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Star Wolves 3D space RPG with deep strategy and tactical elements

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  #261  
Old 10-23-2013, 08:17 PM
Simbal Simbal is offline
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@Rastix

Do you know why they cancelled the game?
what was the reason?

an answer would be very appreciated
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  #262  
Old 10-24-2013, 01:41 PM
Rastix Rastix is offline
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Breaking the team I think were the main reason
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  #263  
Old 10-31-2013, 12:05 AM
Shadow_W0lF Shadow_W0lF is offline
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Okay new to the forum
just figured out to register myself here just to post some stuff i've found.
I've just checked the website of Elite Games. And used the power of google translate to navigate myself through it and found a thread about Star Wolves: Ashes of victory.
It dates from 2011 but i think its still relevant and gives a sparkle of hope.

Quote:

When? (click here to view)
Sorry, Astral not answer the question. Bur.
exact release date, we know first-hand - from EGT.


2.
Why is the information to be greedy? (click here to view)
NRG:
2 all
Pilot, thank you for your interest in us and to the game
but there is a moment
we are not alone in kakbe entoy strap fastened, there are other sorts of different ideas there
because pridetstso all have to wait until the official announcement that anyway
but for now please be patient
I hope, to you with a message of understanding
thank you, okSmile

-translated with google, its up to you to de-code it lol

[EDIT] Source link -> http://www.elite-games.ru/conference...ic.php?t=54006

[EDIT2] Found another post which gives hope (in my eyes at least)
Quote:

PaulJA
Posted 7/15/2012 6:09:34 PM
A week or so back, on the stickied Info thread on the publisher's forum (1CPublishing), they said the devs couldn't get any more funding from the publishers so it got cancelled D: Then a couple days later apparently 1C now says it isn't cancelled, just delayed (some more).

Meh. If the goddamn devs finished up the scripts first (since, you know, it's all LUA text) instead of busy making things MORE SHINY, maybe they'd actually have something to show to the publishers that, yes, we deserve a little more time and money?

This will sound racist but it seems like every damn russian dev always, ALWAYS concentrates on how much better looking their games can be... instead of, you know, actually fixing the GODDAMN GAMEPLAY.
Source -> http://www.gamefaqs.com/boards/99605...ctory/63420782

Oh and 2 IGN they still say this > Release Date: TBA

Source -> http://www.ign.com/games/star-wolves...ctory/pc-73117

I dont know what to believe though.
Maybe they went silent on his so the people wont annoy them about a release date
and they just wanna work in peace without a dead line.
Or the game is really cancelled ( which i cant believe )
simple explanation why i cant believe it.
Lets see the games they made... :

Homeworld
Homeworld 2
Homeworld cataclysm
Star Wolves 1
Star Wolves 2
Star Wolves: Civil War

And they were all made in silence. (if my memory doesnt fail me at this time of night! lol)
So basicly i still have my hopes up!

Last edited by Shadow_W0lF; 10-31-2013 at 01:36 AM.
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  #264  
Old 11-01-2013, 05:10 PM
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kolomans kolomans is offline
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Question

I have a question for you. what program is needed to build fighters and weapons?
I have some ideas for new ships and new aliens. And another. How would you test them (A program to simulate battles)?
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  #265  
Old 11-01-2013, 07:35 PM
Simbal Simbal is offline
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Quote:
Originally Posted by kolomans View Post
I have a question for you. what program is needed to build fighters and weapons?
I have some ideas for new ships and new aliens. And another. How would you test them (A program to simulate battles)?
if you want to build fighters, you need to use the IMD Editor V3: http://forum.1cpublishing.eu/attachm...achmentid=2437

a simple instruction is at the Motherships mod thread Page 23

For testing, the only way is starting the game and see what happens...

i heard IMD Files(Ships meshes) can be edited with 3dsmax with a plugin provided by EliteGamesTeam

Michael_Moon said once he knows three editors which can IMD files, i asked him per PM what the 3rd one would be but he didn't respond... hmm

Last edited by Simbal; 11-01-2013 at 11:42 PM.
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  #266  
Old 11-01-2013, 09:46 PM
Goblin Wizard Goblin Wizard is offline
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Quote:
Originally Posted by Simbal View Post
Michael_Moon said once he knows three editors which can IMD files, i asked him per PM but he didn't respond... hmm
I assume the 1st is IMD Editor, 2nd is 3ds max with export plugin and 3rd is their own (Star Rover team's) editor which is a simplified version of 3ds+plugin with some additional options.

btw it's been a long time since I was around here. Nice to see some people still play and mod this game.
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  #267  
Old 11-01-2013, 10:04 PM
Lotrek Lotrek is offline
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GW you are the main reason I still pick up the game and play. Your mods are the glue for other mods

Hello November!
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  #268  
Old 11-01-2013, 11:40 PM
Simbal Simbal is offline
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Quote:
Originally Posted by Goblin Wizard View Post
I assume the 1st is IMD Editor, 2nd is 3ds max with export plugin and 3rd is their own (Star Rover team's) editor which is a simplified version of 3ds+plugin with some additional options.

btw it's been a long time since I was around here. Nice to see some people still play and mod this game.
they got their own one?!, wow... thats really impressive
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  #269  
Old 11-02-2013, 10:02 AM
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kolomans kolomans is offline
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The question is how to add a yacht to the shops?
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  #270  
Old 11-02-2013, 10:17 AM
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kolomans kolomans is offline
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I have a problem.I changed rocket for big gun in the IMD editor i changed the parameters, changed in carcasses and nothing. I did something wrong or missed something, because I know low English and not know what to do.
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