#1
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Quick question about Canopies
Hello all, just a quick question...is it possible to set a mission via the FMB to start it with the canopy open?
Any help is greatly appreciated. |
#2
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Hi Moggy!
I'm not an expert, but I think its impossible, may be you can to force animate this part of airplane in: public virtual void OnActorCreated(int missionNumber, string shortName, maddox.game.world.AiActor actor) But in the AiAircraft object I can´t see any function to do it... then stuck again... May be, other experienced scripters have a solution |
#3
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Ah now that's a real shame. I just think it's silly to start on the ground with the canopy already closed.
Thanks for your help though Grainovich, it's very much appreciated. |
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