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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 08-04-2009, 07:22 PM
Anton Yudintsev Anton Yudintsev is offline
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As for belly landings - plane explodes if it is damaged heavy enough not to take off.
So it is not ruining gameplay. Why do you need it? It is flight sim, not crash sim...
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  #2  
Old 08-04-2009, 07:26 PM
ThatYoungGameGuy ThatYoungGameGuy is offline
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Quote:
Originally Posted by Anton Yudintsev View Post
As for belly landings - plane explodes if it is damaged heavy enough not to take off.
So it is not ruining gameplay. Why do you need it? It is flight sim, not crash sim...
well i've had my plane in immaculate condition, approaching the ground at about 20mph and the second my wing touches the ground. BANG!
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  #3  
Old 08-04-2009, 07:39 PM
ThatYoungGameGuy ThatYoungGameGuy is offline
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Originally Posted by ThatYoungGameGuy View Post
well i've had my plane in immaculate condition, approaching the ground at about 20mph and the second my wing touches the ground. BANG!
what about that Anton? And we don't care about a 'hollywood effect' we just want to be able to belly land man!
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  #4  
Old 08-04-2009, 07:41 PM
reverend66 reverend66 is offline
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Mappable controls is all I ask, the rest of the game is perfect in my opinion.

Rev
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  #5  
Old 08-04-2009, 07:45 PM
ThatYoungGameGuy ThatYoungGameGuy is offline
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Also, would it be possible to keep the same camera when you get shot down rather than a zoom out?
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  #6  
Old 08-04-2009, 07:45 PM
butterfield butterfield is offline
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Quote:
Originally Posted by ThatYoungGameGuy View Post
what about that Anton? And we don't care about a 'hollywood effect' we just want to be able to belly land man!
Like this??

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  #7  
Old 09-11-2009, 12:52 PM
Chooky88 Chooky88 is offline
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Sweet landing!
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  #8  
Old 08-04-2009, 07:26 PM
guiltyspark guiltyspark is offline
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Quote:
Originally Posted by Anton Yudintsev View Post
As for belly landings - plane explodes if it is damaged heavy enough not to take off.
So it is not ruining gameplay. Why do you need it? It is flight sim, not crash sim...
its just one of those features that makes the game that much better

If you pull off an amazing belly landing after being damaged badly , only to explode into flames after minimal damage . it ruins immersion.

this was a NORMAL landing , and it was WAY over reactive




i suggest just turning down the damage at low speeds
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  #9  
Old 08-04-2009, 07:33 PM
Anton Yudintsev Anton Yudintsev is offline
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Quote:
Originally Posted by guiltyspark View Post
i suggest just turning down the damage at low speeds
Your wing was broken.
You wouldn't be able to takeoff. It is not over-reactive. It is exactly what I am telling.

This explosions achieves two goals:
- adds more Holywood style action (especially if you one, who hit target, not the one who landed).
- gives more visual for MP - more time you see enemy explosion, not just landed.
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  #10  
Old 08-04-2009, 07:43 PM
guiltyspark guiltyspark is offline
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Quote:
Originally Posted by Anton Yudintsev View Post
Your wing was broken.
You wouldn't be able to takeoff. It is not over-reactive. It is exactly what I am telling.

This explosions achieves two goals:
- adds more Holywood style action (especially if you one, who hit target, not the one who landed).
- gives more visual for MP - more time you see enemy explosion, not just landed.
people in single player are going to land at the end of the mission

so they are not taking off anyway

And for multiplayer a landing where the pilot survives due to a good skill landing should not count as a "suicide" or an enemy kill assist. if he crashes and survives let him respawn and keep his point for a good landing.
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