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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 01-16-2012, 03:15 PM
Flanker1985 Flanker1985 is offline
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Default Requesting tactical help for LaGG-3

Hi, guys. I just want to ask how can I go against BF-109s with LaGG-3. I use to fly MiG-3 in the earlier war, but that was before the 4.11. And now I don't have enough manuverability to dodge 109's fire when I have my radiator open. So I have to turn to LaGG-3 (since I fly Lavochkin in the middle and later wars).
But the thing is LaGG-3 had no speed nor energy MiGs have. 109 can always run away if they want to, and everytime I lose the chase because they climb, since I don't have the speed to catch them. The worsest part is their shoot and run tactics, they climb very high above me and dive to shoot me, if I do the defensive manuver, I will lost so much speed and I couldn't catch them after they finish their attack dive. And that would give them the opportunity to climb very high above me and do it again. And if I don't do the defensive manuver, I will most likely end up being shot down.

If you are an experience pilot and have some solutions, please help.
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  #2  
Old 01-16-2012, 03:52 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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I'm neigher a good pilot. The only way I found, is a not very good one:

First, I brake from following the enemy, but I differ the direction only to max 40 degree, in continuing shallow climb, watching, that I don't get too slow in climb. If the enemy is again high and far away enough, he will much probably turn in for another attack and to get me from the side and behind. At the moment, when he start to turn, I turn towards him too, but not climbing, but stay level. I'm going for an headon. Only in the last phase I pull up abit, so I have enough energy to be stable enough for aiming.

Then its 50:50 and I just hope, I shoot better. Sometime, the enemy will not even go until the end and shoot, but will pull up a bit to fly over you - THEN you really have a chance.

I repeat, this is no good solution (and I doubt, that it finds its parallels in the history that often), but if you really wanna go for a hit, then it gives you a small chance.
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Last edited by EJGr.Ost_Caspar; 01-16-2012 at 03:56 PM.
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  #3  
Old 01-16-2012, 04:02 PM
IceFire IceFire is offline
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It's a loosing battle with the LaGG-3 for the most part. The biggest question right off the bat is ... which LaGG-3? Series 4, 29, 35, or 66?

In general the LaGG-3 is always at a disadvantage as it weighs more than a 109, has a less powerful engine, and will easily go down under sustained fire. The fuselage is pretty strong but the internal components are fairly weak.

The Series 35 is the first one that really has a solid chance with a beefed up engine and some aerodynamic improvements. The Series 66 is nearly on par with the 109s but it's still inferior. I would use the tried and tested methods of aerial combat: have a better position, spot the enemy before they do, engage aggressively and fire effective short bursts.

If you do get in close the LaGG does turn fairly well over short distances so you may be able to pull lead on a maneuvering 109. Don't follow him for too long as they still have the overall advantage in turn.
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  #4  
Old 01-16-2012, 04:03 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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P.S.: The earlier you divert your flight path from the enemy, the earlier will he turn in again and much probably not yet be very high and far away. There is a chance, that you will get him int oa turnfight with scissors, even if he will use the first chance of climbing away again, if he get in defence. Try it again and again, he will not gain endless energy by this.
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  #5  
Old 01-16-2012, 05:53 PM
Guggy Guggy is offline
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I despise the Lagg early war when I'm in a 109F2. It doesnt seem to take much visible damage compared to its comrades the MiG, Yak, and I16 even. Is that just due to an outdated damage texture model as I expect, or is it really that durable a plane?
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  #6  
Old 01-16-2012, 07:07 PM
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Treetop64 Treetop64 is offline
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The laminated plywood construction of the LaGG series makes it more flame and damage resistant than the Yakovlevs. The I-16s and MiGs had somewhat similar construction but were more vulnerable.

As for fighting 109s when in a LaGG, I say avoid the fight in the first place if you can. The LaGG suffers every disadvantage in a fight against 109-Fs and beyond, though if flown competently against a less-than-ace or veteran AI 109-Es you have a fighting chance. If you have the initial altitude advantage then make a diving attack, but unless you outnumber the enemy, get the hell outta there after your run! Don't stick around. Now that you actually have some chance of losing the AI and bugging out I would do that and try to survive.
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Old 01-16-2012, 07:29 PM
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CWMV CWMV is offline
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Quote:
Originally Posted by Treetop64 View Post
...avoid the fight in the first place if you can...If you have the initial altitude advantage then make a diving attack, but unless you outnumber the enemy, get the hell outta there after your run! Don't stick around. Now that you actually have some chance of losing the AI and bugging out I would do that and try to survive.
Only thing Id add is don't attack unless you have the advantage!
An equal fight is for losers!
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  #8  
Old 01-16-2012, 08:56 PM
K_Freddie K_Freddie is offline
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If you get your mindset right, you can dictate the combat even in an inferior plane, and with somebody on your 6.

First of all.. you're in a slower plane.
This generally means you can turn better - So you use this to your advantage.

The ME109 is coming from 'advantage' so you need to reduce this advantage.
You 'bait' him/her/AI by going into a gentle turn but keeping an eye on your attacker.
You turn in such a way that the deflection is just too much for the attacker to get a lead shot on you. By doing this you keep your speed up and bleed their speed.
If the attacker suddenly pulls extra lead to get a deflection shot, you just roll about 30 degrees and carry on turning - they'll miss by a mile, and they'll bleed more speed.

Now's the big point:
Practise rolling your a/c at max roll rate... the best way to do this is put the aircraft into a psuedo controllable stall condition. It bleeds speed but it will whip you around so fast onto his tail (any aircraft can do this) into a firing position as he/she/AI (I'm not desciminating against the AI ) passes. You usually have only 1 second window to get a good shot.

A human will cra,p themselves and give up after a few go's, but maybe an AI will be dumb as usual and suck in your shells.

There you go.. simple isn't it...
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  #9  
Old 01-16-2012, 09:13 PM
K_Freddie K_Freddie is offline
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If you're doing this online go down to ground level.... and play there.

YOU'RE MAD SAYS EVERYONE...

You're mad to stay at height, I'd say... Why??

Because if you go down, you're reducing your opponents advantage over other team mates that will arrive on the scene. You do not have advantage anyway, so by going down, your opponent now has to look over their shoulder, distracting their attention from you.
This has a big psychological impact making your opponent impatient and prone to making mistakes, which you can take advantage of..

Of course if more of their mates arrive .. you're in the poo

Take your chances..
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  #10  
Old 01-16-2012, 09:59 PM
TinyTim TinyTim is offline
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Lagg-3 vs 109F is a tough, tough situation even on equal terms, let alone him having initial advantage. If you are going against a skilled pilot online, you will go down great majority of cases. Quality difference between the planes is just too big. There really isn't much your Lagg-3 can do better than your opponent. Bf 109 is faster and more maneouverable, and as if that wouldn't be tough enough to deal with, it's also a better climber and better diver! Lagg has somewhat better firepower (IMO) and is more durable (again, IMO). This would make me go for a headon Russian roulette, I'm dead already anyway.
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