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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.)

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  #41  
Old 11-03-2011, 06:46 AM
Flanker35M Flanker35M is offline
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S!

Had quite a good fight against a Spitfire in my Bf110C-7. He managed to get in a shot or two, but I hit him too so he later crashed after disengaging. My gunner was admiring scenery once again and did not fire a shot Bf110C is underrated..with speed it is not that bad
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  #42  
Old 11-03-2011, 07:53 AM
TomcatViP TomcatViP is offline
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Quote:
Originally Posted by 123-Wulf-123 View Post
...
Also tell that to Oktoberfest, and the old 110 squad on IL2 46,
Where the hell are those fellow gone ?

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Originally Posted by 123-Wulf-123 View Post
or to the 17000 110s that survived WWII intact(the highest survival rate of any aircraft in WWII).
Pls can we get details on tht nbr ? I will be interested to know more

Last edited by TomcatViP; 11-05-2011 at 08:57 AM.
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  #43  
Old 11-04-2011, 10:19 PM
aus3620 aus3620 is offline
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Default Bf110

Hello Bf110 pilots,

Having a lot of fun with the twin engine planes in CLOD, yeah, even the Blenheim. Although the scope of action in the Bf110 is greater than the Blenny. My basic 110 mission is to skip-bomb (2x250lb) a ship then extend back to France and intercept bombers if I can find them.

I must say the Bf110 is luxury after flying the Blenheim!

At this stage my Bf110 tactic is to avoid single engine planes unless I get a chance to boom and zoom (like one pass!). I have maintained around 410-20 kmh in level flight and think other posters who mention higher speeds are on the money. I have not figured out just how far I can close down the oil rad and air rad at this stage.

When diving I get the rough shaking feedback, yet are way below max dive speed. Any clues there?

The AI gunner is a bit of a loser, doesn't seem to do much even if a Spit is right on your tail, presume the default gunner is a rookie. In the FMB I think you can set the gunner's skill rating - rookie ... ace. Would be a nice addition to the Bf110 game if there was some way to increase your AI gunner's skill with missions flown/survived, air gunner school, etc.

Will subscribe to the thread and if I can join some training would be interested in doing so (timezone permitting). Usually fly in the ATAG server.

Last edited by aus3620; 11-04-2011 at 10:25 PM.
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  #44  
Old 11-05-2011, 06:36 PM
madrebel madrebel is offline
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Quote:
Originally Posted by 123-Wulf-123 View Post
BULLSHIT.
or to the 17000 110s that survived WWII intact(the highest survival rate of any aircraft in WWII).
nachtjagers with advanced radar having a high survival rate ... good thing im seated.

as a day time fighter the 110 proved to be quite vulnerable. that isn't to say it wasn't a good platform but it was no match for single seat fighters.

the biggest failing though was they were forced to fly close escort. had goering not been a total moron he would have employed the 110s as hunter killer escorts screening well in front of and ahead of the he-111s attacking the hurricanes and spits before they had a chance to out position the incoming bombers.

then had the 109s clean up anything that got through.
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  #45  
Old 11-05-2011, 08:38 PM
TomcatViP TomcatViP is offline
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the 210/410 industrial failure did help them to stay on the front
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  #46  
Old 11-05-2011, 10:22 PM
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Bewolf Bewolf is offline
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Quote:
Originally Posted by TomcatViP View Post
the 210/410 industrial failure did help them to stay on the front
Hmm? I thought the problems were sorted out with the 210C?
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  #47  
Old 11-05-2011, 10:27 PM
madrebel madrebel is offline
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lack of engines and failure of the zestroyer as a concept were the only problems with the 210/410. apart from the initial instability problems of the 210 of course.

the brits had the right idea with the mosquito. recon, pathfinding, light/fast bombing, night fighting ... these are the realm of the small (relative to wellingtons 111s etc) 2 engine plane not air superiority.
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  #48  
Old 11-06-2011, 01:09 PM
TomcatViP TomcatViP is offline
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Originally Posted by Bewolf View Post
Hmm? I thought the problems were sorted out with the 210C?
Yeah ... latte in 1943 with only 2000 ex painfully built until the war ends

You hve to put that in perspective to the 35000 109 and 20000+ 190 built

Production of the 110 were ordered down as early as 1941 if I remind well

By the way I had to crash land a 110 online and what a bast ! Superb graphics and animation. Interminable ground slide with one wing ripped-of (but no sound)... I am stunned, bluffed and deeply expect the next occasion . Oh sry if my right wing obscured the runway as it was left there even after my plane respawn

Last edited by TomcatViP; 11-06-2011 at 01:24 PM.
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  #49  
Old 11-06-2011, 01:18 PM
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Bewolf Bewolf is offline
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Ah kay, so you guys talk not about the plane itself, but the environment it was used within.
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