Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 01-05-2012, 02:46 PM
Buchon Buchon is offline
Approved Member
 
Join Date: Apr 2011
Posts: 437
Default

Quote:
2. Will you reenable cockpit shake that existed in the earlier versions? :
Quote:
We actually removed it because the fans requested it.
This effect was overdone in early versions so guess is why the players get annoyed.

But the completely remove of cockpit shake is a waste :

- this cockpit shake can be a useful effect for stall entry's, standard and dynamic.

- Also on high structural stress in turnings, can be a perfect combination with the wind sound and structural stress sound.

Of course if its not overdone.
  #2  
Old 12-23-2011, 11:57 AM
Red Dragon-DK Red Dragon-DK is offline
Approved Member
 
Join Date: Oct 2007
Location: Denmark
Posts: 213
Default

Thanks for the update. BS

Quistion numbe 19 saved my Christmas.


Marry Christmas to all of you and happy hollyday.


~S~
  #3  
Old 12-23-2011, 11:26 AM
JG52Krupi's Avatar
JG52Krupi JG52Krupi is offline
Approved Member
 
Join Date: May 2008
Posts: 3,128
Default

Thanks B6, Ilya.

Really think that you should implement coop GUI, most forum members have requested it.
__________________


Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
  #4  
Old 12-23-2011, 11:49 AM
ATAG_Dutch ATAG_Dutch is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,793
Default

So no flyable Defiant, Sunderland, Anson, Gladiator, Walrus, Beaufighter or Wellington then.

Or He115, CR142, Condor, Do17, Do215, Bf108.

That's disappointing news.

It's good to know that so much work is going into the FMs for the existing a/c though.

Thanks for the update B6.
  #5  
Old 12-23-2011, 11:58 AM
addman's Avatar
addman addman is offline
Approved Member
 
Join Date: Mar 2010
Location: Vasa, Finland
Posts: 1,593
Default

Quote:
Originally Posted by ATAG_Dutch View Post
So no flyable Defiant, Sunderland, Anson, Gladiator, Walrus, Beaufighter or Wellington then.

Or He115, CR142, Condor, Do17, Do215, Bf108.

That's disappointing news.

It's good to know that so much work is going into the FMs for the existing a/c though.

Thanks for the update B6.
Yeah, this game is screaming for new content (planes mainly). I don't get why they can't churn out some DLC planes, I'd gladly pay for a Cr.42 or a Walrus, they'd get some cash flowing in from it too.
__________________
  #6  
Old 12-23-2011, 12:09 PM
159th_Jester 159th_Jester is offline
Approved Member
 
Join Date: Apr 2011
Posts: 104
Default

Quote:
Originally Posted by ATAG_Dutch View Post
So no flyable Defiant, Sunderland, Anson, Gladiator, Walrus, Beaufighter or Wellington then.

Or He115, CR142, Condor, Do17, Do215, Bf108.

That's disappointing news.

It's good to know that so much work is going into the FMs for the existing a/c though.

Thanks for the update B6.


I have to agree with this. Well the Defiant, Beaufighter and Do17 in particular.
  #7  
Old 12-23-2011, 12:50 PM
ATAG_Dutch ATAG_Dutch is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,793
Default

Quote:
Originally Posted by 159th_Jester View Post
I have to agree with this. Well the Defiant, Beaufighter and Do17 in particular.
Yeah, it makes me wonder why the Anson and Walrus were included from the outset.

The Anson was a trainer for bomber pilots as well as a general hack, the Walrus similar for seaplanes (as well as being an air sea rescue plane later on in the war), which brings us to the Wellington and the Sunderland (yes I know we have the Blenheim).

Seems to me that many of the original intentions for the game have gone by the wayside over the years since the planeset was devised, particularly as there will be no more 'ground objects', presumably including ships and subs, for the Wellies and particularly Sunderlands to attack.

Or maybe my imagination is running away a bit.
  #8  
Old 12-23-2011, 11:35 AM
JG53Harti JG53Harti is offline
Approved Member
 
Join Date: Oct 2007
Posts: 94
Default

To Question 17

We have definitely not the same mode as in the old IL2. It works now not nearly as it should be. The host can not start the mission, just as in the old IL2. Exactly, this mode would be very interesting is definitely better as the online gang bang we have now
  #9  
Old 12-23-2011, 11:40 AM
addman's Avatar
addman addman is offline
Approved Member
 
Join Date: Mar 2010
Location: Vasa, Finland
Posts: 1,593
Default

Quote:
Originally Posted by JG53Harti View Post
To Question 17

We have definitely not the same mode as in the old IL2. It works now not nearly as it should be. The host can not start the mission, just as in the old IL2. Exactly, this mode would be very interesting is definitely better as the online gang bang we have now
Agree!
__________________
  #10  
Old 12-23-2011, 11:42 AM
philip.ed's Avatar
philip.ed philip.ed is offline
Approved Member
 
Join Date: Jun 2008
Posts: 1,766
Default

Awesome, cheers B6. Have a great Christmas
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:22 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.