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-   -   Friday 2010-01-29 Screenshots AND Discussion Thread (http://forum.fulqrumpublishing.com/showthread.php?t=12890)

mazex 01-29-2010 11:34 PM

Mother of all wows ;)

E69_vencejo 01-29-2010 11:35 PM

I think, if you simulate pilots movenment, tanks, cars. trucks, artillery, AAA, with excelent detail, can you simulate 3D good pin ups near aircraft while engine starup?
You could assign a key for external view dedicated for the pin up only will be a great helpfully while reach engine temperature.

Relax, new option may be at second or next patch. No problem, we can wait.




Sorry for joke, but it is due to excelent excelent excelent graphics quality.

96th_Nightshifter 01-30-2010 12:18 AM

:(

I can't even see the animation since I am at work; from the responses in this thread though I can't help but get excited!

rakinroll 01-30-2010 12:31 AM

Man, thank you. S!

GF_Mastiff 01-30-2010 01:12 AM

Quote:

Originally Posted by JVM (Post 140423)
In the mean time, for people interested in evacuating airplanes you should watch this rather long but mightily interesting video:

http://video.yandex.ru/users/prokudin-gorskiy/view/635/

Not to mention the added bonus of nice views of unusual aircraft...

JVM

This is awesome; I'm now trained to jump out or roll out or slide out of a plane. lol
No PE2's were lost during this training film. I wounder what happen to the guy that had the faulty chute?
lol the political officer was last lol.

Romanator21 01-30-2010 08:55 AM

What was the procedure for saving the planes? It looks like everyone actually bails!

AdMan 01-30-2010 09:55 AM

Quote:

Originally Posted by airmalik (Post 140418)
First off - awesome video! Never seen anything like this in a flight sim before! I'm starting to feel a lot better about the landscape now. If it's on par with the animations we've seen, it'll be truly astounding.





This is SO encouraging! Opens up the possibility of a third party developer creating a 'euphoria' add-on to extend the base animations developed by Oleg's team. This add-on could start with these initial animations and then blend into euphoria based animations which react to the environment. For this bailout sequence, the pilot could climb out as normal and then be ripped off the plane by the wind, maybe bounce off the h stab, tumble towards the ground and if the pilot is still conscious, the chute could open at which point the animation switches back to Oleg's hand made animation.

Depending on the attitude and speed of the plane, the euphoria based animation could take over from the canned animations at different points of the sequence. In a dive, for instance, the pilot only gets to pulling himself up off the seat and then gets sucked out of the cockpit courtesy of euphoria.

I can't imagine this add-on being cheap due to licensing costs but I'd definitely get it!

Oleg, is something along these lines a possibility?

cheer!

I can just imagine the pilot getting pummeled in mid air by his tailspinning plane :o

kendo65 01-30-2010 12:04 PM

[QUOTE
http://users.teledisnet.be/web/mfe39...ercarriage.jpg
...[/QUOTE]



Noticed on this picture that the rivets and panel lines are showing through the RAF roundel and letter codes.

Example of the in-game weathering effects?

csThor 01-30-2010 01:15 PM

AFAIR the texture application was drastically altered in the SoW engine. Basic colour coat, panel lines & rivets, markings and weathering are supposedly all on individual layers. Meaning the marking layer is positioned underneath the panel lines & rivets and the weathering stuff.

EJGr.Ost_Caspar 01-30-2010 01:42 PM

In fact, the slowdown version looks more natural.
Also this is not emerg. bailout - rather a 'hey, I just returned from mission' ejection.

EDIT: IMHO


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