|
Star Wolves 3D space RPG with deep strategy and tactical elements |
|
Thread Tools | Display Modes |
#1
|
|||
|
|||
Starwolves 3/Win 7
Anyway to get this working on Win 7? I only have an issue when i patch the game, otherwise it works, but I have only played the first couple of missions.
Thanks! |
#2
|
|||
|
|||
Quote:
Goblin Wizards Thread here is one of the major fixes most have problems with: http://forum.1cpublishing.eu/showpos...98&postcount=1 You can search through the forums for more, and there are also some great mods members have made. I'd recommend playing through a Vanilla version first, and then have fun with the mods to extend the fun Last edited by Zoltan; 06-26-2013 at 02:13 PM. Reason: Added link |
#3
|
|||
|
|||
thanks
Thank you very much!
|
#4
|
|||
|
|||
Your Welcome!
FYI, I believe the following is corrected with the above fix from Goblin Wizard, but with this post here, you can manually check to be sure it's fixed. This is one that I manually fixed myself using notepad as described in the post. This one was a game breaker for me, and thanks to checking this forum, I was able to complete the game the first time I played it. http://forum.1cpublishing.eu/showpos...82&postcount=5 Btw, this is for the INCO story line, and is best explained by an earlier post in the same thread in which member Docvang posts the problem and fix (of which the post is in the link directly above): In the mission where you go looking for your lost cargo, and you start with a choice of either asking MSF or Triada, you get offered assistance by InoCo if you decline both MSF & Triada. During that mission you are supposed to raid a Triada station in XT-45 with the help of some InoCo fighters to retrieve your cargo. Once you arrive at that station and destroy the initial fighters, a second batch of fighters appears as well as some 'mercenary' allies. After destroying all defending fighters a dialogue begins during which you are asked to 'transmit' your biometric information to retrieve the cargo. The dialogue is somewhat vague and ends with the InoCo leader making a veiled threat like 'do it, or else...'. Right on cue InoCo's AI Manticore ship jumps in and ..... *nothing* more happens. I'm kinda stuck here and don't know how to continue. Anybody know a workaround or a fix for this problem? Last edited by Zoltan; 06-27-2013 at 01:49 PM. |
#5
|
|||
|
|||
Quote:
|
#6
|
|||
|
|||
Hi. Yes, the links for the fixes for this problem have been posted in this thread. As stated, you can download and use Goblin Wizard's pack in my post #2, or manually fix it yourself (not that hard to do really), using the link I posted just above in post #4. Just follow the direction in each link.
|
|
|