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  #1  
Old 06-30-2013, 02:23 AM
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_RAAF_Smouch _RAAF_Smouch is offline
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Default Artillery Spotter??

I've just noticed that when placing an artillery piece in FMB that you can now set the ability of the piece ie: average, veteran, ace etc.

Also noted a check box for "Use Spotter".

Does this mean you can add a human from the objects list and that 'human' is a spotter?

Can someone shed some light on this as I couldn't find anything in the 4.12 guide.

Cheers.
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Old 06-30-2013, 04:30 AM
Juri_JS Juri_JS is offline
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The new option is for aerial artillery spotting. Here is a simple test mission I've created. Fly it on autopilot to see how it works and check the cameras on the ground.
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  #3  
Old 06-30-2013, 05:10 AM
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Aviar Aviar is offline
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Originally Posted by Juri_JS View Post
The new option is for aerial artillery spotting. Here is a simple test mission I've created. Fly it on autopilot to see how it works and check the cameras on the ground.
I tried the mission. I still don't understand it.

This is a new feature in 4.12. There is nothing in the readme about it. There is nothing in the 4.12 Guide about it. Whenever a question is asked about it, we are told to 'look at the mission'.

What's the big secret? Why doesn't someone just explain how this new feature works? I mean really....what's going on? Just tell us.

Aviar
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Old 06-30-2013, 05:42 AM
JtD JtD is offline
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You check the box and if there's an aircraft in visual range with waypoint option set to spotting, artillery will fire much more accurately, as long as the spotter is there. It won't fire without a spotter.

I you don't check the box, it will always fire, but less accurately.
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  #5  
Old 06-30-2013, 05:51 AM
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_RAAF_Smouch _RAAF_Smouch is offline
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So this function really is for the bigger calibre guns like the Howitzers and above.

They pass back information to the gun crew to make adjustments in the ranging salvo's until they get on target and then give the Fire For Effect.

Not really useful for smaller stuff like the 37mm or 20mm AAA.

Thanks for the replies guys

~S~
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  #6  
Old 06-30-2013, 06:08 AM
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Quote:
Originally Posted by JtD View Post
You check the box and if there's an aircraft in visual range with waypoint option set to spotting, artillery will fire much more accurately, as long as the spotter is there. It won't fire without a spotter.

I you don't check the box, it will always fire, but less accurately.
Thank you. There is also a 'Spotter Used' checkbox for AAA units. Obviously, they are firing at enemy planes in flight, not ground units. So, exactly what does this 'Spotter' feature do for AAA units?

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Last edited by Aviar; 06-30-2013 at 06:16 AM.
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  #7  
Old 06-30-2013, 07:37 AM
JtD JtD is offline
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I don't think it does anything for AAA when shooting aircraft or for machine guns. It might do something for the big guns when used in ground combat, but can't tell for sure, would have to check.
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  #8  
Old 06-30-2013, 09:46 AM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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This feature was implemented late (more like an easter egg) and just presents a basic functionality. It is planed to have it working for human player and for other units (like i.e. baloons) too. Once it got to its full functionality, there will be a proper documentation.

Sorry for the circumstances! :-/
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  #9  
Old 06-30-2013, 12:12 PM
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_RAAF_Smouch _RAAF_Smouch is offline
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Quote:
Originally Posted by EJGr.Ost_Caspar View Post
This feature was implemented late (more like an easter egg) and just presents a basic functionality. It is planed to have it working for human player and for other units (like i.e. baloons) too. Once it got to its full functionality, there will be a proper documentation.

Do I get a prize????
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  #10  
Old 06-30-2013, 03:58 PM
KG26_Alpha KG26_Alpha is offline
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Do I get a prize????
Sure.....stand over there and bend over......
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