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-   -   4-12 wish list (Merged) (http://forum.fulqrumpublishing.com/showthread.php?t=29249)

RegRag1977 10-31-2012 11:51 PM

I'd like to see defensive guns having recoil modelled
 
Quote:

Originally Posted by panzer1b (Post 475615)
also not sure if mentioned but please add a bf109 F3 or F1 or at the least give the F2 a mgff field mod (a nice midway between the mg151/15 and thbe mg151/20....



finally can we get an updated 109 pit in the future?


A Bf109 G4 would be nice too!

Adding the loud 'bang' when slats open.

Yes 109 needs new cockpit textures.
Also adding dessicant device on the windshield and armour plate on top of the panzer Galland would be far more accurate, sadly the late 109 marks miss these details in game.

I'd like to see defensive guns having recoil modelled.

MadBlaster 11-03-2012 06:58 PM

request ability to manually respawn weapons loadout when limited ammo is toggled off
 
hi. if you are still taking requests, I would like to see this. let me describe why.

example 1
lets say you take pe-2 with bomb loadout and you want practice some dive bombing offline on dogfight server environment with unlimited ammo. so, you select your bombs and start the mission. you find your target, make your approach, maybe throw the airbrake and drop your bombs. as you pull out, all of a sudden your bombs respawn and your plane is creaking and maybe breaks because of that. Also, with your newly respawned bombs at the lower altitude, it is going to take longer to swing back, climb and try again.

example 2 (i already posted about this)
lets say you want practice your rocket attack on tanks. for certain rocket loadouts (e.g., 4.5") the rockets respawn as soon as you fire the first set (2), then there is a delay for the respawn. so, instead of firing off 6 rockets to ensure a kill, you are only able to fire off 2 which then creates a spawn delay, so you are less likely to get a kill.

solution. a button/toggle to manually control the respawn timing of the weapon loadout when limited ammo is toggled off.

Malkav 11-04-2012 08:53 AM

A long-awaited (for me) improvements in a Full Mission Builder.
So, making static buildings as a targets. It will be a great feature.

_RAAF_Firestorm 11-06-2012 01:31 AM

Another fmb object that would be quite handy would be concrete tiled paving, of the kind that makes up many airfields on present maps. This would greatly assist in converting some grass fields to more modern fields. I realise that shadows wouldn't work quite right from aircraft and other objects but the ability to "upgrade" a grass field would be worth it atmospherically in my opinion.

IceFire 11-06-2012 04:56 AM

Was just populating a scenario with some details and I realized... it'd be really neat if we could have some flag + flagpole. Historical flags of all nations involved (the German flag could be folded cleverly). Occasionally it'd be nice to fly a flag here or there. The American and Japanese ones are already quite useful in adding to the atmosphere.

SPAD-1949 11-07-2012 10:54 AM

Is it possible to implement landing strips like Courchevel or Lukla? Or a landscape surface flattening tool for smoothe starts and landings anywhere?

ECV56_Guevara 11-08-2012 12:07 PM

Could be possible to add images in the briefing???

IceFire 11-08-2012 04:28 PM

Quote:

Originally Posted by ECV56_Guevara (Post 478874)
Could be possible to add images in the briefing???

That would be immensely useful. PNG or JPG images in the briefing space could be used for "recon photos" and the like.

T}{OR 11-09-2012 10:00 AM

Quote:

Originally Posted by IceFire (Post 478954)
That would be immensely useful. PNG or JPG images in the briefing space could be used for "recon photos" and the like.

Wonderful idea! :)

FC99 11-09-2012 11:12 AM

We have tried to add briefing photos and that is not a problem. What is the problem is net transfer of these images if they are used for online gamming.
In essence, that is the same as having custom skins enabled.


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