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King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess.

 
 
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Old 05-30-2013, 04:37 AM
Saurus the Second Saurus the Second is offline
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Join Date: May 2013
Posts: 2
Default Questions about the "shaman crash". Emblems and Trophies calculations etc.

Hello,

First post


I finished of the "legend" just about a year ago.
Now I have been playing "crossworlds" installed on "GameStop"

I love the game, but there is a terrible bug that i don't know how to deal with. I have the 1.3.1.006 version installed. Also the hotfix for rune mages is installed.

I encounter the following bugs.

Worst:
*orc shamans* - Every time they use the ability were they get enraged the game seems to freeze. If I ctrl-alt-delete to windows" i get a "label not found:add_blog_shaman_trophy_spent_2" icon. Pressing the retry-button returns me to the game, and the game continues normally. However, it is extremely painful to fight against orc shamans, as this happens every time the ability is used. For the same reason, it is impossible to use them as your own troops.

I knot this bug has been investigated - but it is 2 years ago, I think.
Is there any solution available for this at persent?

A very bad one:
-"random crashes to desktop during combat is frequent - excpecially when fighting against enemy heroes". Sometimes the battle can be fought again whitout a crash upon reloading the game - sometimes it will crash again and again. If the enemy must be fought against (such as the lizard in montero) and the game chooses to "always crash" - then the game must be restarted from the very beginning or from some very old save

A quite bad one:
*Using the spell "poisonous spit" against the "kraken", often crashes the game.



Also, many descriptions (more than I can count) is compleatly misleading.

Just a few.

-The standard "snake"-units special ability is supposed to poison the target but it does not. Instead, it stuns the target.

-"Army drum" is supposed to increase the morale of all units, but it only increase the morale of humans.

I suppose no more patches will ever fix theese issues?
This is sad. Theese are very numerous.


Then just a few questions regarding game mechanics.

-"Emblems" seems to "stagnate" at times. (they do not increase as they are supposed to). At least those related to magic. Using "stone skin" or "healing" during the first ten rounds of combat are expecially easy to track.

for me, this brigngs forth the question:
-Are you limited to only 1 point of increase in each battle?
(for instance using "stone skin" twice and mages "shield" once during one battle, does that count as 3 points, or only 1 point?

"Battle alchemy" does not seem to be affected by this, if the poisoning/igninting is done by units.

However, if done using spells, then the outcome seems unpredictable.


Also, how exactly does the "officers patent" work?
How are trophies calculated?

For me, during very early game, I get a lot of trophies from killing very weak units while later on, even epic battles gives very, very little trophies.

It does not seem to have any relevance to how "weak" or "impossible" the enemy is.

Am I punished for using the same kind of "units" over a long period of time? Or for frequently using the same spells?

Any answer is appreciated, as I', compleatly cluesless about this one.

Thanks for any answer!
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