Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Real Warfare 2: Northern Crusades

Real Warfare 2: Northern Crusades A new chapter in the Real Warfare realistic real-time strategy games series.

Reply
 
Thread Tools Display Modes
  #1  
Old 02-01-2012, 05:46 PM
Darthvegeta800 Darthvegeta800 is offline
Registered Member
 
Join Date: Jan 2012
Location: Flanders, Belgium
Posts: 14
Default Am I supposed to 'grind'?

I noticed opposition is frequently insanely hard in this game.
Am I supposed to vulture down on weak bands of bandits over and over until i can expand my forces?

Also any advice on purchases? So far I've added a cavalry unit, 2 units of infantry and 2 crossbowmen units to my force and upgraded them.
Horse archers are poving to be somewhat frustrating.

Last edited by Darthvegeta800; 02-01-2012 at 05:51 PM.
Reply With Quote
  #2  
Old 02-01-2012, 06:20 PM
ChrisG ChrisG is offline
Approved Member
 
Join Date: Apr 2011
Posts: 64
Default

Yes the enemy lords are very powerful especially in the start of the game.

Keep atacking bandits, peasants and merchants (they pay you first,then you can fight them and sell the trophies) until you get to higher levels.

As for the purchases you have a restricted number and type of troops.
The more experience you get,more and better troops you can recruit.

The base of your army will be the irregulars.

I am at level 15 and i have 10 irregulars(swordsmen and archers)
5 militias(sword and crossbowmen),3 mounted sergeants and 1 unit of dismounted knights.
Reply With Quote
  #3  
Old 02-01-2012, 06:41 PM
Darthvegeta800 Darthvegeta800 is offline
Registered Member
 
Join Date: Jan 2012
Location: Flanders, Belgium
Posts: 14
Default

Retarded as I am i had not seen the troop limits at the bottom of the army roster. Interesting.
I went shopping and added some infantry and archers to my roster. And upgraded a unit into irregular cavalry. I'm hoping to evolve into a somewhat cavalry heavy force.
Reply With Quote
  #4  
Old 02-01-2012, 07:00 PM
ChrisG ChrisG is offline
Approved Member
 
Join Date: Apr 2011
Posts: 64
Default

No, i think you can't have many knights or sergeants.

Of course it depends on the experience you gain but then again the number of knights and sergeants is limited.

You can upgrade not only the type but also the number of men in the unit,
the primary/secondary weapon,morale and initiative of the unit.

So you can have a unit of irregular swordsmen with the abilities of sergeants for example.
Reply With Quote
  #5  
Old 02-02-2012, 10:23 AM
ThisIsRealWarfare ThisIsRealWarfare is offline
Approved Member
 
Join Date: Nov 2011
Posts: 113
Default

I'm Level 23 for now. I can have 3 knights and 5 sergeants. Not very much, no. =/ But I hope it will increase by 1 for each at next level
Reply With Quote
  #6  
Old 02-02-2012, 12:04 PM
ChrisG ChrisG is offline
Approved Member
 
Join Date: Apr 2011
Posts: 64
Default

Quote:
Originally Posted by ThisIsRealWarfare View Post
I'm Level 23 for now. I can have 3 knights and 5 sergeants. Not very much, no. =/ But I hope it will increase by 1 for each at next level
Nice! That's a good amount of knights/sergeants.

Do you have the more than 20 units mod of mitra?
And can you tell me the other units in your army and how many?
I'm asking just by curiosity.
Reply With Quote
  #7  
Old 02-02-2012, 01:33 PM
ThisIsRealWarfare ThisIsRealWarfare is offline
Approved Member
 
Join Date: Nov 2011
Posts: 113
Default

Quote:
Originally Posted by ChrisG View Post
Nice! That's a good amount of knights/sergeants.

Do you have the more than 20 units mod of mitra?
And can you tell me the other units in your army and how many?
I'm asking just by curiosity.
I have the 1.4 mod (by Mitra) (It doesn't affect the number of units on the battlefield though, but I can tell you - it's really good!)

However, since I largely disbanded some troops, I do now have 4 pikes (militia class), 3 knights, 5 sergeants, 2 Siege weapons (I disbanded all old given by quests, though, unfortunately I can now only field 2 siege weapons and I don't understand why there's such a low maximum number). Moreover, I have 2 archers militia class, and 3 Crossbows.. Plus some militia cav and so. The cap for militia at level 23 is 9. Though you can much more irregulars (If not mistaking, I think it was 1.
So basically it's 3-5-9-18 on the different caps (Lowest number for knights, highest for irregulars).
Reply With Quote
  #8  
Old 02-02-2012, 04:43 PM
Darthvegeta800 Darthvegeta800 is offline
Registered Member
 
Join Date: Jan 2012
Location: Flanders, Belgium
Posts: 14
Default

Not ahistorical of course though I had hoped you could eventually further upgrade all your forces at least to the level of 'regulars'.

Btw in the campaign will there be battles with 'allies'?

Also in time will there be a bit more diplomacy and castlemanagement (beyond Thorn)
Reply With Quote
  #9  
Old 02-02-2012, 08:54 PM
ThisIsRealWarfare ThisIsRealWarfare is offline
Approved Member
 
Join Date: Nov 2011
Posts: 113
Default

Yeah there are a few battles with allies as far as I can remember. Big battles
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:49 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.