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IL-2 Sturmovik The famous combat flight simulator.

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  #21  
Old 07-02-2010, 01:57 PM
Wolf_Rider Wolf_Rider is offline
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Quote:
Originally Posted by JVM View Post
Whatever the technology used to see one image per eye in an independent way (and so far the Nvidia solution with a double scan rate display is still the best available) you still need the game to compute two independent 2D images and have them created by the graphics processor. This means:

- CPU side, two set of image primitives calculations (not equivalent to exactly twice the used computing power for 2D, as the relative positions for all objects in each image are the same)

- GPU side, two full rendering of a complete image at selected resolution

Short of this, there will never be a "real" 3D rendering of SoW...This really means that SoW would need to have a very special "3D" computing as well as video mode, and the GPU will need a no less special driver, and will need a very powerful unit (the GPU does need to render at twice the usually 60 Hz selected scan rate, so 120 Hz and even with the most performing unit on the market you will need to accept a relatively medium resolution) and the suitable display/glasses set or equivalent device...

JV


unless... (and this just a thought) manufacturers hit on hooking the shutter glasses up to two (of the same) vga cards simultaneously. ie one card for the right eye/ shutter and another of the same card for the left eye/ shutter
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  #22  
Old 07-02-2010, 09:09 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by HFC_Dolphin View Post
By the way, here's Oleg's reply about this issue:


By the way, here's Oleg's reply about this issue:

Quote:
...If the game is completely 3D then the manufacturer of the video card should switch the render for the right and left eye for their LCD shutter glasses this is all inside the driver of the card for the glassess. This even possible for just 2D images with the special technology... (would be pseudo stereo then, but looks also good). ...



Furthermore, he says that they don't plan anything more onthis subject and if there are any problems, then they will take a look at this.

I'm really thrilled of the possibility to play this game in 3D and really hope there won't be any problems!

Once again, thanks Oleg for your reply.
Which is what we have been telling you for the past 2/3 pages
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  #23  
Old 07-04-2010, 07:38 AM
HFC_Dolphin HFC_Dolphin is offline
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Indeed Alpha, but isn't is better to hear it from Oleg who really knows everything about BOB?

Now we have to wait and see how this is going to work and if there will be any unanticipated problems (Oleg himself cannot guarantee there won't be any).

Thanks again!
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  #24  
Old 07-04-2010, 10:20 AM
KG26_Alpha KG26_Alpha is offline
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No he really knows about SoW

Whats BoB ?
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  #25  
Old 07-04-2010, 11:02 AM
Hecke
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Originally Posted by KG26_Alpha View Post
No he really knows about SoW

Whats BoB ?

(Storm of War) Battle of Britain

Last edited by Hecke; 07-04-2010 at 12:43 PM.
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  #26  
Old 07-04-2010, 11:47 AM
KG26_Alpha KG26_Alpha is offline
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Originally Posted by Hecke View Post
(Storm of War) Batlle of Britain
Whats Batlle ?
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  #27  
Old 07-04-2010, 11:50 AM
janpitor janpitor is offline
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Battle
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  #28  
Old 07-04-2010, 12:57 PM
airmalik airmalik is offline
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Quote:
Originally Posted by KG26_Alpha View Post
Whats Batlle ?
With posts like this your high post count starts to make sense.
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  #29  
Old 07-04-2010, 04:36 PM
KG26_Alpha KG26_Alpha is offline
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Originally Posted by airmalik View Post
With posts like this your high post count starts to make sense.
Is a high post count important then ?
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  #30  
Old 07-06-2010, 12:47 PM
julian265 julian265 is offline
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Quote:
Originally Posted by KG26_Alpha View Post
No he really knows about SoW

Whats BoB ?

BoB seems quite acceptable in this forum.
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