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-   -   Dynamic Campaign Generator 2.0 (http://forum.fulqrumpublishing.com/showthread.php?t=6681)

matabiko 09-02-2010 03:20 PM

how to post u video?.. or u have youtbe channel?... so u can see it for urself there...

Zeke Wolff 09-03-2010 06:37 AM

I dont know how to post videos, nor do I have a youtube channel.

I´m using 1.17.5 of Men of War, and I´ve no problems whatsoever killing KV-1´s with the Tiger I, FlAK 18, Panthers, King Tigers etc. I do guess that since you are using the .4 and .5 patches together with the basic 1.11.3 patch, is rendering your problem. I suggest that you update your game to 1.17.5 version and don´t use the minimod rangefix after doing it (v2.4 will have a new version of rangefix added which works with 1.17.5).

~Zeke.

Twan 09-03-2010 11:16 AM

Quote:

Originally Posted by Zeke Wolff (Post 178517)
As far as I know, mines and such things can only be detonated by a vehicle/soldier moving over them, or by placing a stick of dynamite on the ground.

Remote detonated mines and such can only be made to detonate by using scripts in SP missions, which is too bad. Would have been fun to be able to make some nice ambushes with dynamite and such things.

~Zeke.

That's unfortunate.

Good to hear about the rangefix for 2.4, it seems the penetration drops off far too drastically even from one house to another at the moment.

Thanks! Eagerly awaiting 2.4 :grin:

matabiko 09-03-2010 02:41 PM

Quote:

Originally Posted by Zeke Wolff (Post 178663)
I dont know how to post videos, nor do I have a youtube channel.

I´m using 1.17.5 of Men of War, and I´ve no problems whatsoever killing KV-1´s with the Tiger I, FlAK 18, Panthers, King Tigers etc. I do guess that since you are using the .4 and .5 patches together with the basic 1.11.3 patch, is rendering your problem. I suggest that you update your game to 1.17.5 version and don´t use the minimod rangefix after doing it (v2.4 will have a new version of rangefix added which works with 1.17.5).

~Zeke.

the problem is im not using CD... thats y i cant update 1.17.5
i update 1.11.5 no CD patch... i alredy search 1.17.5 no CD but dont have...
mayb i'll try again...

Zeke Wolff 09-03-2010 04:16 PM

@Matabiko - Not sure what you mean... Have you bought the game from an online store and that´s why you don´t have a CD, or are you talking about a NO-CD/DVD patch? If you mean the second option, then you are on your own since we can´t discuss those things on these forums.

~Zeke.

matabiko 09-04-2010 04:01 PM

Quote:

Originally Posted by Zeke Wolff (Post 178848)
@Matabiko - Not sure what you mean... Have you bought the game from an online store and that´s why you don´t have a CD, or are you talking about a NO-CD/DVD patch? If you mean the second option, then you are on your own since we can´t discuss those things on these forums.

~Zeke.

ouhh???.... emmm.. ok i pm u then...

matabiko 09-08-2010 04:27 AM

yo zeke.. is infantry pack 2.3 DCG version 1.35 optional?...
yes now im playing DCG 2.3.. do i have to add on this 1.35 version or is it already inside DCG2.3?

Zeke Wolff 09-08-2010 12:33 PM

Yes it is optional, just like the map and vehicle packs are optional. However, I do recommend that you use all three optional packs (map, vehicle, infantry and apply them in that order) since it will boost the fun.

DCG v2.3 only contain the necessary files to make the mod work, if you don´t use the optional packs, you are stuck with vanilla maps, vehicles and infantry.

~Zeke.

matabiko 09-08-2010 06:28 PM

Quote:

Originally Posted by Zeke Wolff (Post 179741)
Yes it is optional, just like the map and vehicle packs are optional. However, I do recommend that you use all three optional packs (map, vehicle, infantry and apply them in that order) since it will boost the fun.

DCG v2.3 only contain the necessary files to make the mod work, if you don´t use the optional packs, you are stuck with vanilla maps, vehicles and infantry.

~Zeke.

Thks zeke i already install it.. the infantry looks much realistic ya...
i like the new SS brown uniform & heer infantry as well...
cant wait for the 2.4.. hehee!

Zeke Wolff 09-27-2010 04:57 PM

v2.4 has been released and can be found at http://www.moddb.com/mods/dynamic-ca...-generator-dcg

~Zeke.


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