Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: The Legend > Mods

Mods Everything about mods

Reply
 
Thread Tools Display Modes
  #1  
Old 10-16-2008, 03:06 AM
JGary321 JGary321 is offline
Approved Member
 
Join Date: Sep 2008
Posts: 37
Default Mod - "Ultimate Hero"

Someone requested a mod to get rid of the Class Specific skills. Here you go.

Created using 16b7. Should work on either version. Can someone with the patch test it & let me know?

Con - you have to start a new game.
Pro - You paladin can now cast Phantom twice per turn
Attached Files
File Type: zip 16b7_Skills_Mod.zip (2.3 KB, 1905 views)
Reply With Quote
  #2  
Old 10-16-2008, 03:54 AM
reed reed is offline
Approved Member
 
Join Date: Oct 2008
Posts: 31
Default

and whats number leadership / level would u get ?
Reply With Quote
  #3  
Old 10-16-2008, 04:15 AM
JGary321 JGary321 is offline
Approved Member
 
Join Date: Sep 2008
Posts: 37
Default

Depends which class you pick. The only thing changed with this mod is that now as a Mage you can get the Warrior & Paladin skills. You get same stat/rune growth. Same applies for Warrior using Mage/Paladin skills etc...
Reply With Quote
  #4  
Old 10-16-2008, 02:26 PM
Enarr Enarr is offline
Approved Member
 
Join Date: Oct 2008
Posts: 20
Default

Tested and works!

Nice mod. Perfect for me since Ive just beaten the game and started a new one yesterday.

Thanks
________
extreme q vaporizer

Last edited by Enarr; 01-20-2011 at 02:21 PM.
Reply With Quote
  #5  
Old 10-16-2008, 02:41 PM
Kings Bounty Hunter Kings Bounty Hunter is offline
Approved Member
 
Join Date: Oct 2008
Posts: 262
Default

Wont this make the game too easy?
Reply With Quote
  #6  
Old 10-16-2008, 03:45 PM
Hazimel Hazimel is offline
Approved Member
 
Join Date: Sep 2008
Posts: 22
Default

If the Paladin has access to higher Magic, he will be overpowered for sure
Reply With Quote
  #7  
Old 03-03-2009, 05:43 PM
jjg004 jjg004 is offline
Approved Member
 
Join Date: Feb 2009
Posts: 2
Default

Quote:
Originally Posted by JGary321 View Post
Someone requested a mod to get rid of the Class Specific skills. Here you go.

Created using 16b7. Should work on either version. Can someone with the patch test it & let me know?

Con - you have to start a new game.
Pro - You paladin can now cast Phantom twice per turn
This zip file is corrupt. I can't open it using an browser.
Reply With Quote
  #8  
Old 03-09-2009, 06:12 AM
Keneth Keneth is offline
Approved Member
 
Join Date: Nov 2008
Location: here and there
Posts: 378
Default

Works just fine for me. And since when do you open zip files in a browser? Save it on your hard drive and open it with an archiver.
Reply With Quote
  #9  
Old 03-09-2009, 12:27 PM
finishme finishme is offline
Registered Member
 
Join Date: Mar 2009
Posts: 3
Default

I cant get this to work on 1.7, not even a chance.

I dont have any other mods, however doesnt work for me. Any ideas?
Reply With Quote
  #10  
Old 03-10-2009, 12:48 PM
Keneth Keneth is offline
Approved Member
 
Join Date: Nov 2008
Location: here and there
Posts: 378
Default

Did you put it in the right folder?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:01 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.