learn yourself. Most good pilots are the ones able to pick up a book and read basic tactics. There are plenty out there. There should be no short cuts in il2 . Thats what made it such a great game, the fact that it takes dedication to even come close to mastering.

Insuber 12-11-2009 01:52 PM

I believe that the greatness and popularity of Il2 is not due to the difficulty of the FR settings, but to the "scalability" of the difficulty degree, allowing either beginners, or people who cannot dedicate more thant a couple of hours per week, to have a lot of fun with no-cockpit view and simplified handling.

Then, after one's retirement, there will be enough time to learn and enjoy FR and la ot of other stuff.

Bye,
Insuber

airmalik 12-11-2009 07:16 PM

um... where's my Friday fix? :grin:

philip.ed 12-11-2009 07:29 PM

Quote:

Originally Posted by airmalik (Post 127524)
um... where's my Friday fix? :grin:

:-P Hahah beat me to it :D

Mr.Fox 12-11-2009 08:03 PM

Quote:

Originally Posted by philip.ed (Post 127535)
:-P Hahah beat me to it :D

Ditto:shock:

Eldur 12-11-2009 11:32 PM

We need our drugs http://forums.ubi.com/images/smilies...very-happy.gif

Insuber 12-12-2009 12:59 AM

Luthier what are you doing ? Couldn't you post some screenies for us ?? :)


All times are GMT. The time now is 11:13 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.