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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Friday Update, April 13, 2012 (http://forum.fulqrumpublishing.com/showthread.php?t=31097)

Seyou 04-13-2012 02:16 PM

Quote:

Originally Posted by VO101_MMaister (Post 408569)
It is also a common problem, that the planes as dots appear at a long distance and when we get closer they simply disappear (or blur into the background) at a given distance and they pop up again when they are close.

Is it addressed in the new engine?

cheers
MM

+1 pls, let us know, I have to use my monitor to 1240 res (instead of 1920) otherwise I cant see a dot:(

Ataros 04-13-2012 02:18 PM

Quote:

Originally Posted by luthier (Post 408529)
I guess I can't blame you for not being overly optimistic.

We can run our own server though, and we do fly online :confused:

Sorry for playing devil's advocate :) I was disoriented by vague wording about CTDs. It would seem much more convincing wording to me if you write in release patch notes regarding CTD: "Tested flying a formation of 20 Bf-110 and He-111 online for at least 30 minutes using a variety of office PCs" (multi-engine planes in close formation cause CTDs in 5-10 minutes usually in MP).

Frequent_Flyer 04-13-2012 02:19 PM

Hello Luither,

If you are still about this forum. I had a question regarding the business plan for the COD/BOM franchise. Are you depending on the success of BOM to determine your next theater of operation ? For example if BOM is outragously sucessful will you hire more staff and tackle a more diverse and complex scenario, i.e. the PTO ? Will you evaluate the staff vs. workload to determine the next " installation ",or has this been predetermined?

Thanks in advance, and for the deligent efforts of the entire team.

Rickusty 04-13-2012 02:20 PM

Fiat G.50!
 
That's great!
This has to be the unofficial Fiat G.50 day for me :grin:
I'm glad the continous question for implementing the +100 mm/hg to the engine has been answered, thank you Luthier and team.
This if fantastic news!

Can't wait to test it once the patch is out.

And now a picture, just to add to the excitement. :cool:

http://photos.elle.it/photo/15181195...g50-133573.jpg

Cheers
Rick

VO101_Tom 04-13-2012 02:20 PM

Quote:

Originally Posted by king1hw (Post 408572)
YOU HAVE GOT TO BE KIDDING RIGHT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

What data have you been reading I am sorry to hear that the allied planes are dumb down again to meet the German Blue demand much like il2 1946. This sim is going the way of the dodo and the allied bird in your series have never met the correct speeds at sea level and still to this day even with the mods in 46 they still are tanks.

So at low alt the spit Ia still performs like a joke and you have to only fly above 18000 ft to see a performance increase. This is laughable. Who won the war for gosh sakes. what pilot notes are you reading are they Germans.

I am sad to hear this.

king

Write it down 100 times:
"i will read the whole thread before whining"

V.4_Pogi 04-13-2012 02:23 PM

Quote:

Originally Posted by VO101_Tom (Post 408581)
Write it down 100 times:
"i will read the whole thread before whining"

:grin:

+1

Ataros 04-13-2012 02:24 PM

Quote:

Originally Posted by king1hw (Post 408572)
What data have you been reading I am sorry to hear that the allied planes are dumb down again to meet the German Blue demand much like il2 1946. This sim is going the way of the dodo and the allied bird in your series have never met the correct speeds at sea level and still to this day even with the mods in 46 they still are tanks.

So at low alt the spit Ia still performs like a joke and you have to only fly above 18000 ft to see a performance increase. This is laughable. Who won the war for gosh sakes. what pilot notes are you reading are they Germans.

I am sad to hear this.

king

There is an entry regarding Spit Ia in the IL2 bugtracker http://www.il2bugtracker.com/issues/84

Please vote up and add reference data if you have some.

BTW there is no entry regarding 109 performance. Anyone has good reference to add if its performance is not correct?

badaboom 04-13-2012 02:25 PM

Outstanding news on the leaps made in the coming patch,Can't wait to try out the performance upgrade.

Black6 the screenshots look fantastic,Thank You and have a gret weekend,Cheers

mazex 04-13-2012 02:27 PM

Quote:

Originally Posted by VO101_Tom (Post 408581)
Write it down 100 times:
"i will read the whole thread before whining"

:)

philip.ed 04-13-2012 02:28 PM

Quote:

Originally Posted by luthier (Post 408536)
No Il-2 product was ever backwards-compatible. You could not take a Pacific Fighters patch and apply it to an Ace Expansion Pack install. You cannot take graphic improvements in 4.12 and install them on top of the original Il-2.

The new line will work the same way. If you own the old product, you'll be able to install a new one on top of it; or you'll be able to get a compilation product like 1946 that includes old content from previous releases.

But once the sequel is released, there obviously won't be any more support for stand-alone CoD.

This is perfectly understandable (if somewhat sad because CloD does feel like it's being scraped under the carpet somewhat) but if the ETO is further expanded in the future, will these changes affect the core structure of the expanded CloD? So the game will be improved, but not directly...? e/g any map changes to Britain and France will transcend.
Additionally, if there is ever a larger 1:1 scale map made of Britain and France, will this be able to take the place of the older one?

So many possibilities...


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