#21
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Publisher wise I think 1c may have fallen out with Ubisoft because they released Heroes over the Pacific on consoles instead of BoP. The Apache game is published by Activision.. It could be anyone!? Last edited by winny; 09-03-2010 at 10:40 AM. |
#22
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Actually, I don't believe Oleg made any money from sales of BoP. A package price of a agreed amount that was paid in the beginning for permission to use engine or code seems much more likely to me. Any further than that Gaijin can do what they want.
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#23
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PS3 version has Maddox Games and 1c staff mentioned in the manual, they could have been on a royalties/licence deal? then again maybe that's why WoP was released. That was BoP v2 and seemed to come out of nowhere. Might have been a money gathering exercise. I just hope that whoever publishes SoW understands that people are passionate about Flight sims. We've all got some emotional attachment to the subject matter in SoW (just by being a member of this forum shows that), which is one of the reasons why people get so heated in here! We want a publisher who's in it for the long term, and are willing to let the title grow organically instead of the usual 'game every 12-18 months, sequal syndrome cash cowing approach' of most publishers. 1c need to get worldwide! |
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#25
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I would be surprised if 777 Studios don't make a bid to be the publisher.
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#26
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To be honest I think SoW BoB will be published via 1C, period. The day Oleg and Ubi split, was probably the day Oleg went for auto financing via 1C revenues, from IL2 and the other games they publish, so that he could have the pressure from Ubi or other "outside house" publishers off his back. Makes no sense now to bring a stranger back into the deal if you see what I mean?
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#27
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#28
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However...a group like 777 could help to expand SoW in different directions which could, quite simply, be awesome. |
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#30
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