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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-11-2012, 08:34 AM
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jcenzano jcenzano is offline
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Default New nvidia drivers 306.97- no sli profile

No further comment...
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Old 10-11-2012, 09:44 AM
tintifaxl tintifaxl is offline
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I didn't expect anything else.
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Old 10-11-2012, 10:19 AM
15.Span_Valalo 15.Span_Valalo is offline
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Quote:
Originally Posted by tintifaxl View Post
I didn't expect anything else.
All SLI user waiting one year profile SLI to driver Nvidia, and Luthier said that in next patch to Nvidia,They will launch patch to Cliff of Dover NVIdia SLI... Other delusion... Not SLI patch...
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Old 10-11-2012, 11:29 AM
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ElAurens ElAurens is offline
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Nvidia stopped paying attention to IL2 a long time ago.

Wake up people.

Combat flight simulation is the smallest of niche markets. No card designer will see any financial benefit in supporting games of this small a demographic, even if CLoD had been a roaring success out of the gate.

Look at the games Nvidia talks about in their new driver release notes. All have large player bases. See any flight sims of any kind in that list?
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Old 10-11-2012, 12:25 PM
gonk gonk is offline
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rofl....I always get a "I am a royal prince from Nigeria please send me.." feel with 1C statements...
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Old 10-11-2012, 12:31 PM
OB1 OB1 is offline
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rofl....I always get a "I am a royal prince from Nigeria please send me.." feel with 1C statements...
Quick ! C'mon everyone we gotta help this prince get his money out of the bank !
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Old 10-11-2012, 01:17 PM
LoBiSoMeM LoBiSoMeM is offline
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So, talk to NVIDIA about that...
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Old 10-11-2012, 01:53 PM
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I would not expect an Nvidia SLI profile before the game is officially patched through Steam.
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Old 10-11-2012, 02:06 PM
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Originally Posted by notafinger! View Post
I would not expect an Nvidia SLI profile before the game is officially patched through Steam.
+1 (and after that it's a big maybe )

/mazex
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Old 10-11-2012, 03:09 PM
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Quote:
Originally Posted by LoBiSoMeM View Post
So, talk to NVIDIA about that...


Like he said.


Most of the fixes is up to the dev team to deliver, this isn't one of them.
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