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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#21
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1. The real life colours are darker and more intense than in CloD. Green fields can be a bright but intense green. 2. Trees look darker from the air than they do in CloD. 3. Real-life fields often have dark green hedges at their borders. To me, CloD looks washed out and too pale compared to real life. Cheers, Nick |
#22
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Two thumbs WAYYYYYY UP!!
TY Oleg! |
#23
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Also the eyes and brain does play tricks on us. Something that appears to us as completely white is not white but greyish or yellowish when compared to something that is whiter. One thing I would like to see is to have more a blueish horizon and a shift to blue when at very high altitude. Horizon only gets this whitish when it is overcast. Last edited by 41Sqn_Stormcrow; 04-20-2011 at 06:04 PM. |
#24
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how they was able to get this antiallising work in this videos
mine is at 8x and still have edges |
#25
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Edit RoF's startup.cfg file and set saturation=1.0000 and the colours are much better. For some reason, it was changed from the original 1.0000 to a washed-out 0.75 in an update of about six moinths ago.
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#26
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Stunning video, great work!
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#27
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If you set your Video option: Landscape Lighting to "High" and set mission time to 07-07:30 it will look exactly like that for you!
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#28
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I watched this very cool vid, and noticed that the props looking arkward after the engine start. It spins up, and a split second later it turns to a smaller cirlce of blur. Is it normal? At the cocpit view iof the Hurricane it' barley visible too. In the sturmo' 46 i dind't noticed such thing. Is maybe the sup!d epilleptic senslessness behind this also? I read that this should be with a patch optional...
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#29
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#30
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Thats the Doppler effect, but that has nothing comon with this. At 0:15 the diameter got instantly smaller without transition and just a blurry circle is there. I would be very happy to enjoy the doppler effect also in the SIM (it's a simulaton, isn't it?).
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