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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 01-27-2011, 01:19 PM
maclean525 maclean525 is offline
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Are Eyefinity triple-screen resolutions supported?
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  #12  
Old 01-27-2011, 01:19 PM
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JG52Uther JG52Uther is offline
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Excellent,lower than I thought they would be! thanks Luthier.
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  #13  
Old 01-27-2011, 01:20 PM
Tree_UK
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The amount of games optimized for DX11 in 2011 is not that great.
Im pretty confident that 1C has prepared the game engine for DX11 and future releases and will activate those features when the market is ready for it.

Or is DX11 a deal breaker for you?
Not a deal breaker mate no, its just Oleg has kept telling us it will be DX11, I guess he got confused. Actually thinking about it this as got to be an oversight in the spec reading Luthier's scalibility comment, a game built for 2013 must include DX11 surely.
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  #14  
Old 01-27-2011, 01:22 PM
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Sorry! Anything newer or better than the cards listed will of course work!
Thought so, thanks.
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  #15  
Old 01-27-2011, 01:25 PM
TheSwede TheSwede is offline
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Originally Posted by Tree_UK View Post
Not a deal breaker mate no, its just Oleg has kept telling us it will be DX11, I guess he got confused. Actually thinking about it this as got to be an oversight in the spec reading Luthier's scalibility comment, a game built for 2013 must include DX11 surely.
Yes, if the engine is supposed to be up to date in 2013 the DX11 will be fully supported and they just have a slot open for that but with a tight schedule, that wasnt top priority right now in 2011.

Luthier: Is DX11 one of those switches you talked about?
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  #16  
Old 01-27-2011, 01:26 PM
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Yes, if the engine is supposed to be up to date in 2013 the DX11 will be fully supported and they just have a slot open for that but with a tight schedule, that wasnt top priority right now in 2011.

Luthier: Is DX11 one of those switches you talked about?
I wouldn't be surprised if you didn't get an answer to that swede.
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  #17  
Old 01-27-2011, 01:29 PM
speculum jockey
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I wouldn't be surprised if you didn't get an answer to that swede.
With those minimum system specs I'm guessing the game will be unplayable at anything higher than an 800x600 resolution even with all the eyecandy disabled.
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  #18  
Old 01-27-2011, 01:32 PM
luthier luthier is offline
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Sorry folks I don't think it would be a great idea for me to list all the things that aren't a part of the release

We'll announce things when they are 100% confirmed to be in the game. Otherwise, you know, we'll never hear the end of it. "Remember, back in 2011, those mongrels promised us xxx, and it's 2014 now and we've been patiently waiting for 617 days and counting!"
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  #19  
Old 01-27-2011, 01:34 PM
Talbot Talbot is offline
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Luthier please Ati Crossfire will work?
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  #20  
Old 01-27-2011, 01:35 PM
Tree_UK
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Originally Posted by luthier View Post
Sorry folks I don't think it would be a great idea for me to list all the things that aren't a part of the release

We'll announce things when they are 100% confirmed to be in the game. Otherwise, you know, we'll never hear the end of it. "Remember, back in 2011, those mongrels promised us xxx, and it's 2014 now and we've been patiently waiting for 617 days and counting!"
Its not things we are asking about luthier its Dx11, Oleg has said all along it will be DX11, could you confirm that it is within the game engine just not configured at this time?
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