#11
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Is it something to do with video ram? The pilot skins in Clod are 8192x pixels wide or some such, as opposed to 512x in Il-2. Closing in on a bomber must be pretty demanding when the final LoD kicks in and you have to load all those crew textures.
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#12
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I would have though a pretty modern 2 GB GPU card like my 6950 (flashed into a 6970) would cope well... as long as the textures are already loaded.
I wondered if the CloD texture manager had sacrificed 'plane textures for landscape in the recent patch and hotfix - and those of us with slowish processors feel it because the texture manager is using the CPU to load them? But, to be honest, I know nothing about texture management. 56RAF_phoenix |
#13
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I've no slow downs since the mini fix patch on the ATAG server. Running a GTX480 (1.5Gb vram). Smooth as silk even in 5 plane furballs over land, with all setting maxed out.
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#14
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Quote:
Today I flew in the middle of a 9-Bomber-Formation (AI) and had normal FPS, whereas I chased a bf-110 (player) and I had like 5 fps and less...
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AMD Penom ll 6x 1055T Processor 2.8 GHz // 8GB Ram // XFX Radeon HD 7870 Black Edition DD (2048 MB Memory DDR5, GPU 1055MHz) // Windows 7 Professional 64 Bit Version Saitek x52 // Saitek Throttle Quadrant // Saitek Pro Flight Rudder Pedals // Track IR 5 |
#15
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I can escort a large AI bomber formation with good FPS, even with other human flown 109's, but if a couple of human enemy fighters turn up my FPS can drop significantly.
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#16
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Quote:
I'd turn off grass and trees at the moment. They still cause some issues.
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Intel Core i5-2500K @ 4.20GHz Asrock Z68 Extreme4 Z68 Kingston HyperX Genesis Grey 2x4GB DDR3 PC3-1280 Intel 510 ElmCrest SSD 120GB GeForce GTX 580 3072MB Windows 7 Ultimate 64-Bit Corsair HX1050 PSU Corsair Hydro H80 CPU Cooler Silverstone Fortress 2 Hazro HZ27WA 27" 2560x1440 |
#17
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Quote:
@emil: Today it happened close over whater, but 1 hour later i was beyond 100m altitude with 3 other planes and didn´t have a problem....
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AMD Penom ll 6x 1055T Processor 2.8 GHz // 8GB Ram // XFX Radeon HD 7870 Black Edition DD (2048 MB Memory DDR5, GPU 1055MHz) // Windows 7 Professional 64 Bit Version Saitek x52 // Saitek Throttle Quadrant // Saitek Pro Flight Rudder Pedals // Track IR 5 |
#18
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I flew on the server twice this week, and it happened on the two occasions enemy aircraft tried to attack the bombers.
This was at around 4000 meters. FPS going down from a pretty solid locked 30 fps (with evga precision tool), to around 14-15. |
#19
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Well I can confirm that there is nothing in the mission coding that will cause fps slow Down as you approach a plane. There is no vicinity coding that would cause fps drop. This will be something to do with COD coding. I have replicated same issues as you all state on a dedicated server test both over LAN, Internet and direct connect and single player on same mission. Different altitudes etc. my pc has no issues with grass and partical effects even in their broken state.
It feels like the game is stuttering due to a graphical glitch I am sure 1c will overcome. OH! And for gods sake. It's been years these graphics issues play up on peoples PCs. Put your damn pc specs up if you are going to state an issue. How the hell can people offer you a solution if we don't even know what system you are running! WAKE UP!
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__________________ Win7, 64bit Ultra Asus P8P67Pro MB Intel i7-2600K Coursair 16GB (4x 4GB), DDR3-1600MHz Gainward Nvidia 580GTX 3GB DDR5 850-Watt Modular Power Supply WIN7 and COD on Gskill SSD 240GB 40" Panasonic LCD TrackIR5 + Thrustmaster Warthog stick, throttle & pedals Last edited by hc_wolf; 05-19-2012 at 12:04 AM. |
#20
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Quote:
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Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
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