![]() |
|
King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend. |
|
Thread Tools | Display Modes |
#1
|
|||
|
|||
![]()
Kings Bounty rocks, but there is always room for improvement. Heres my take (this has probably been discussed many times before)
1. Make the story/world dynamic and random. I would like the game to have tons of quests and storylines that would be put together at the start of a new game. There could be multiple bad guys and stories to pick from. In one game the king summons me because dangerous animals are pouring into the kingdom and killing civilians and military alike. As I play I would uncover the bad guy as the story goes along. In another game refugees from a war in the north are pouring into the kingdom and the war is moving south. The king needs help The game would have lots of areas to choose from at startup and would put together a set that would fit the story. 2. Make units upgrade during the game. At the start of the game you are fighting stacks that have almost the same stats as yourself. Your wolf = the enemy wolf. During the game you get +x attack and +x defense. Then Your wolf = 10 enemy wolves. This is difficult to avoid, but I would like some events like this: A quest makes you deciede if you help the dwarven king or the elven king. If you help the dwarfs the elves prepare for war and all elven units gets +10% hitpoints and +10% attack (or something of the kind). If you help the elves then the dwarfs get tougher. This way the battles will be a bit more interesting. The bonus will not apply to your own units. 3. Help enemy heroes by giving them multiple attacks like the player has. If some of the enemy heroes has the possibility of two spells each round, then they can be programmed to counter single stacks /single unit stacks. A weakness and a fire arrow goes a long way ![]() 4. Put units that work well together in the same stacks. The random unit generator could have some settings that would make it more likely to put special combos of units that work well. Say hi to iniquisitors and trolls in the dark cave below. Any thoughts on this? I know that I am asking for much and I might not be doable without a total rewrite of the game, but I am allowed to wish ![]() |
|
|