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The problem is, you can not have 1,5pxl. 1pxl is 1 pxl. Its the smallest unit. You would need to break down the surrounding pixels alpha value, so that they make in summary the value behind the comma (as transparency). The result would be something like antialiasing and while I am not even sure, that this is technically possible, I have my strong doubts, that this would enhance the dots visibility.
For whatever we may change, its a loose-loose situation, as we cannot provide the same dot size for all resolution/monitor settings, that players might use. |
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Also, the view outside from inside a closed cockpit wasn't always perfect, even if the canopy was cleaned religiously. Also, have you ever seen the condition of many Russian canopies, especially in early war aircraft? They looked like they were made out of butter wrap. It's a wonder the pilots were able to see out of them at all! Moreover, the game's dirty canopy effect you mention is subtle enough to not really be as big a factor in visibility as you're making it to be. It used to be much worse in earlier versions of the game. Remember the old F4F and F6F canopies? They looked like someone smeared boogers all over them. It was really bad. |
It also doesn't update objectives when a bomb destroy an object after the 'mother' plane has been shot down. Thus sometimes making mission objectives impossible to accomplish.
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1920x1080 DOT 3x2=6 pix 1600x1200 DOT 2.5x2.2~ 5 pix. Use a 3x3 square without the corner dots=5pixels 1280 x 960pxl - DOT 1.5x1.7~3pix. Use 2x2 without one corner. 1024x768 DOT 1.6x1.4~2 pix Use 2x1 |
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http://www10.pic-upload.de/31.03.13/648nghy8o7se.jpg |
What is the effect of the length changes to the Bf-109s? What was the length before?
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Hey Caspar,
I don't suppose you'd have time to post one small screenshot of the Do217M-1 would you? Pretty please :). I'm pretty stoked about this one's release. Cheers and thanks to DT for all their great work, Fafnir_6 |
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