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#1
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As for belly landings - plane explodes if it is damaged heavy enough not to take off.
So it is not ruining gameplay. Why do you need it? It is flight sim, not crash sim... |
#2
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well i've had my plane in immaculate condition, approaching the ground at about 20mph and the second my wing touches the ground. BANG!
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#3
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what about that Anton? And we don't care about a 'hollywood effect' we just want to be able to belly land man!
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#4
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Mappable controls is all I ask, the rest of the game is perfect in my opinion.
Rev |
#5
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Also, would it be possible to keep the same camera when you get shot down rather than a zoom out?
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#6
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Quote:
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#7
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Sweet landing!
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#8
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Quote:
If you pull off an amazing belly landing after being damaged badly , only to explode into flames after minimal damage . it ruins immersion. this was a NORMAL landing , and it was WAY over reactive i suggest just turning down the damage at low speeds |
#9
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Your wing was broken.
You wouldn't be able to takeoff. It is not over-reactive. It is exactly what I am telling. This explosions achieves two goals: - adds more Holywood style action (especially if you one, who hit target, not the one who landed). - gives more visual for MP - more time you see enemy explosion, not just landed. |
#10
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Quote:
so they are not taking off anyway And for multiplayer a landing where the pilot survives due to a good skill landing should not count as a "suicide" or an enemy kill assist. if he crashes and survives let him respawn and keep his point for a good landing. |
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