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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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SOW - time acceleration?
Hi - have searched forum etc but can't find any info - does anyone know info about what sort of time acceleration functionality will be in SOW?
I'm hoping there will be some kind of high speed , map only mode (like old game Pacific Air War) to make campaigns playable for those who don't have much time. I'm thinking I would never play geman side with time acceleration as per IL2. |
#2
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I would like to see SOW with much better flyings models, but all depends of Oleg. Sorry Im spanish not English. |
#3
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I think Imaca is referring to time compression to shorten long flights (the X2, X4, X8 we have currently). The implementation of this in SOW IS of interest. I imagine it will be similar to Il-2's system (which is fine, IMHO, although an X16 setting would be handy).
Cheers, Fafnir_6 |
#4
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I'd personally prefer a system more akin to the CFS series of "skipping to the action" where you simply get fast forwarded in one shot along the waypoints until an enemy is within X radius distance from you.
This may simply be a function of how little time I have to play careers offline now that I have two rugrats... even pootling along at 16x while looking at the map for enemies seems to take too long nowadays. I assume that there will be some form of time compression in SoW:BoB. |
#5
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Cheers, Fafnir_6 |
#6
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IL2 does something similar, you map the 'time skip' option in the controls menu to a key and you can then skip to each waypoint - it isn't instant like CFS but pretty damned fast even so. You can use it when starting a mission and it negates having to take off if there are lots of ac in front of you.
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#7
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I'm not entirely sure, but i think the IL-2 time skip is a x64 time compression value with autopilot engaged. Been some years since it was introduced and i read the patch notes
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#8
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Works great. With a map view to give an idea of where you are, it would be excellent. |
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