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6S.Manu 12-03-2011 07:06 PM

Quote:

Originally Posted by Chivas (Post 366928)
The F4 and 190 will appear in new theaters, but there is nothing to stop people from making missions with the F4's and 190's on the BOB map when you've done a merged install. The plan for all new theaters will be merged or standalone installs.

You don't know how much I fear we'll have the bomber version AGAIN ... the one who performs worser than a damaged 190 with a Stuka propeller.

fruitbat 12-03-2011 08:06 PM

Quote:

Originally Posted by 6S.Manu (Post 366950)
You don't know how much I fear we'll have the bomber version AGAIN ... the one who performs worser than a damaged 190 with a Stuka propeller.

please please please, a 190 with historical acceleration, and not that of a pregnant wilderbeast.

JG53Frankyboy 12-03-2011 08:20 PM

the old plan was IIRC to release scenario related planesets.
If 1C is still following this plan, its a good decission IMO !

So no Würger for the Battle of Britain !!
And not for Battle of Moskau too btw. I consider it a Winter 1941/42 scenario.

that a lot of people here in this forum would have liked a 1942 Channel scenario AdOn like Dieppe or something MTO , well, and it will be now easterfront again so fast - may have to do that it is a russian developer :D

you remember the good old I-16 tanks with their green lasers ;) we will meet them soon again :D

jimbop 12-03-2011 08:38 PM

I'm glad they are in good enough shape to continue with BoM expansion - I hope they make a packet. Further expansion of BoB would have been nice but this might come later. Remember that after Moscow there will be other expansions.

JG53Frankyboy 12-03-2011 09:34 PM

i would guess that depends on the succes of this BoM AdOn.......

Chivas 12-03-2011 09:36 PM

As far as battles like Dieppe, they can be done by third parties. I don't see the need for the developer to cover or concentrate resources on small short campaigns.

JG53Frankyboy 12-04-2011 12:42 AM

its actually not about the campaigns....the official ones were never a strong part of this developer. its more about to give a planeset a timeframe.
and a channel 42 one would be interesting. BUT, its sensless in the moment to discuss this. the more or less near future is the Battle of Moskau.

hiro 12-04-2011 01:11 AM

Quote:

Originally Posted by Insuber (Post 366857)
Good news! Source? Sukhoi?


I looked in pages 6-8

http://www.sukhoi.ru/forum/showthrea...t=73239&page=9


I am following the thread above and using google translate and just picking out black6's answers




-----

update; more on monday (woot!)



BlackSix ->

Re: Communicating and working with the community in the "IL-2 BzB"
People, I will answer questions on Monday. Over the weekend, very busy always, will appear occasionally on the forum.

zapatista 12-04-2011 05:08 AM

Quote:

Originally Posted by furbs (Post 366123)
No Foobar i dont, FM, DM, clouds, dynamic weather, any weather!, sound,radio coms, memory leaks, Exe crashes, Track record feature, ground handling, map features, FSAA, Full screen, FMB docs, QMB, AI, single player campaign all need quite a bit of work.

Its about 60% done to me so far.

i'd call it 30% done (of what they need to fix, and they still need to add elements not included at the last moment because of the release debacle)

the ones you forgot in your list are,
- ground AI traffic at airfields and on roads. this was going to be a big part of the new BoB series to bring the virtual world alive ( and there is no sign of any of this so far)
- dynamic campaign which can run 24/7 on a server (with AI activity on both sides) over several weeks/months (in the style of falcon 4, confirmed by oleg to be included albeit in a "limited effect by individual player actions on battle outcome "
- dynamic weather
- complex AI ground battles with moving front lines (for coop and other online servers)
- some player control over artillery and flak guns (ideally this would be control over a flak battery for ex, but oleg iirc only ever spoke specifically about manning individual guns), and some control over ground vehicles and ships

another point, but i havnt seen to many people complain about this in the last months. right now CoD scenery simply doesnt look/feel like you are flying over england. in CoD you have mainly medium/large trees lining roads, and some token trees randomly placed as parts of boundaries between fields. the south of england should really mainly show large hedges lining the smaller country roads roads (and separating fields, with some trees and shrubbery added), and then area's of woodland separately.

i still have high hopes luthier and Co will deal with most of these major flaws soonish, and that the staff working on battle for Moscow are just surplus designers not needed on the "plu the sinking boat" project.

zapatista 12-04-2011 05:18 AM

Quote:

Originally Posted by jimbop (Post 366973)
I'm glad they are in good enough shape to continue with BoM expansion - I hope they make a packet. Further expansion of BoB would have been nice but this might come later. Remember that after Moscow there will be other expansions.

good point !

and they have taken new staff on recently (including programmers), so it cant be all bad financially for them. lets just hope some of the main problems and omitted material gets dealt with soon.


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