#21
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I have a problem with this patch. When I press escape I get to the menu (with a flash of the desktop). When I try to go back to the game (or press fly in that menu) the game resizes at (what I think is ) 640x480 resolution, despite 1280x1024 being selected in the menu. This has happened a lot of times.
On the other hand, my custom bomb loadout in the Blenheim worked when I chose it in the QMB. Also, the game is incompatible with having mumble (VOIP software) running, I believe it is probably the overlay, though it works fine in other steam games. When I run the game it shows the Ubisoft video then freezes on the final frame. If I press escape a few times the exit dialogue box comes up and I can exit, but I cant see the rest of the menus. |
#22
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I can certainly attest, there's nothing better for software productivity and sanity than a much needed rest!
Enjoy and come back fresh! |
#23
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Sweet and happy holidays
I shall download it on my gaming pc asap!!!
i assume we should "roll back", then install the new beta patch Ross |
#24
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Hey,
Have nice holidays then ! Gonna try it out. Regards, J-F |
#25
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Just a heads up for anyone with Crossfire systems, you will need to disable Crossfire from CCC control panel. There are major graphical problems such as serious flickering and land tiles missing etc. Disabling Crossfire via software (such as RadeonPro), or by switching Catalyst AI off does not work.
So if you have a ATI X2, 5970 or 6990 card you are pretty much screwed graphically with this beta patch. |
#26
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Bugger, I was about to dish out the cash and get a second HD6970 to run in crossfire XD
Thanks for the headsup! |
#27
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Quote:
It's totally unplayable for me now and i mean totally unplayable |
#28
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OK - the full screen really seems to work now. When starting the game it first shows the reticle "transparent" with the desktop in the background but then switches to real full screen. The Anti Aliasing also works now - great! When pressing escape to switch to the C# launcher / options GUI it works in a much snappier way, and when going back to the 3D engine there is no minimize-maximize popping feeling like before. Just a quick blink and back in the game...
When I first started I had an error that I had in the second patch, namely that the buildings where not displayed at all in the Dover suburbs (having buildings set to high), and only about half of them in the city centre / harbor. I just saw the naked ground textures with the basements I quit and deleted all files in C:\Users\<username>\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\cache And then it worked fine. FPS is maybe a bit better but the stuttering is definitely gone now which is the most important thing! And that is on my four year old rig... And I really like the new map with a lot more clear airfield markers and with names of the locations on map! Good! A last note that I don't know if I had before. When loading the quick mission over Dover in a me 109 I got the message: Long Bridge: wrong width (3) Don't know if that is interesting to you Finally the Force Feedback feels a bit better - maybe just wishful thinking, but it takes like 20 seconds into the mission until the self centering "kicks in". The buffeting works from start though (on my G940). The FF effects really adds a lot to the game! Have a nice vacation! Specs: Core 2 Duo E8400 @ 3.3 Nvidia GTX275 (270.61 drivers) 6 Gb DDR2 Windows 7 x64 G940 and TrackIR 4 Last edited by mazex; 04-27-2011 at 07:28 PM. |
#29
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i know you guys are working hard but...
Beta paching a beta pach... it's getting good, a bit like Monthy Python....
And that's remind me of the rise of flight video ( except for the last comment in it , nobody knew then...) Last edited by 2033cyborg; 04-27-2011 at 07:33 PM. |
#30
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I guess it could be seen as a semi good sign for us Crossfire users. It means that at least the sim is recognising both cards
Honestly, with some tweaking by the devs and a dedicated Crossfire profile we could get a nice FPS boost for Crossfire users. |
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