Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > FMB, Mission & Campaign builder Discussions

Reply
 
Thread Tools Display Modes
  #11  
Old 10-20-2011, 09:47 PM
Ataros Ataros is offline
Approved Member
 
Join Date: Jun 2010
Location: USSR
Posts: 2,439
Default

Make sure your code works on a localized game version.
Example: http://forum.1cpublishing.eu/showpos...4&postcount=67
Reply With Quote
  #12  
Old 10-26-2011, 08:55 AM
Ataros Ataros is offline
Approved Member
 
Join Date: Jun 2010
Location: USSR
Posts: 2,439
Default

COOP script by naryv
http://forum.1cpublishing.eu/showthr...537#post354537

COOP script by 41Sqn_Banks
http://forum.1cpublishing.eu/showthread.php?t=28559

Last edited by Ataros; 12-22-2011 at 10:22 AM.
Reply With Quote
  #13  
Old 11-02-2011, 08:18 AM
Ataros Ataros is offline
Approved Member
 
Join Date: Jun 2010
Location: USSR
Posts: 2,439
Default

Use OnTickTime to re-evaluate AI air group waypoints
http://forum.1cpublishing.eu/showthread.php?t=27533

Local weather sample mission
http://forum.1cpublishing.eu/showthread.php?t=27097

Randomising missions
http://forum.1cpublishing.eu/showthread.php?t=28207

Mission Loader - load missions from the ingame Mission Menu

http://forum.1cpublishing.eu/showthread.php?t=28056

Destroy all aircraft
http://forum.1cpublishing.eu/showthread.php?t=28533

Getting the actor type

http://forum.1cpublishing.eu/showthread.php?t=28611

Last edited by Ataros; 12-22-2011 at 10:20 AM.
Reply With Quote
  #14  
Old 12-26-2011, 09:23 AM
Ataros Ataros is offline
Approved Member
 
Join Date: Jun 2010
Location: USSR
Posts: 2,439
Default

Excellent mission sample by SNAFU featuring:
-Mission-Menu for missions, informations, support requests
-Team scoring system
-Supply system
-ESC and Death-Penalty System
-Planeset depending on team scores
- etc., etc.

DL http://airwarfare.com/sow/index.php?...atid=6&cid=200

Discussion http://forum.1cpublishing.eu/showthread.php?t=25064
Attached Files
File Type: zip july1940_v10 final by SNAFU.zip (256.8 KB, 54 views)
Reply With Quote
  #15  
Old 12-26-2011, 12:44 PM
Ataros Ataros is offline
Approved Member
 
Join Date: Jun 2010
Location: USSR
Posts: 2,439
Default

Tracking player score from various submissions
http://www.sukhoi.ru/forum/showthrea...=1#post1758641

Connecting an external piece of code to your script. by Small_Bee
See an attachment.
BridgeMission.cs - mission script
RepkaBridge.cs - external code the above script uses
Attached Files
File Type: zip sample.zip (4.9 KB, 61 views)

Last edited by Ataros; 12-30-2011 at 11:49 AM.
Reply With Quote
  #16  
Old 01-05-2012, 08:19 AM
Ataros Ataros is offline
Approved Member
 
Join Date: Jun 2010
Location: USSR
Posts: 2,439
Default

Ship oil fire effect script
http://forum.1cpublishing.eu/showthread.php?t=28889

Buildings fire

http://forum.1cpublishing.eu/showthread.php?t=28894

Last edited by Ataros; 01-08-2012 at 10:16 AM.
Reply With Quote
  #17  
Old 01-08-2012, 10:16 AM
Ataros Ataros is offline
Approved Member
 
Join Date: Jun 2010
Location: USSR
Posts: 2,439
Default

Language Manager Class by Small_Bee
http://forum.1cpublishing.eu/showpos...49&postcount=6

----------------------

1st version of Operation Sealion by Small_Bee
The mission includes 3500+ lines script with many functions including vulching protection, moving frontlines, dynamic creation of spawns, economics/resource management, etc. The mission is provided for educational purposes only. Please contact the author for a permission to run it on a public server.

Search the script for PATH to change paths according to your system to run it. Known issues - memory leak due to extreme number of submissions loaded, will be fixed in a new version.
Attached Files
File Type: zip R1_2.0.zip (78.6 KB, 65 views)

Last edited by Ataros; 01-08-2012 at 10:20 AM.
Reply With Quote
  #18  
Old 01-13-2012, 11:24 AM
Ataros Ataros is offline
Approved Member
 
Join Date: Jun 2010
Location: USSR
Posts: 2,439
Default

Simple HUD timer test script
http://forum.1cpublishing.eu/showthread.php?t=29045

How to use repeat programming in scripts
http://forum.1cpublishing.eu/showpos...84&postcount=6
Sample http://forum.1cpublishing.eu/showpos...91&postcount=7
Reply With Quote
  #19  
Old 01-30-2012, 09:24 AM
Ataros Ataros is offline
Approved Member
 
Join Date: Jun 2010
Location: USSR
Posts: 2,439
Default

Sending server console commands from script
Kick example

Code:
if (GamePlay is GameServerDef)
{
      GameServerDef gameServer = (GameServerDef)GamePlay;
      gameServer.consoleInput("kick player_name");
}
Therefore it is possible to automatically kick, ban, unban, save/load banlist and execute any other server commands from a script.

Thanks to Small_Bee for sharing.
Reply With Quote
  #20  
Old 02-27-2012, 07:13 AM
Ataros Ataros is offline
Approved Member
 
Join Date: Jun 2010
Location: USSR
Posts: 2,439
Default

Campaign Creation For Dummies

http://forum.1cpublishing.eu/showthread.php?t=30017
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:12 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.