Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Armored Princess > Units, artifacts and armor-bearers

Units, artifacts and armor-bearers Discussion, questions and solutions about units, artifacts and armor-bearers.

Reply
 
Thread Tools Display Modes
  #11  
Old 11-23-2009, 11:09 PM
Direwolf Direwolf is offline
Approved Member
 
Join Date: Sep 2008
Posts: 80
Default

Does anyone have a screenshot of a Demonologist?

What island did you find them on?

What are their characteristics?

thx!
DW
Reply With Quote
  #12  
Old 11-24-2009, 12:53 AM
DGDobrev DGDobrev is offline
Approved Member
 
Join Date: Feb 2009
Location: Bottrop, Germany, born Varna, Bulgaria.
Posts: 1,415
Default

Well, the spawn places are random, but there have been demonologists on Bolo, Verona, Dersu, Shatterra and nameless in my games.

As for the unit, they can spawn various demons to help them. Their stats are (looking at the guide):

Race: Neutrals
Leadership: 210
Attack: 30
Defense: 25
Initiative: 6
Speed: 2
Crit: 12%
Damage (close combat): 9-10 phys
Damage (ranged): 12-14 fire
Damage vs. Demons: 18-21 magic
Health: 160
Resists: 25% fire, 25% magic

Shooting range: 4 squares
Reply With Quote
  #13  
Old 11-24-2009, 06:27 AM
Zhuangzi's Avatar
Zhuangzi Zhuangzi is offline
Approved Member
 
Join Date: Sep 2008
Location: Perth, Australia
Posts: 923
Default

For me the essential units are Royal Snakes (for striking without retaliation), Paladins (for resurrection) and Inquisitors (for rage and resurrection). Royal Griffins are very useful too, but maybe a little vulnerable for a tank. Royal Thorns are insanely useful but not against heroes or stacks with lots of archers in it. Red Dragons are great. Currently I'm only using those 6 units, but I would definitely replace something with Archmages if I could find any.
Reply With Quote
  #14  
Old 11-24-2009, 06:35 AM
iankhadan iankhadan is offline
Approved Member
 
Join Date: Aug 2009
Posts: 25
Default

Quote:
Originally Posted by Zhuangzi View Post
For me the essential units are Royal Snakes (for striking without retaliation), Paladins (for resurrection) and Inquisitors (for rage and resurrection). Royal Griffins are very useful too, but maybe a little vulnerable for a tank. Royal Thorns are insanely useful but not against heroes or stacks with lots of archers in it. Red Dragons are great. Currently I'm only using those 6 units, but I would definitely replace something with Archmages if I could find any.
Word! I love Archmages, I got a lucky spawn early on the first island of 4 of them and I've been saving them in my reserves slot ever since. I can't find any more anywhere else!
Reply With Quote
  #15  
Old 11-24-2009, 06:36 AM
iankhadan iankhadan is offline
Approved Member
 
Join Date: Aug 2009
Posts: 25
Default

P.S. Where are these Paladins everyone's raving about, I haven't found them anywhere since the training battles!
Reply With Quote
  #16  
Old 11-24-2009, 06:41 AM
chanw4 chanw4 is offline
Registered Member
 
Join Date: Nov 2009
Posts: 8
Default

Quote:
Originally Posted by iankhadan View Post
P.S. Where are these Paladins everyone's raving about, I haven't found them anywhere since the training battles!
Verona and Rusty Anchor for me. Also limited supply in the temple of hope after completing the amulet quest.
Reply With Quote
  #17  
Old 11-24-2009, 07:44 AM
Infiltrator Infiltrator is offline
Approved Member
 
Join Date: Oct 2008
Posts: 123
Default

For some reason I simply can't bring myself to use the human troops. They're too goody-two-shoes for me.

It's not just the aesthetics, they're just too.. tanky and slow. I prefer fast and hard hitting. Maybe because I always loved the warlock in the heroes series.
Reply With Quote
  #18  
Old 11-24-2009, 08:05 AM
Mandea Mandea is offline
Approved Member
 
Join Date: Mar 2009
Location: Romania
Posts: 346
Default

the paladin is different. it's a very very useful unit, no matter how far in the game you are. they don't move too much and they don't get to kill too much due to low speed, but they can be used as a support unit.
Reply With Quote
  #19  
Old 11-24-2009, 08:07 AM
chanw4 chanw4 is offline
Registered Member
 
Join Date: Nov 2009
Posts: 8
Default

Quote:
Originally Posted by Mandea View Post
the paladin is different. it's a very very useful unit, no matter how far in the game you are. they don't move too much and they don't get to kill too much due to low speed, but they can be used as a support unit.
Indeed, paladin is more of a support unit with second wind and prayer. A great help on no loses battle.
Reply With Quote
  #20  
Old 11-24-2009, 08:13 AM
Infiltrator Infiltrator is offline
Approved Member
 
Join Date: Oct 2008
Posts: 123
Default

I know, but they are probably best used for those who want no-losses. Myself I am playing with losses (although not many, I've already got the 3rd tactician medal and I'm level 12.

But if you want to play with no loss on higher difficulty I guess they are mandatory. They just don't suit my playstyle.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:40 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.