Hey all, I was wondering if anyone knows of a tutorial explaining how to script/trigger timed explosions in the Gem Editor, like when I start a game, well a series of small explosions can be scripted or triggered so they can be seen going off in an edited map, like for example, when the germans move in on an assault, well the triggered explosions will go off, looking like the germans are throwing grenades, only it has been scripted somewhow to look that way, I hope that makes sense.
For anyone interested in this topic, hit this link
http://digitalmindsoft.eu/forums/sho...the-Gem-Editor
Thanks