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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Is this the "June announcement" that never was?
Check this out!
http://bobgamehub.blogspot.co.uk/201...talingrad.html Official answer: http://forum.1cpublishing.eu/showpos...2&postcount=24 Last edited by BlackSix; 08-27-2012 at 06:55 AM. |
#2
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Tossing ubi would not be a big deal imho..
Actully I think it would be a smart move! Don't know much about BUKA but they can NOT be any worse that ubi! Here is what they had to say about BUKA Quote:
Quote:
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 08-26-2012 at 11:19 PM. |
#3
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Pretty detailed for a fake...
Well.... Sounds like we don´t get an MMO - Pay - Monthly - Thing...
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AMD Penom ll 6x 1055T Processor 2.8 GHz // 8GB Ram // XFX Radeon HD 7870 Black Edition DD (2048 MB Memory DDR5, GPU 1055MHz) // Windows 7 Professional 64 Bit Version Saitek x52 // Saitek Throttle Quadrant // Saitek Pro Flight Rudder Pedals // Track IR 5 |
#4
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Here is what interested me.
"Q&A with Sturmovik: Battle for Stalingrad project leader, Ilya Yevchenko. How is this project related to your earlier work such as IL2 Sturmovik and Cliffs of Dover? This is a new project. We have heard earlier about another sequel to IL2 Sturmovik, Cliffs of Dover, called Battle for Moscow, is this the same project? No, that is a different project which we are also announcing at the expo. With Battle for Stalingrad we are focusing on one of the most famous Battle of the Eastern Front, and which the air war story has never been told. What can players look forward to? We’re looking at some major improvements to the terrain and water. Also players will be able to join massive online games with a dynamic war flavor. Also players in this game will be able to drive vehicles such as tanks, aim searchlights, and man the anti aircraft weapons. Is the latest in SLI support included? We haven’t made changes to our usual SLI and Quad SLI support What operating systems are supported? For example Windows 8 Windows 8 is not supported at this time, perhaps in future." This explains a lot to me. I believe for all practical purposes, what we have now in CloD is all we ever will. I just don't believe that 3 projects can be properly supported. This is just my opinion based upon the last 16 months in owning and testing CloD. I hope the other members here have more patience than myself. I'm done with this. Sincerely, Good Luck 1C |
#5
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Interesting. Given that they have proven unable to develop a single title satisfactorily, I would be interested to know how they plan to develop three simultaneously.
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#6
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How is this project related to your earlier work such as IL2 Sturmovik and Cliffs of Dover?
This is a new project. What can players look forward to? We’re looking at some major improvements to the terrain and water. I'm curious. How does anyone expect major improvements to an all new product that has yet to be introduced? |
#7
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Quote:
Texans rarely quit!...they can pull it off if we support them. They are small team, they lost key players, they want success, they are trying hard.
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#8
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This is great - If it's real?
Think about it. I think everyone's most worry-some thing in the back of their minds was the possibility of these guys shutting the doors. Well it looks like not only is that not gonna happen, there's 2 flight sims being made in parallel on the eastern front Though, I'm as disappointed as anyone with the painfully slow fix of this sim, it really makes you wonder if and when the merge happens - this sim with BoM/BoS or w/e it will be, if that foundation is actually solid - learned from their mistakes and perhaps the integration of this sim into the next (like 46) includes all the major fixes we've been wanting forever. I know this is a long shot, but even in this little blog Luthier still talks of drivable tanks, AAA and the likes. We all remember those videos - the game engine looks the same. So perhaps the real issue, which I know is sad for the customer of BoB, is that when they pushed forward on the sequel, to be grandfathered into many of the fixes or should I say, pushed a patch with them all, that would mean cleaning the code without all the new features in the sequel, which would be more of a mess than we're already in now - meaning it would be impossible. My hopes from some of the earlier communication with B6 (talking about how missions will work / online etc of the sequel) is we'll get the proper BoB after it's merged into the new stuff of BoM or BoS or w/e it is, similar to 46 in a way. It's wishful thinking, I know. But I'm sure the team know they have to deliver a successful working product or they will lose this market forever, and/or possibly their jobs. I still think (if this is real) this is the best news I've heard in a long time. All I know is if this post is real, WWII flight simming will continue to live on |
#9
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@Slipball
No quitter here. You can only graze cows in one spot for a limited period of time. Then you gotta move them. It's that time, now. As a certainty. |
#10
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Its highly unlikely that this new 3d game engine isn't based on the COD game engine. I doubt they would have had time to build a different game engine that works when they are still trying to fix the COD game engine. I believe the June announcement was delayed because the COD game engine hasn't been stabilized as quickly as they'd hoped, but I won't be jumping to any positive or negative conclusions just yet.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
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