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IL-2 Sturmovik The famous combat flight simulator.

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  #91  
Old 01-29-2010, 11:34 PM
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mazex mazex is offline
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Mother of all wows
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  #92  
Old 01-29-2010, 11:35 PM
E69_vencejo E69_vencejo is offline
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I think, if you simulate pilots movenment, tanks, cars. trucks, artillery, AAA, with excelent detail, can you simulate 3D good pin ups near aircraft while engine starup?
You could assign a key for external view dedicated for the pin up only will be a great helpfully while reach engine temperature.

Relax, new option may be at second or next patch. No problem, we can wait.




Sorry for joke, but it is due to excelent excelent excelent graphics quality.
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  #93  
Old 01-30-2010, 12:18 AM
96th_Nightshifter 96th_Nightshifter is offline
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I can't even see the animation since I am at work; from the responses in this thread though I can't help but get excited!
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  #94  
Old 01-30-2010, 12:31 AM
rakinroll rakinroll is offline
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Man, thank you. S!
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  #95  
Old 01-30-2010, 01:12 AM
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GF_Mastiff GF_Mastiff is offline
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Quote:
Originally Posted by JVM View Post
In the mean time, for people interested in evacuating airplanes you should watch this rather long but mightily interesting video:

http://video.yandex.ru/users/prokudin-gorskiy/view/635/

Not to mention the added bonus of nice views of unusual aircraft...

JVM
This is awesome; I'm now trained to jump out or roll out or slide out of a plane. lol
No PE2's were lost during this training film. I wounder what happen to the guy that had the faulty chute?
lol the political officer was last lol.
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Last edited by GF_Mastiff; 01-30-2010 at 01:25 AM.
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  #96  
Old 01-30-2010, 08:55 AM
Romanator21 Romanator21 is offline
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What was the procedure for saving the planes? It looks like everyone actually bails!
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  #97  
Old 01-30-2010, 09:55 AM
AdMan AdMan is offline
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Quote:
Originally Posted by airmalik View Post
First off - awesome video! Never seen anything like this in a flight sim before! I'm starting to feel a lot better about the landscape now. If it's on par with the animations we've seen, it'll be truly astounding.





This is SO encouraging! Opens up the possibility of a third party developer creating a 'euphoria' add-on to extend the base animations developed by Oleg's team. This add-on could start with these initial animations and then blend into euphoria based animations which react to the environment. For this bailout sequence, the pilot could climb out as normal and then be ripped off the plane by the wind, maybe bounce off the h stab, tumble towards the ground and if the pilot is still conscious, the chute could open at which point the animation switches back to Oleg's hand made animation.

Depending on the attitude and speed of the plane, the euphoria based animation could take over from the canned animations at different points of the sequence. In a dive, for instance, the pilot only gets to pulling himself up off the seat and then gets sucked out of the cockpit courtesy of euphoria.

I can't imagine this add-on being cheap due to licensing costs but I'd definitely get it!

Oleg, is something along these lines a possibility?

cheer!
I can just imagine the pilot getting pummeled in mid air by his tailspinning plane
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  #98  
Old 01-30-2010, 12:04 PM
kendo65 kendo65 is offline
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[QUOTE

...[/QUOTE]



Noticed on this picture that the rivets and panel lines are showing through the RAF roundel and letter codes.

Example of the in-game weathering effects?
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  #99  
Old 01-30-2010, 01:15 PM
csThor csThor is offline
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AFAIR the texture application was drastically altered in the SoW engine. Basic colour coat, panel lines & rivets, markings and weathering are supposedly all on individual layers. Meaning the marking layer is positioned underneath the panel lines & rivets and the weathering stuff.
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  #100  
Old 01-30-2010, 01:42 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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In fact, the slowdown version looks more natural.
Also this is not emerg. bailout - rather a 'hey, I just returned from mission' ejection.

EDIT: IMHO
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