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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 02-03-2011, 09:36 AM
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Robotic Pope Robotic Pope is offline
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Quote:
Originally Posted by Wutz View Post
So you fellows seriously think that a aircraft builder or a airforce would use slow cumbersome turrets to defend their bombers? I mean what are the turrets for? Additional targets for fighters or for defence?? I think some are mixing these turrets up with cumbersome tank or ships turrets that weighed a few tons.
Can it be those complaining about the turrets are not very skilled in attacking bombers and need to hobbel their targets so that they have a chance of any success? Also turret is not turret there are very differant kinds, and dumping all in one pot, does give the feeling that those complaining seem to be inexperianced fighter jocks.
How about doing some training then complaining that your target is not asleep?
What's your problem? This was not about skill but about realism, I was only giving another idea on the subject. So your attack on our skill was uncalled for, and the only complaining here came from the guy that would be against joystick control.

Now, when I said huge turrets I was actually thinking of a B-17 dorsal turret and imagining it spinning around at mouse speed made me laugh. From external view it would look quite comical. Although now I think about it, I really don't know how fast that thing would look spinning at full speed.

Of course all the planes would have to have different speeds of turret/gunner positions. It would be stupid to have, say a stuka gunner taking more than a split second to aim and fire.
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Last edited by Robotic Pope; 02-03-2011 at 09:38 AM.
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