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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-15-2011, 05:30 PM
albx albx is offline
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Default Aren't the trim tabs reversed?? (no, they are right)

Looks like the trim tabs of aileron, elevator and rudder inverted??? (the animated movement, look from an external view) Aren't supposed to turn the same way i turn the trim? for example, the rudder trim, if I turn my trim all right the tab on the rudder turn left

tested on british planes and german also
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Last edited by albx; 10-15-2011 at 05:59 PM. Reason: I was wrong
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Old 10-15-2011, 05:37 PM
Vengeanze Vengeanze is offline
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Quote:
Originally Posted by albx View Post
Looks like the trim tabs of aileron, elevator and rudder inverted??? (the animated movement, look from an external view) Aren't supposed to turn the same way i turn the trim? for example, the rudder trim, if I turn my trim all right the tab on the rudder turn left

tested on british planes and german also
Wouldn't surprise me if they reversed it. Another example of the programmers lack of quality.
  #3  
Old 10-15-2011, 05:45 PM
pupo162 pupo162 is offline
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well, the correct effect would be:

pull the stick - evetor comes up.

pull the elevator trim tab - elevator trim tab goes down, which in flight forces the elevator tab up.

i havent noticed on the sim, but according to your description it seems to be correct.
  #4  
Old 10-15-2011, 05:49 PM
Zorin Zorin is offline
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Maybe you should learn how stuff works before you complain?...
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Old 10-15-2011, 05:51 PM
albx albx is offline
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Originally Posted by pupo162 View Post
well, the correct effect would be:

pull the stick - evetor comes up.

pull the elevator trim tab - elevator trim tab goes down, which in flight forces the elevator tab up.

i havent noticed on the sim, but according to your description it seems to be correct.
so the trim tab movement is reversed of the surface? hhmmm... if it is this then is correct in the sim. I think you are right, it create the force to move the rudder/elevator/aileron. I looked at it in a different way, surface not moving and the trim tab generating the force, but I think now I'm wrong...
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  #6  
Old 10-15-2011, 05:52 PM
pupo162 pupo162 is offline
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Quote:
Originally Posted by albx View Post
so the trim tab movement is reversed of the surface? hhmmm... if it is this then is correct in the sim. I think you are right, it create the force to move the rudder/elevator/aileron. I looked at it in a different way, surface not moving and the trim tab generating the force, but I think now I'm wrong...
i was amazed to find this little phisics thingy too, took me some hours to digest it. look at the picture above.

cheers
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Old 10-15-2011, 05:52 PM
albx albx is offline
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Originally Posted by Zorin View Post


Maybe you should learn how stuff works before you complain?...
Maybe before you write something IDIOT you should read what I wrote??? AM I COMPLAINING???? I made a simple question if it is not clear

A mod can delete this thread, it's solved, thank you.
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  #8  
Old 10-15-2011, 07:38 PM
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raaaid raaaid is offline
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could you make a trim tab move a bigger trim tab which moves an even bigger trim tab so in the end the wing is a huge trimtab?
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  #9  
Old 10-15-2011, 08:37 PM
beepee beepee is offline
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Quote:
Originally Posted by albx View Post
Looks like the trim tabs of aileron, elevator and rudder inverted??? (the animated movement, look from an external view) Aren't supposed to turn the same way i turn the trim? for example, the rudder trim, if I turn my trim all right the tab on the rudder turn left

tested on british planes and german also
yes I noticed on spit prop spins clockwise from cockpit -so therefore on tackeoff plane should drop left wing-not so in game drops right wing torque is reversed.when flying have to fly with left airleron on for level flight-which should be right airleron due to engine torque.on spit no airleron trim so right rudder was used to trim out
  #10  
Old 10-15-2011, 08:50 PM
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klem klem is offline
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Quote:
Originally Posted by Zorin View Post


Maybe you should learn how stuff works before you complain?...
And maybe we should be a little more understanding when we try to help people who obviously don't undersand how something works?
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