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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #21  
Old 09-22-2009, 08:48 PM
PantherAttack2 PantherAttack2 is offline
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I really don't see why people are complaining about stalls and spins so much... I never have a problem stalling and I fly a variety of planes. And no, I don't fly on arcade.
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  #22  
Old 09-22-2009, 09:08 PM
Ancient Seraph Ancient Seraph is offline
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Quote:
Originally Posted by PantherAttack2 View Post
I really don't see why people are complaining about stalls and spins so much... I never have a problem stalling and I fly a variety of planes. And no, I don't fly on arcade.
Don't tell me you never had one wingdrop. This would mean you only fly straight or a max bank angle of 30 degrees :S. Adjusting elevator sensitivity helps a great deal to counteract stalls etc. Because of that I have no stall problems anymore either. Without it however my wing drops every 2 secs in a Spit.
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  #23  
Old 09-22-2009, 10:06 PM
MorgothNL MorgothNL is offline
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Quote:
Originally Posted by PantherAttack2 View Post
I really don't see why people are complaining about stalls and spins so much... I never have a problem stalling and I fly a variety of planes. And no, I don't fly on arcade.
try the P-51
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  #24  
Old 09-22-2009, 10:24 PM
manintrees manintrees is offline
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Flying the P-51 is like trying to coax a squirrel to come feed from your hand. Any sudden movements and it's all over. For me it's a matter of thinking one step ahead so I don't need to jerk the stick so much.
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  #25  
Old 09-22-2009, 10:57 PM
Soviet Ace Soviet Ace is offline
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Quote:
Originally Posted by PantherAttack2 View Post
I really don't see why people are complaining about stalls and spins so much... I never have a problem stalling and I fly a variety of planes. And no, I don't fly on arcade.
Same here. Usually I'm flying my Yak-3!!! and I never go into a spin or stall? Maybe I just no the limitations or something, but really, as long as you keep your speed up, and don't start bleeding off speed in a turn. You'll do just fine.

Just don't pull the stick or thumb toggle ALL the way back, then those with the stall and spin problem, won't have it so much.
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  #26  
Old 09-23-2009, 07:04 AM
Cwl Cwl is offline
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yeah I played some arcade and wasn't impressed- too much like a video game.
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  #27  
Old 09-23-2009, 11:27 AM
juz1 juz1 is offline
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Quote:
Originally Posted by manintrees View Post
For me it's a matter of thinking one step ahead so I don't need to jerk the stick so much.
unfortunately I too went to an all-boys school
________
YAMAHA WAVE BLASTER SPECIFICATIONS

Last edited by juz1; 02-24-2011 at 08:35 AM.
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  #28  
Old 09-23-2009, 03:35 PM
beaker126 beaker126 is offline
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I actually have less problems flying on sim than realistic, I think the flaps and trim controls help, my problem is seeing the targets. I've got a good HDTV, so I guess it's just my eyes. Really wish we had the option to turn the target box on and off, it'd really help with the ground attack missions. And before I get slapped down, yes, I know it's not realistic, like I said, it's my eyes.
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  #29  
Old 09-23-2009, 09:36 PM
Smidlee Smidlee is offline
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I agree there should be a target box on Sim yet only at close range to help see ground targets that could be clearly seen in RL.
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  #30  
Old 09-23-2009, 11:25 PM
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Robotic Pope Robotic Pope is offline
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That stall indicator is the thing I hate about realistic. Damn thing won't shut up. I'd love it if they could, in the patch, let you turn it off and replace it with the Stall shudder sound effect that is currently missing from the cockpit view.
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