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-   -   Friday 2009-11-20 Screenshots Update discussion thread (http://forum.fulqrumpublishing.com/showthread.php?t=11131)

Oleg Maddox 11-23-2009 01:59 PM

Quote:

Originally Posted by Feathered_IV (Post 121642)
Originally Posted by TheGrunch:
The only problem is that where you don't have many flyables, multiplayer can get quite predictable.



I would respectfully suggest that large numbers of flyable aircraft do not contribute much to mission-variety when they can only perform two tasks ie: bomb something or shoot something down. In Il-2 the only variety is where you fly to to do one of these two basic tasks.

I love the Il-2 series, and have done for many years. I think that I have pretty much outgrown it though. There just isn't enough variety in the mission goals to make me want to do it all again for another eight years. I hope SoW will give more thought to the many roles and objectives of a pilot in WW2.


Two ore even 4 flyables - the main mistake of any team that would start after success of Il-2. Even if to compare with intial release of Il-2 in 2001.
Player would like to fly and master different aircraft. Some time very different.
I can tell much more what make the sim successfull, but you know.... I will not tell it now :)
However I prsonally really know what should be and should't be in a fligth sxim that to make it successfull even morte than IL-2 series. And I hope to reach that stage that to "overjump" my onw Il-2.

zaelu 11-23-2009 02:38 PM

Quote:

Originally Posted by Talisman (Post 121588)
Oleg,

With regards to the aircraft damage and cockpit pilot posts above. Please, no damage visual aids and please, please and please again, no dummy pilot in the cockpit!

I would like to see and use the cockpit without a dummy pilot getting in the way. This is a flight sim, not a cartoon game. I can't believe some of the stuff people are asking for. Good luck.

Happy landings,

Talisman

I am sure it will be toggle-able and with possibility to set a default state (on or off) so people that want to see the cockpit empty can do so... like DCS Black Shark has. Or you just wish to interdict something other people might like? ;)

As for gore effects. Activable from hidden setting like current IL-2 would be good enough. In some places people know that war without blood is just a myth :) .

More options is always better than less, of course, if is not hindering the development and the release.

13th Hsqn Protos 11-23-2009 04:55 PM

Originally Posted by TheGrunch http://forum.1cpublishing.eu/images/...s/viewpost.gif
The only problem is that where you don't have many flyables, multiplayer can get quite predictable.
Quote:

Originally Posted by Oleg Maddox (Post 121615)
Perfect definition

I urge balance here. I would rather have half the planes we had in IL2 and really REALLY good fm/dm/wm.

Quote:

Originally Posted by Oleg Maddox (Post 121575)
We will have minimal animations. No blood.

Head movement is all most pilots need.


Quote:

Originally Posted by Oleg Maddox (Post 121709)
And I hope to reach that stage that to "overjump" my onw Il-2.

We have waited a long long time.

I wish you success :!:

S~!

daHeld 11-23-2009 06:29 PM

Quote:

I urge balance here. I would rather have half the planes we had in IL2 and really REALLY good fm/dm/wm.
+++1 on that! but what does "wm" mean? :confused:

HB252 11-23-2009 06:31 PM

Hi Oleg and teamwork guys! :-)

First of all great work again :grin:.

I have one idea :rolleyes: and 2 questions :confused:.

Idea:

You could put in the game one option for see the screen to scale 1/1 only in the cockpit view , that is to say 1 cm of the real cockpit will be 1 cm of the screen. There is a bigs screem, or 2 or 3 tv makes a big screen, its is posible!!

Questions:

1.- Can you tell us your impressions and feelings to pilot some planes in sow?

2.- When you pilot some plane the objects (trucks, armor) how do you see it? (all the details are visible or not).

Thx.

mungee 11-23-2009 06:33 PM

You know, I've been wanting to say this for a long time now, but have never really got down to doing it.

I agree 100% with the comment that effort should not be diverted into the creation of a large number of "flyables" - just a few superb ones (with excellent FM & DM) would be fine - rather to spend the time/effort on enhancing/improving/tweaking other aspects of the sim.

I must tell you, I have been an avid IL-2 sim pilot since its inception and have bought all the add-on's.
During that time I've flown various versions of the Spitfire (only recently I guess, with the introduction of the England maps) and various versions of the Me109 (on the Eastern Front).
I've tried my hand at a few US fighters (when 'Pacific Fighters' came out), and there was a time when I was "hooked" on the Me110 (I think that its superb quality of its cockpit did it for me!) but essentially I've stuck to my two "favourites" ... the Me109 & the Spit!

Am I odd in doing this?

I must say, I find it hard enough to master the flying characteristics of one type of aircraft, let alone a myriad!

Waldo.Pepper 11-23-2009 07:38 PM

I too want a pilot - not a ghostly presence. Ideally I want the option for a pilot. That way everyone would be happy.

whatnot 11-23-2009 09:06 PM

I too would very much like to see a pilot instead of an empty chair. This really adds to the immersion!

Also I think mysticpuma's post went a bit unnoticed because it had good content. Especially I'd like to have the map as a kneepad instead of a magical window popping up in the screen. Don't know how hard it is to implement especially if we're talking about showing plane icons in it if enabled etc.

But still, I think it might be worth the investigation atleast.

BR,
Whatnot

daHeld 11-23-2009 09:27 PM

Yes, a Pilot in these cockpits would be great!
Those of us who fear that he'd obscure the gauges might just turn it of and have this strange ghost-like cockpit...

DoolittleRaider 11-23-2009 09:43 PM

Add me to the list of those who would like to see an OPTION to select Pilot-body ors Ghost-Pilot.


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