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-   -   Friday 2009-11-06 Screenshots Update discussion thread (http://forum.fulqrumpublishing.com/showthread.php?t=10920)

proton45 11-08-2009 09:31 PM

Quote:

Originally Posted by Lucas_From_Hell (Post 118296)
You don't NEED to have each valve modeled.

But if you CAN model each valve, it won't kill it, anyway...

It adds to immersion. Flight simulators, and games in general, don't have their realism level determined by the major stuff. In this field, they are all very close to each other (when you talk about modern games) - nice graphics, good effects, immersive sounds... The difference is in detail. For example, you wouldn't even notice if in Rise of Flight the gun parts didn't move in external views when they are reloaded. But they do. Do you actually NEED to see a stupid gun moving? Or to see that AK-47 inside the truck and besides the driver on DCS? No. Can you do this without causing any major trouble? Yes. Will it add to immersion? Yes. So, why not to do it?

It's just my opinion, anyway, but I really think that, if you want to model something, model it to the maximum level of detail you can. It won't be perfect, but at least is the closer you can get to perfection.


I have to admit that I don't really "get" the "too much detail" argument...MORE detail is always better.

I also don't understand the "why bother with so much detail, you can't see it at 30,000 feet"? My thought is...Right, so you can't see that much detail at 30,000, but you can see detail at 1000 feet. Why not make the argument about night flying and ask something like, "I can't see the ground at night, so why bother modeling it?"

zakkandrachoff 11-08-2009 09:41 PM

I was hoping a cockpit screenshot in game of a Bf 109, Bf 110, Blenheim Mk.IV or a Gladiator Mk.II
Buth anyway, good ships, so very detailed. (i think will need SLI 4890:()

KG26_Alpha 11-08-2009 09:42 PM

Well we get doors and hatches opening up etc, would be interesting to know if rework on overall lod is being done from 0-10 maybe to smooth out the jumpy/blocky rendering.

A lot of online war "closed pit" pilots fly 800x600 16bit with lowest graphics.

You see ground targets with no buildings/scenery in the way.
You see air target lod's like a brick from further away.



Personally I want the ground detail scaling done correctly this time around.

DoolittleRaider 11-08-2009 11:39 PM

Quote:

Originally Posted by Romanator21 (Post 118170)
If I'm not mistaken we will have these either in the box, or in the first patch:

....

Su-26

...

Is this an inside joke?

Necrobaron 11-08-2009 11:48 PM

I agree. As computers become more powerful and technology advances you have to expect to see more time spent on the little details. To hear the arguments of some here, sims would become pretty stagnant. To me the ultimate goal is photorealism in every way coupled with dead accurate physics and flight modelling. In another 15-20 years, I think we could be pretty darn close if the same level of progress continues. SoW is looking to be a nice rung in the ladder toward that goal.;)

Quote:

Originally Posted by proton45 (Post 118299)
I have to admit that I don't really "get" the "too much detail" argument...MORE detail is always better.

I also don't understand the "why bother with so much detail, you can't see it at 30,000 feet"? My thought is...Right, so you can't see that much detail at 30,000, but you can see detail at 1000 feet. Why not make the argument about night flying and ask something like, "I can't see the ground at night, so why bother modeling it?"

________
Kitchen Measures

Insuber 11-09-2009 12:01 AM

Quote:

Originally Posted by Romanator21 (Post 118170)
I think Oleg originally planned 9 planes, later 11...

If I'm not mistaken we will have these either in the box, or in the first patch:

G-50, BR-20

Bf-109 E1, E-3. Bf-110. Ju-87 B-2. Ju-88 A-1. He-111.

Spitfire MkI, Hurricane MkI, Bristol Bolingbroke.

Su-26

Probables:

Gloster Gladiator, Tigermoth.

AI, including probable AI: Dornier 17, Beaufighter, Wellington, Walrus, Ju-52, BP Defiant, Fiat CR 42, Bristol Blenheim, Bf-108, Autogyro, Fw-200 Condor, Avro Anson, 2 German seaplanes which I can't name, Short Sunderland.



Romanator,

Thank you very much for the answer !... I hope that sometimes they will add the beautiful Cant Z.1007 of the 172ª Squadriglia Ricognizione Terrestre, used by the CAI as reconnaissance planes.

regards,
Insuber

C6_Krasno 11-09-2009 12:10 AM

Quote:

Originally Posted by DoolittleRaider (Post 118314)
Is this an inside joke?

Not at all. The Su-26 will probably be included, as an aerobatics aircraft. We already saw the cockpit IIRC. It seems they use it to test their FM, as they know very precisely the behaviour of this plane.

fuzzychickens 11-09-2009 12:50 AM

Quote:

Originally Posted by C6_Krasno (Post 118321)
Not at all. The Su-26 will probably be included, as an aerobatics aircraft. We already saw the cockpit IIRC. It seems they use it to test their FM, as they know very precisely the behaviour of this plane.

This will be awesome. First thing I will try to do is hang it on its prop. Oh yea, I wonder how quick you can black out in the thing too!

I can see some awesome virtual airshow movies comming out of this.

Gotta have something besides killing eachother sometimes. I'm sure there are quite a few radio control airplane 3D and aerobatics enthusiasts who will pick up SOW just for the SU-26.

Skoshi Tiger 11-09-2009 12:59 AM

This is not specific to the 2009-11-06 screen shots, but in many of the pictures there are vehicles that combine many objects. The truck trailer carrying the bicyles, truck carrying drums, fishing boat carrying lifeboat/dingy (I assume this one is just one model). My questions are:

1) Are these objects one model or can the vehicle be loaded up with different cargoes?
2) (assuming that they are created using multiple objects) Are the composite vehicles static or can they move?

Thank you!

Necrobaron 11-09-2009 01:26 AM

I wonder if the Ju 87B1 will make an appearance? I think they were more numerous than the B2 during the Battle of Britain?
________
Vaporizing With A Heat Gun


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